No sign of Iwata yet, but Miyamoto will be speaking on Thursday, March 8th. Update: Koji Kondo and Eiji Aonuma will also present!
Nintendo composer/sound director Koji Kondo and Zelda director/producer Eiji Aonuma will also be presenting at what is quickly turning into the biggest Game Developers Conference ever.
Eiji Aonuma's work on The Legend of Zelda series dates as far back as The Legend of Zelda: Ocarina of Time. The Legend of Zelda: Twilight Princess has been the team's most ambitious game to date and for the first time since its release, Aonuma reflects on its evolution and how it prepared him to take on the challenge of his current mission: Phantom Hourglass.
Aonuma explains the development team's formidable task of progressing the epic franchise across multiple generations of Nintendo systems. This is a rare opportunity to learn behind-the-scenes development challenges and triumphs from Link's latest installments.
Painting an Interactive Musical Landscape
If Shigeru Miyamoto is the Steven Spielberg of videogames, Koji Kondo is the John Williams. As one of the industry's most highly regarded composers, Kondo has composed timeless pieces that help bring Nintendo's stories to life through music. Starting with Super Mario Bros. in 1985 to the recently released The Legend of Zelda: Twilight Princess, Kondo has continuously redefined the definition of a game soundtrack.
During this in-depth session, Kondo illustrates how his method of composing interactive music is unique by dissecting various examples of sounds and music from the Super Mario and Legend of Zelda series. Although the art and science of videogame music has changed dramatically during the last 20 years, his work has remained consistent and allows Nintendo's musical soundtracks to soar. Learn what inspires Kondo to create musical masterpieces as epic as the tales they accompany.
Shigeru Miyamoto, Senior Marketing Director for Nintendo, will be giving a speech entitled "A Creative Vision" at this year's Game Developers Conference. The talk will take place from 10:30am to 11:30am on Thursday, March 8, 2007.
From the announcement:
In his keynote address at the 2007 Game Developers Conference, Shigeru Miyamoto will reveal how a singular creative vision drives his work, not only in terms of his world-renown software, but also in generating key technologies, including the current global phenomena, Nintendo DS and Wii. And he will challenge the audience to apply his approach in their own distinctive styles.
Stay tuned to Nintendo World Report for more event related announcements, as well as full coverage of the event when it starts in early March.