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Ubisoft Trumpets Advertisement Partners

by Michael Cole - April 4, 2005, 12:54 pm EDT
Total comments: 19

Splinter Cell Chaos Theory features in-game advertisements for "added realism."

Ubisoft Announces In-Game Advertising Partners for Tom Clancy's Splinter Cell Chaos Theory; Partnerships Link Brands with Target Audience, Add Realism to Videogames

SAN FRANCISCO--(BUSINESS WIRE)--April 4, 2005--Today Ubisoft, one of the world's largest videogame publishers, announced its in-game advertising partners for the highly anticipated videogame Tom Clancy's Splinter Cell Chaos Theory(TM), available now for Xbox(R), the PlayStation(R)2 computer entertainment system, Nintendo GameCube(TM) and PC. Advanced Micro Devices (AMD), Axe and Nokia are among the companies that have worked closely with Ubisoft's development teams to seamlessly integrate advertisements into the latest installment of Tom Clancy's Splinter Cell(R) for Xbox and PC. Tom Clancy's Splinter Cell is one of the most successful and established franchises in the videogame industry with approximately 10 million units sold worldwide.

Ubisoft developers work closely to integrate consumer products in a thoughtful and selective way to enhance the realism of the game and allow the player to immerse themselves further into the game's universe. Videogames represent an underutilized advertising vehicle that provides advertisers with real-life integration of products and entertainment. This approach allows Ubisoft's advertising partners to take full advantage of the interactivity, immersion and intense user involvement the videogame medium provides.

Axe has recently increased its advertising in videogames including Tom Clancy's Splinter Cell Chaos Theory. "Axe works with developers to create in-game advertising because it is an extremely effective way to reach the 18-34 year-old male audience," said David Rubin, senior brand manager for Axe. "It's just that simple."

"Gamers who play high-impact games like Tom Clancy's Splinter Cell Chaos Theory refuse to compromise on their PC technology, so our AMD Athlon(TM) 64 FX processor is a natural fit for the game," said Marsha Fatino, director of consumer marketing strategy at AMD. "Gaming enthusiasts care about squeezing every bit of performance from their PC and we are reaching them through the game to promote mind-blowing 32- and 64-bit performance."

"In-game advertising and product integrations bring realism to Ubisoft's games and enhance the overall entertainment experience," said Jay Cohen, vice president of publishing for Ubisoft North America. "One of the major advantages for developers in partnering with consumer brands is that we can achieve this realism while helping advertisers reach their target market."

Talkback

Chode2234April 04, 2005

With this added source of revenue, surely game prices will go down...

HA!

Is it just me or has the soul of the industry I love to follow (and participate in) been carved out by short sighted businessmen looking to make a buck and pad their stock portfolio.

I really hope something changes, perhaps a revolution, or perhaps I find something else to do for fun.

darknight06April 04, 2005

"Videogames represent an underutilized advertising vehicle that provides advertisers with real-life integration of products and entertainment"

Great so next thing I know loading screens will be implemented into next-gen games so they can throw a FMV ad in there,instead of putting that space to real use toward the game itself? Great! Sign me up for the future of videogaming!! Woo hoo next gen!!! Who hoo to Ubisoft for being one of the early pioneers!!!! *rolls eyes*

Ian SaneApril 04, 2005

One could argue that it would be hypocritical for me to bash this yet not bash Nintendo for the product placement in Pikmin 2. Well there's a difference and it's based entirely on how the company handles the situation. Ubisoft is releasing a press release about their in-game advertising. Sure they say stupid crap like how it adds realism or whatever but they're saying outright that these product placements are advertisements. It's one thing to do it. It's another to be so frank about it.

With Pikmin 2 Nintendo didn't make a big deal about in-game advertisements. As a result the whole thing seemed more sincere like it really was to add to the experience. Now I'm sure they got paid for the product placements but it came across more like they felt that having real world items people can relate to improved the game and getting paid to make the game better was just a nice bonus. Now maybe that wasn't Nintendo's intention. Maybe they just wanted the cash but at least there's an illusion that it might be for artistic reasons.

With Ubisoft there's no illusion. We know it's an ad because they just made a big deal about it. If you're going to be a mindless corporation with no artistic integrity at least try to fool us for a little while. They've hired another company to put the ads in. No one hires an advertising company to add realism to a game.

It's like when a movie has the main character in front of Times Square in New York in it. Times Square has corporate logos and advertisments. There's a McDonald's in Times Square and the golden arches always stand out in pictures of it. To be authentic that McDonald's should be there. But Ubisoft isn't doing that. They're having the main character walk in front of a McDonald's for no reason.

If government agents are assigned Nokia products in real life then go ahead and put it in the game. Otherwise though there's no realism with having Sam Fisher (whose method of spying is pretty ficitional to begin with) using Nokia products. It's an ad and we know it's an ad so it's not to add to the realism it's to make money.

Let's not forget about the Dole bananas! I argue it added further humor to Super Monkey Ball

Grant10kApril 04, 2005

so, the games are going to be free, right?

You know...in the game Crazy Taxi, all the real world locations like KFC and Tower Records and stuff were put in the game for realism, and just realism. None of them were placement products, KFC didn't pay a dime. I can't remember where I heard this news so I might be wrong, feel free to correct me.

On the plus side, I now know what AMD stands for...

vuduApril 04, 2005

Quote

One could argue that it would be hypocritical for me to bash this yet not bash Nintendo for the product placement in Pikmin 2.
Out of curiosity, does anyone know for sure if Nintendo was paid by other companies for the product placement in Pikmin 2?

Quote

Originally posted by: Ian Sane
If you're going to be a mindless corporation with no artistic integrity at least try to fool us for a little while.


LOL this is the funniest thing I've ever read from you, Ian. That's awesome. I'm adding it to my sig right now.

ArbokApril 04, 2005

Sounds like a plan! I can't wait to start sneaking around in the next Splinter Cell only to have the character's Nokia 6820™ go off as someone wants to tell me how I can save $80 on my car insurance. Joy. ^_^ Actually, that would be rather hilarious to sneak up behind someone only to have that happen.

nickmitchApril 04, 2005

I don't feel that this is really all that bad.
If Sonic starts wearing nikes, then we'll have a problem.

PaLaDiNApril 04, 2005

Whatever. This is no different than Pikmin 2... if anything, at least Ubisoft is honest about it.

And this is coming from the king of all Ubisoft haters. We've got a lot of bad blood between us.

King of TwitchApril 04, 2005

Pac-Man was probably an ad for pill manufacturers, this has been going on for awhile now

ET Atari, Kool-Aid Atari, etc

Quote

Originally posted by: TVman
I don't feel that this is really all that bad.
If Sonic starts wearing nikes, then we'll have a problem.


*AHEM* I'm afraid we've had the problem for four years, then.

http://www.planetdreamcast.com/sonic/learn/merchandise/apparel/index.shtml

(It isn't Nike, but my point is still valid)

BloodworthDaniel Bloodworth, Staff AlumnusApril 04, 2005

Reminds me of Tony Kee's "You're gonna pay!" quote at DICE last year. http://www.planetgamecube.com/forums/messageview.cfm?catid=7&threadid=8351

There's actually an entire Forum coming up on this very subject: http://www.advertisingingames.com/

dack25April 04, 2005

I'm shocked (ok maybe not) that Ubisoft needs to have a press release for this. Its not like publishers have never done this before. What's next they have a press release telling us that they including a start screen in all of their games now?

DjunknownApril 04, 2005

So THAT's why I saw a Soap logo during the credits in Sonic Adventure 2. I thought they did sound support or something, so their advertising didn't work on me. face-icon-small-tongue.gif

I'm going to claim ignorance how this works. Do companies such as Nokia go to Ubisoft and go "Hey can you put in one of our products in your game" or is Ubisoft going to Nokia's door and say "Hey we want to add some more realism to our game. Can we use your phone? (bad joke intended)"

If its the former, publishers should take a few dollars off for the consumer. With analysts (granted they're wrong when it comes to video games) and publishers such as Activision saying costs are going up, use this keep costs down. But that assumes they care about the consumers....

If its the latter, is there really a need to make a franchise like Splinter Cell more authentic? Its got the Tom Clancy label on it for goodness sakes. I doubt black ops agents use commercial grade products, it'd too easy to counter.

There's an "Advertisment in Games" forum coming soon to NYC (I see Flash ads for it on Gamespot all the time). They should seriously talk about using this as way of keeping costs down if what 'analysts' and publishers are saying is true. If the day ever comes where the next Madden, Need for Speed Underground, or Splinter Cell are 60 dollars here in America, and are full of advertisments, I may very well stop gaming. I'll just go and buy all the old games I missed, and never buy a current title again.

EDIT: Bloodworth beats me to punch about the Ads in Game Forums. I really should type faster....

InfinitysEndApril 04, 2005

I can see it now... "Sam Fisher wears Axe™ Deodorant Body Spray. Shouldn't you?"

PaleMike Gamin, Contributing EditorApril 05, 2005

I don't understand the need to jump down people's throats. I have no problem with in game advertising as long as it doesn't detract from teh experience, press release or not. If I'm playing a driving game and I see a billboard for a real product thats fine. No big deal. If it gets to the points where I have to click through ad screens before I even start playing....then I'll be pissed.

Ian SaneApril 05, 2005

I asked my brother who has a pretty casual interest in games (not in a Madden way but in a way where he plays Conker multiplayer, Contra-style shmups, beat-em-ups, 2D Mario and little else) what he thinks about ads in games. He thought it would be awesome because years from now it will be neat to play old games and see old ads for products that might not even exist anymore. He compared it to an old tape we used to have where we recorded Return of the Jedi off TV and as kids we knew every commercial on it by heart including a funny Star Trek parody for A&W Cream Soda and McDonalds Summer Combos (food, folks, & fun). So there's an interesting perspective. Being pro-ad because of the nostalgia involved with old commercials.

olanmillsApril 06, 2005

It does add to the realism of a game that is supposed to be set in our real world. Obviously, there's extremes that it can be taken to, but if a character's car is a Honda or he eats a Twinkie rather than some made-up brands, it's realistic. Of course, we don't want cheesy, in-our-face product placements, but in many places it makes sense to have real world items if the situation calls for it.

I have actually been waiting for this to become more common in the industry because in the past, publishers had to pay and beg companies to allow them to license an image in their game if it would somehow improve the atmosphere.

Obviously, I don't want Sam Fischer to stop in the middle of a cutscene and say, "All of this spy eqiupment makes me too hot. Let me just chug down a can of Coca-Cola with Lime - now in both Diet and Regular flavors - before I continue on... Ah, that was incredibley refreshing. Bring it on you international terrorists and conspiracy plotters!" But if he has a cel phone and it just says Nokia on it, then what's the big deal?

The reviewers and consumers will decide what is acceptable. Just as Hollywood movies get slammed when their product placements are too cheesy and loud, a game the same will happen to games. It won't be that big of a deal.

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