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Jump Super Stars Mission/Translation Guide

Page Two: Final Battleground

by the NWR Staff - August 13, 2005, 11:45 am EDT

This guide will show you how to beat mission mode with 100% completion even if you don't know a lick of Japanese!

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FINAL BATTLEGROUND

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BATTLEGROUND 1-1

[Punt the Treasure Chests!]

Get a point for every treasure chest punted! Get enough points before the

time runs out to clear the stage! Do a guarding attack (down+B or down+Y)

to punt a Treasure Chest!

GOALS:

1. Stage clear

2. Clear before 30 count

3. Clear without using Y BUTTON

4. Clear without using B BUTTON

5. Clear without using double jumps

BATTLEGROUND 1-2

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Get enough points before the time runs out to clear the stage!

GOALS:

1. Stage clear

2. Clear by KO'ing your opponent at least 3 times

3. Clear with full super meter

4. Clear without being KO'd

5. Clear by ring-out KO'ing your opponent at least 3 times

BATTLEGROUND 1-3

[KO all opponents!]

Defeat every opponent to clear the stage! If one character in your deck is

KO'd before the time runs out, it's a miss!

GOALS:

1. Stage clear

2. Clear before 30 count

3. Clear before 40 count

4. Clear without using X BUTTON

5. Clear without using Y BUTTON

BATTLEGROUND 1-4

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Whoever has the most points when the time runs out is the winner!

GOALS:

1. Stage clear

2. Use SUPER TAG at least 3 times

3. Clear without changing characters 5 times

4. Clear without being KO'd once

5. Clear using only hits from combination attacks

BATTLEGROUND 1-5

[Destroy the Walls!]

Destroy the stage walls! Destroy them ALL before the time limit runs out to

clear the stage!

GOALS:

1. Stage clear

2. Clear without using X BUTTON

3. Finish with a full life bar

4. Clear without being KO'd

5. Finish with all characters having full life bars

BATTLEGROUND 1-6

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Whoever has the most points when the time runs out is the winner!

GOALS:

1. Stage clear

2. Clear with at least 3 KO's

3. Clear with over half life bar

4. Clear with a set of 5 support characters in your deck

5. Clear without being KO'd

BATTLEGROUND 1-7

[KO that guy!]

KO player 2 to clear! A reversal KO before time up is a MISS! Being KO'd by

player 2 means you can't clear, so use caution!

GOALS:

1. Stage clear

2. Clear with a set of 'power' type battle characters.

3. Clear without using a double jump

4. Clear before 30 count

5. Clear before 40 count

BATTLEGROUND 1-8

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Whoever has the most points when the time runs out is the winner!

GOALS:

1. Stage clear

2. Get over 30 hits with the X BUTTON and clear

3. Clear without getting ring-out KO'd

4. Clear without getting KO'd

5. Clear and defeat each opponent at least once

BATTLEGROUND 2-1

[Get lots of KOs!]

KO the opponent to get a point, but lose a point if you are defeated! Be

the one with the most points at the end of the time limit to clear the

stage!

GOALS:

1. Stage clear

2. Ring out at least one of your opponents and clear

3. Get at least 20 hits with SUPER TAG moves and clear

4. Clear using only combination hits

5. Clear before 30 count

BATTLEGROUND 2-2

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Be the one with the most points when time runs out to clear the

stage!

GOALS:

1. Stage clear

2. Clear without getting KO'd

3. Finish with a full super bar

4. Finish with a full health bar

BATTLEGROUND 3-1

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Be the one with the most points when time runs out to clear the

stage!

GOALS:

1. Stage clear

2. Clear and get at least one ring-out KO

3. Clear and get at least two ring-out KOs

4. Clear and get at least three ring-out KOs

5. Clear without being KO'd

BATTLEGROUND 3-2

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Have the most points when the time runs out to clear the stage!

GOALS:

1. Stage clear

2. Clear with at least 3 KOs

3. Clear with at least one ring-out KO

4. Clear with at least two ring-out KOs

5. Clear without king KO'd

BATTLEGROUND 3-3

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Have the most points when the time runs out to clear the stage!

GOALS:

1. Stage clear

2. Clear and use DREAM COMBO at least 5 times

3. Clear without a 5-panel battle character in your deck

4. Clear with a set of 5 support characters in your deck

5. Clear with a set of 10 help characters in your deck

BATTLEGROUND 3-4

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Have the most points when the time runs out to clear the stage!

GOALS:

1. Stage clear

2. Clear and get at least 2 points more than your opponents

3. Clear and get at least 4 points more than your opponents

4. Clear and get at least 6 points more than your opponents

5. Clear and get at least 8 points more than your opponents

BATTLEGROUND 3-5

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Have the most points when the time runs out to clear the stage!

GOALS:

1. Stage clear

2. Clear without being KO'd

3. Clear and ring out at least two opponents

4. Clear and ring out each opponent at least once

BATTLEGROUND 3-6

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Have the most points when the time runs out to clear the stage!

GOALS:

1. Stage clear

2. Clear and get at least 10 hits with support characters

3. Clear and get at least 5 support characters in your deck

4. Clear and get at least a 20 hit combo

5. Clear and ring out at least two opponents

BATTLEGROUND 3-7

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Have the most points when the time runs out to clear the stage!

GOALS:

1. Stage clear

2. Clear with a set of at least 10 help characters in your deck

3. Clear without using a 4-panel battle character

4. Clear without using a 5-panel battle character

5. Clear without using a 6-panel battle character

BATTLEGROUND 3-8

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Have the most points when the time runs out to clear the stage!

GOALS:

1. Stage clear

2. Get at least 3 KOs and clear

3. Clear without being KO'd

4. Clear without double-jumping

5. Clear with a full life bar

BATTLEGROUND 3-9

[KO all opponents!]

Defeat every opponent to clear the stage! If one character in your deck is

KO'd before the time runs out, it's a miss!

GOALS:

1. Stage clear

2. Clear and change battle characters less than 5 times

3. Clear and get over 20 hits with SUPER TAG moves

4. Clear with a deck with at least 5 support characters

5. Clear with a deck with at least 10 help characters

BATTLEGROUND 4-1

[Avoid attacks!]

Avoid being hit by your opponent and bomb blasts until time expires to

clear the stage!

GOALS:

1. Stage clear

2. Use support characters over 5 times and clear

3. Clear without using a double jump

BATTLEGROUND 4-2

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Whoever has the most points when the time runs out is the winner!

GOALS:

1. Stage clear

2. Clear with a set of 'mind' type battle characters

3. Clear without being KO'd

BATTLEGROUND 4-3

[KO all opponents!]

Defeat every opponent to clear the stage! If one character in your deck is

KO'd before the time runs out, it's a miss!

GOALS:

1. Stage clear

2. Clear with a set of 5 support characters in your deck

3. Clear with at least 10 help characters in your deck

BATTLEGROUND 4-4

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Whoever has the most points when the time runs out is the winner!

GOALS:

1. Stage clear

2. Get at least 8 points more than your opponents and clear

3. Ring out each opponent at least once and clear

4. Ring out player 3 at least 3 times and clear

BATTLEGROUND 5-1

[Get KO points!]

KO the opponent to get a point, but lose a point if you lose any of your

deck. Whoever has the most points when the time runs out is the winner!

GOALS:

1. Stage clear

2. Get at least one ring out KO and clear

3. Get at least two ring out KO's and clear

4. Clear without being ring out KO'd

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End!

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This guide (C) Ty Shughart.

CONTRIBUTORS:

Just me, Ty Shughart, so far. Submissions and corrections are welcome via

e-mail (t-y@planetgamecube.com) or better yet, AIM (paranoiasuper).

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