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DS

Resident Evil to Nintendo DS!

by Zosha Arushan - August 24, 2005, 2:13 pm PDT
Total comments: 29 Source: Famitsu

Now you can have a zombie in your pocket! Wait, is that a good thing?

In this week's Famitsu, it was revealed that Resident Evil will be making its way onto Nintendo's new portable system, just in time for Biohazard's 10th anniversary.

Essentially a remake (yes another one) of the original PlayStation Resident Evil, it is not yet clear whether the game will be going fully 3D or not. There are screens showing off a new First Person camera angle, but whether this is a bonus mode or not is not clear at this time.

Graphics appear slightly better than the original PSX release, though there are no official screenshots released as of yet. There's no word yet on extras on this new game, but one neat little detail is that evidently players will have to wipe blood off the screen after shooting zombies in a particularly gruesome fashion.

More details as they're released.

Talkback

joshnickersonAugust 24, 2005

I'm honestly surprised Capcom didn't just take the easy way out and just port the original to the PSP... actually, they probably will, they'll just wait until a few months before the DS game is released and THEN say they're porting it to the PSP.

Bill AurionAugust 24, 2005

I would be happier if the game was a REmake of Resident Evil 2 since we already got the first one...

They should make an original game instead of another remake. I think one reason Capcom keeps remaking RE is that they're afraid to tamper too much with the storyline, which many RE fans take WAAAAAAAAAAAAAY too seriously.

Ian SaneAugust 24, 2005

"I think one reason Capcom keeps remaking RE is that they're afraid to tamper too much with the storyline"

I figured it was because Capcom rehashes everything until absolutely no one gives a sh!t and then rehashes it some more. Or since the sequels have become more about shooting they want to recreate the initial horror focused design but are afraid they won't get it right if they try to make something new.

By my unresearched count there's been:
RE (Playstation)
RE (Saturn)
RE: Director's Cut (Playstation)
RE: Director's Cut (Dreamcast)
REmake (Gamecube)
and now RE (DS)

So this will be variation six. There might be seven. I don't remember if Capcom released a "dual shock" version of RE: Director's Cut like they did with RE2.

IceColdAugust 24, 2005

You forgot the PC version.

Myxtika1 AznAugust 24, 2005

I don't think RE was ever released for the Saturn or the Dreamcast (or the PC for that matter).

I could be wrong, but I think that the only RE games released on Sega's system was RE2, RE3, and RE:CV.

LoknoAugust 24, 2005

Wow, you guys are sure down on this. I've never played the first one, so I'm looking forward to it. Also, I think all the cool stylus interaction they're talking about makes up for it being a remake. Heh, they could also make the microphone record sound, so that if you make even a peep the zombies will come right for you. Then you can sweep the blood off the screen and shout "Who else wants some!?!" and get a response. Priceless.

GoldenPhoenixAugust 24, 2005

I can confirm that RE was on PC considering I have it! IN fact it was the first version I played (I encountered the dog window smashing scene with my speakers turned up all the way, talk about freaky).

MysticGohan24August 24, 2005

Quote

Originally posted by: Myxtika1 Azn
I don't think RE was ever released for the Saturn or the Dreamcast (or the PC for that matter).

I could be wrong, but I think that the only RE games released on Sega's system was RE2, RE3, and RE:CV.



Incorrect, RE was Released for the Sega Saturn, and RE:CV was released for Dreamcast and later a port of RE2 and RE3

same for PC, there where RE2 and RE3 released.

I know face-icon-small-wink.gif

GoldenPhoenixAugust 24, 2005

And yes it was released for Saturn I just checked Gamefaqs.

NinGurl69 *hugglesAugust 24, 2005

The RE storyline is full of LOLs and overkill.

The most important elements are the fact that Barry Burton survives the original mansion incident, with no help from that wuss Chris, thanks to Barry's superior hand to hand combat skills and context-sensitive A-button "Barry-PUNCH!" special moves.

BlackNMild2k1August 24, 2005

Quote

Originally posted by: Professional 666
The RE storyline is full of LOLs and overkill.

The most important elements are the fact that Barry Burton survives the original mansion incident, with no help from that wuss Chris, thanks to Barry's superior hand to hand combat skills and context-sensitive A-button "Barry-PUNCH!" special moves.

I thought "Context Sensive" buttons didn't exist until Conker: Bad Fur Day .. face-icon-small-happy.gifface-icon-small-wink.gif

steveyAugust 24, 2005

"which many RE fans take WAAAAAAAAAAAAAY too seriously. "

RE fan are creapy! It's a lot wroster if you meet a RE fanzombie in person there moster! I dont want to thing of what he did at less I got him back with what I diddevil.gif

and who did I make that bet with? this is one step closer to me getting your money.

NinGurl69 *hugglesAugust 24, 2005

Quote

Originally posted by: BlackNMild2k1
Quote

Originally posted by: Professional 666
The RE storyline is full of LOLs and overkill.

The most important elements are the fact that Barry Burton survives the original mansion incident, with no help from that wuss Chris, thanks to Barry's superior hand to hand combat skills and context-sensitive A-button "Barry-PUNCH!" special moves.

I thought "Context Sensive" buttons didn't exist until Conker: Bad Fur Day .. face-icon-small-happy.gifface-icon-small-wink.gif


I'm sorry you fail to realize Barry was just that innovative, so innovative that he had context-senstive A-button action despite being on PlayStation.

TMWAugust 24, 2005

Wasn't Barry played by John Ratzenberger in the -original- Live Action FMV RE?

puduAugust 24, 2005

Yep...another remake but adding some play mechanics to suite the DS... Hey, I got a better idea! Make a new story (doesn't have to be a huge revalation or anything, perhaps a side story) and have the DS's features in mind as you make it from the ground up. Hey, maybe even put some time into it and it could be considered a valuable addition to the series and RE fans may even buy DS's to play it. As it is I don't see it as being a system seller because everyone and their mother has probably played it in some form or the other and there are a lot of versions of it to choose from (one being the one on Cube that IMO can't be topped on the DS with some small additions)

So what say you guys? New DS features in a rehash or a completely new side-quest with many unique features? (as if it really would matte to Capcom what we say face-icon-small-sad.gif)

vuduAugust 25, 2005

Quote

Originally posted by: Lokno
Wow, you guys are sure down on this. I've never played the first one, so I'm looking forward to it.
Do yourself a favor and go buy Remake on GCN. You can get it for $20. Awesome.

KnowsNothingAugust 25, 2005

Or, better yet, just get the Pure Evil 2-pack. Hurry up though, this is like the only place I can find it, even on the interweb.

vuduAugust 25, 2005

That would be excellent if I didn't already have REmake. Hurry up and find me a RE2 & RE3 combo pack.

NinGurl69 *hugglesAugust 25, 2005

Better yet, release the remake of Resident Evil Gaiden, an "Ultimate Edition," so that the world can re-experience the adventure Barry and Leon went thru together. It'll use all those nifty new stylus features, plus innovative character-specific special moves.

Michael8983August 25, 2005

So what if it has the same story. Every Mario game has essentially the same story. As long as, like the Gamecube version, the DS's RE has new puzzles and gameplay mechanics it's as good as a whole new game. Sure an entirely original and captivating story along the lines of RE4's would be a nice bonus but somehow I doubt that if Capcom attempted to come up with another original storyline for this game it would be anywhere near as good. In fact, it would probably suck.
It's best they just stick with the classic storyline and concentrate on using the DS's features.

LedgehammerousAugust 25, 2005

After playing Resident Evil 4, I don't think I could go back to the...uh..."quirky" control scheme of past Resident Evils. Think this game might have better play control? Free roaming=good. "Gas" button=bad.

TMWAugust 25, 2005

Quote

Originally posted by: vudu
Hurry up and find me a RE2 & RE3 combo pack.


Now that I would buy!

Gimme gimme gimme.

I need to see what Leon was like before the US Government turned him into a ninja.

An American ninja.

Bill AurionAugust 25, 2005

A combo pack of RE2 and RE3 would be kind of funny because RE3 is complete garbage...On the other hand, RE2 is completely awesome, so whatever price you'd have to pay for a combo of the two would be worth it just for RE2...

vuduAugust 25, 2005

I've never played either. But I never heard anything bad about 3 that I didn't also hear about 2, so what makes 3 so bad? I thought CV was supposed to be the iffy one?

TMWAugust 25, 2005

I have CV for my Dreamcast.

I suppose I should actually play it one of these days.

BUT, I haven't heard much about Three in general, actually. Why is it so bad?! Why?!

NinGurl69 *hugglesAugust 25, 2005

2 and 3 are bad on the principle that they gave rise to the current influx of next-gen city-overrun-with-zombie games.

MarioAugust 25, 2005

Quote

Originally posted by: Ledgehammerous
After playing Resident Evil 4, I don't think I could go back to the...uh..."quirky" control scheme of past Resident Evils. Think this game might have better play control? Free roaming=good. "Gas" button=bad.

RE4 uses that "gas" button too. The controls are the same, I think you're thinking of camera (and aiming).

KDR_11kAugust 25, 2005

These days we have come to expect camera-based (press left -> run to the left of the screen) controls instead of character based (press left -> character turns left). While char based was acceptable in the days of Tomb Raider, Mario 64 made it obsolete.

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