Author Topic: Hello Kitty Party Land (Switch 2) Hands-on Preview  (Read 54 times)

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Offline AdmanAbou

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Hello Kitty Party Land (Switch 2) Hands-on Preview
« on: Yesterday at 04:49:11 PM »

A cuddly Sanrio board game for the whole family.

http://www.nintendoworldreport.com/preview/77724/hello-kitty-party-land-switch-2-hands-on-preview

Hello Kitty Party Land brings Sanrio’s adorable charm to the digital board game genre. Billed as easy-to-control action for all ages, Party Land features 45 minigames, three boards, and cozy side games like fishing and farming. We recently had the opportunity to go on our own little mini game adventure at Bandai Namco's booth at New York Comic Con.

We were first greeted by Hello Kitty and a character creator. We created little chibi humans (with no animal options in sight) and set off for town, each paired with a Hello Kitty friend of our choice. Sanrio characters wandered around handing out stickers for our sticker books, and shops teased even more avatar customization. For this demo, we were guided into Game Land.

Our first mini game was Pompompurin’s Jiggly Jump. Pompompurin, a yellow dog based on a popular style of Japanese pudding cups, floats in the background while players bounce on pudding cups of different sizes and each other to grab stars in the sky. The next wave waited to appear until the last star was grabbed, and waves alternated between stationary and falling stars. When the timer ran out, we got a group score with no indication of how many each player contributed.

The second minigame was LittleTwinStars’ Stellar Fishing, which had the twins in the center of a lake dropping stars for us to fish up. The players and stars rotate around the lake and cast their rod in for a second or so. Small and large stars that pass are caught automatically, but rare massive stars require a button mash to reel in. The mini game again ended in a group score.

Our final game was Cinnamoroll’s Home Run Derby. Cinnamoroll uses his long ears to throw baseballs for the players to hit. The throws slowly sped up and multiplied, flying toward multiple players at once and even changing up speeds. I missed quite a few and was grateful to again see only a group score.

Hello Kitty Party Land ran great on Switch 2 with nice, round character models and big, bright colors. The controls were simple, and the games we played all had a great sense of building tension but ended before becoming overwhelming. Our scores were accompanied by “High Score” notices and gold or platinum medals, so more serious players may find depth chasing scores.

For the rest of us, Hello Kitty Party Land looks like a friendly alternative to more cutthroat mainstays in the board game industry. With the holidays right around the corner, I know what game this cool uncle is bringing home this year.

Hello Kitty Party Land launches October 29th exclusively on Nintendo Switch and Nintendo Switch 2.

@Advntrbuddy01