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GC

King Kong Goes Gold on GameCube

by Jon Lindemann - October 27, 2005, 3:17 pm EDT
Total comments: 4 Source: Press Release

Michel Ancel's new game is finished and ready for manufacturing.

UBISOFT ANNOUNCES PETER JACKSON’S KING KONG: THE OFFICIAL GAME OF THE MOVIE HAS GONE GOLD

Award-winning Video Game Creator and Three-Time Academy Award® Winner Finalize Video Game and Launch Date

SAN FRANCISCO — October 27, 2005 — Today Ubisoft announced that Peter Jackson’s King Kong: The Official Game of the Movie, based on Universal Pictures’ December 14 release, King Kong, from three-time Academy Award® winner Peter Jackson (The Lord of the Rings trilogy), has officially gone “Gold” on the PlayStation®2 computer entertainment system, Xbox® video game and entertainment system from Microsoft, Nintendo GameCube™ system and Windows® PC. The title will launch in North America November 22 at the manufacturer’s suggested retail price of $49.99 and is rated “T” for Teen.

“Ubisoft is extremely excited to reach this milestone in collaborating with Peter Jackson, Wingnut Films and Universal Studios Consumer Products Group,” said Yves Guillemot, president and chief executive officer of Ubisoft. “The response among the media, core gamers and the mass-market audience has been tremendous and we can’t wait to launch Ubisoft’s most impressive and successful game of 2005 – Peter Jackson’s King Kong: The Official Game of the Movie.”

While the Xbox 360™ video game and entertainment system from Microsoft version of Peter Jackson’s King Kong: The Official Game of the Movie is slated to go “Gold” the first week in November, it too will launch on November 22, 2005, alongside its console counterparts and the Game Boy® Advance title Kong The 8th Wonder of the World™. PSP™ (PlayStation®Portable) system and Nintendo DS™ versions of Peter Jackson’s King Kong: The Official Game of the Movie will launch soon thereafter.

The King Kong Collaboration:

Michel Ancel, creative director at Ubisoft, regarded as one of the top innovative minds in the video game industry, and his team at Ubisoft’s Montpellier (France) studio are working with Peter Jackson and Wingnut Films to capture and create the King Kong movie dynamics through a unique video game experience.

"It's an absolute pleasure working with Ubisoft on the video game," said triple Academy Award® winner and King Kong director Peter Jackson. "Being able to collaborate closely together from day one is of utmost importance, which is why we've given Ubisoft unlimited access to every creative aspect of our film production. We really want the game and the film to be part of the same universe."

“We’re amazed by Peter Jackson’s creativity and what he brings to the project,” said Michel Ancel, creative director at Ubisoft. “Peter Jackson’s King Kong: The Official Game of the Movie is a creation that closely follows the storyline of the movie yet, as video games have the innate ability to do, will push the emotional tension of the film to even greater depths. Players will experience unprecedented dual game play within a movie-licensed game which alternates between Jack Driscoll in first-person and as King Kong in third-person. These contrasting perspectives will immerse players into the journey featuring epic battles, tough choices and a dynamic experience within the visually stunning environment of Skull Island.”

For more information on Peter Jackson’s King Kong: The Official Game of the Movie, please feel free to visit the official Web site at www.kingkonggame.com.

Talkback

vuduOctober 27, 2005

I'm really interested in this game. BG&E was a pretty decent game. I have high hopes for this one. Anyone seen any reviews yet?

Infernal MonkeyOctober 27, 2005

After playing the demo, I have no intentions of ever playing the full version.

Bartman3010October 27, 2005

Its the guy who made Rayman as well, there has to be quality in this title.

PryopizmStan Ferguson, Staff AlumnusOctober 27, 2005

Hard to say if it'll be good, it could simply just be a quicky from Ancel since BG&E's sales were so poor. Poor guy. Comes up with a really neat idea for a game with a quirky presentation, and it gets lost in the shuffle.

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