The first Post-Launch Mailbag! What goodies are inside? NGC's disc durability, disc cases, internal clock, lightgun, and Japanese sales.
Einstein402 asks, I was wondering if the GameCube
game discs will be as durable as the PSX CDs are? I mean, those CD's can get scratched a
lot but still live a long happy life.
Mike H. Says: From what I know the N-ROMs are
basically as durable as any other CD or DVD. DVD and DVD-esque media tends to fare better
because of stronger error correction technology as well.
Rize Says: Yes. The error correction schemes on
DVDs and CDs are quite powerful. Basically, instead of storing all the info in a straight
line, the data is mixed up a bit on each "ring" of the track's spiral. You
follow? Correction bits (kinda like extra copies of data) are stored in different parts of
each ring so that a couple of scratches have a very low chance of wiping out all the
copies of information. It's really more complicated than that, but basically, if you treat
your discs humanely (grab them by the edges and store them in their rightful cases) they
should last for a lifetime.
Max Says: I've heard that DVDs scratch a bit
easier than CDs, but still can endure some wear and tear. As Rize points out, as long as
you handle your discs carefully, you should have no problem. The small size of the
GameCube game discs, along with the Cube's ability to "eject" the disc should
make them easy to handle with care.
Ethan asks, After playing Rogue Leader, I was
duly impressed. However, one thing which really piqued my interest was how the game made
use of the GameCube's internal clock to determine the time of day on the Tatooine training
level.
As far as you are aware, do any other titles which will be released in the near future
make use of the clock in a similar fashion?
Rize Says: Not that I know of, but even Rogue
Leader doesn't do it for every level. I believe it only works on two levels. Still, it's
an impressive use of the clock.
Jonathan Says: Expect a lot of RPGs, including the
next Pokemon game, to exploit the feature heavily. I'm sure Nintendo EAD will eventually
come up with an even more bizarre use...and there's always the obligatory Monster Rancher
exploitation.
Max Says: Actually I think the real time clock
will end up in a lot of games. If you think about it, many Nintendo games of late have
utilized time cycles: Majora's Mask and Pikmin are recent examples, but then there's even
Mario Golf, which had the day grow later as you play through 18 holes. Although these
cycles aren't in "real time," it shows developers thinking about the time of day
and how it works in the game world. I don't know many upcoming games that will use it, I'm
sure it's a feature that will get utilized a lot. Not only in RPGs either, though the
genre is a great category for it.
One title I can name specifically is Animal Forest. Events in the town will change
according to the date/time. For example, in winter months, there is snow on the ground and
Christmas lights decorating the town and such.
Misha asks, What is the future of the light gun for GameCube? Do you know (rumors?) of any
games that are in production that use the light gun?
Mike S. Says: Well, Namco is making games for the
GameCube. You can buy Time Crisis 2 for the PlayStation 2 with the Guncon gun from Namco.
So, with Namco on board, I think there might be a chance for some good gun games.
TYP Says: As you probably already know, Nintendo
is very touchy about the Light Gun issue. Nintendo didn't make any such peripheral on the
N64 due to various events I will not mention right now... Nintendo is worried about its
image. If both M$ and Sony make such peripherals (I've seen ads for PS2 ones!) and are not
shunned for doing so, Nintendo's system will probably have one as well, provided that
there are games for it!
Jonathan Says: I agree that Namco, or possibly
Sega, will be the entry point for light gun titles on GameCube. Namco's GunCon is easily
the best console light gun ever made, and it's no coincidence that Namco also makes some
of the best light gun games. I don't see Nintendo ever making another first-party gun
peripheral, but maybe they'll license a really good one if the software is there.
Max Says: No word on actual games but I have heard
rumors & other knick-knack that make me believe a light gun is probable. Can't provide
much more insight than that though. Like the others have pointed out, with Namco
developing full-force for Cube, there's a chance that we'll see a GunCon. Sega has also
made some great light gun games (the Virtual Cops, the Houses of the Deads and so on) and
I'm praying we'll see some of them on Cube. Cross your fingers. And maybe take some hope
from the fact the Super-Scope (the "light gun" for SNES) is an item in Super
Smash Bros. Melee and one of the trophies is ducks from Duck Hunt.
EagleEyeEd asks, I really want something other than the standard GCN DVD cases. I think
it's a bit much for such a small format. Do you think smaller cases will be available from
a third party?
Mike H. Says: You can get all kinds of cases for 8
cm media at dealers or on the internet.
Colored cases. Clear cases. black cases. 2-disc cases. Slim-line cases. Whatever you want,
it's out there.
Rize Says: Of course, those won't hold the
instructions for the game, but that's a small trade off for the increased portability.
TYP Says: There are quite a few choices. If you
want a sleeve booklet, explore our hardware page as well as various online stores. As the
guys before me suggested, search standard electronic/music stores if you want a hard mini
disc case.
Jonathan Says: I'm sure third-party accessory
companies will have all sorts of GameCube disc albums, cases, etc. before long. Hell, I
wouldn't be too surprised to see some sort of multi-disc changer for parties...switch from
Super Monkey Ball to Mario Party 4 at the touch of a button.
Jerry asks, How is the GameCube is doing in Japan now, after the initial launch? Has
Pikmin helped spur hardware sales? It was discouraging to see the rather lackluster
launch.
Mike H. Says: The GameCube in
Japan is selling, but not at a dynamo pace. Sell-throughs have increased by some
15,000 a week since Pikmin's launch, which is good news. The PS2 continues to sell
approximately 1.5x the pace of GameCube, which is to be expected so far.
Smash Bros. Melee, which comes out on the 21st, is expected to be a considerable
system-seller.
Jonathan Says: Ya know, it's kind of hard to tell.
NOA has said very little about the system's performance in Japan, although they did note
that the launch fulfilled their expectations. One problem with gauging success is that we
don't have very accurate sales figures from Japan. Famitsu is considered the most reliable
source, but they only account for the major chains, so the numbers they report are often
much smaller than the real sales numbers. (On a side note, North American sales figures
are also becoming increasingly difficult to find, so most of our information to that
effect comes directly from NOA and other publishers in the form of press releases.)
However, even without accurate numbers from Japan, I don't think GameCube is going over so
poorly there as some people think. Smash Bros. is obviously going to be the major GC title
for Christmas on both sides of the Pacific, and soon after Japanese gamers will be getting
Virtua Striker 3, Phantasy Star Online, and most importantly, Resident Evil. Soul Calibur
2 hype will also start building in the spring, and we already know that it's probably
coming to GameCube first after a healthy run in the arcades. That, along with Mario
Sunshine in the summer and many third-party offerings, should help to keep Japanese
interest in the GameCube quite high. Keep an eye on the Most Wanted Charts, which are
updated regularly at The Magic Box. (www.the-magicbox.com)