Author Topic: Sniper Elite V2 Remastered (Switch) Review  (Read 1699 times)

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Offline Grimace the Minace

  • Matt Zawodniak
  • Score: 7
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Sniper Elite V2 Remastered (Switch) Review
« on: May 20, 2019, 06:22:00 AM »

A period ā€˜stealthā€™ game that might be better off staying hidden.

http://www.nintendoworldreport.com/review/50534/sniper-elite-v2-remastered-switch-review

Sniper Elite V2 is a game confused about what exactly it wants to be. Set in the twilight of World War II, Sniper Elite stars Karl Fairburne, an American OSS agent assigned to assassinate key German targets behind enemy lines. Each mission tasks Fairburne with infiltrating hostile territory, completing an objective, and escaping. This setup could allow for a patient, stealthy dynamic thatā€™s not often seen in realistic war games, but unfortunately Sniper Eliteā€™s level design manages to keep pushing you back into the same open combat that every other typical shooter on the market is known for.

The key gameplay trait in the Sniper Elite series is its realistic ballistics system. While many shooters use a process called hitscan to fire your ammo directly where your crosshair is pointing, Sniper Elite simulates real-world physics that you need to keep in mind when aiming. The further away from you an enemy soldier is, the higher youā€™ll need to aim to account for gravity, and if itā€™s windy youā€™ll need to aim a bit to the side to correct your bulletā€™s trajectory as itā€™s blown off-target. To help judge where you should be shooting youā€™re able to slow Fairburneā€™s breathing to focus, causing a reticle to appear on-screen that shows where your bullet is going to strike. Your focus is limited by a meter that depletes when Fairburne is out of breath from running, so moving slowly and patiently is key to being able to aim reliably.

Unfortunately, the levels in Sniper Elite arenā€™t designed in a way that facilitates the methodical, careful action that the game mechanics set up. Too often Iā€™d find myself in a linear, box-shaped area filled with enemy soldiers that would be alerted to my presence as soon as I fired a shot. I would try to sneak past enemies whenever possible, but Iā€™d always end up at a dead end that could only be passed by revealing my position and alerting every soldier to my presence. The eShop listing for the game promises that ā€œstealth is key,ā€ and that youā€™ll ā€œstalk your target, set up the shot, and use your skill, patience, and cunning to achieve the mission.ā€ I never really felt like this was the case. With every linear level funneling me into open combat in box-shaped arenas until I was finally led to a clearly-marked objective, I canā€™t imagine when I was really supposed to use patience or cunning.

For what itā€™s worth, the Remastered version of Sniper Elite V2 is all right, but nothing special. When put side-by-side, the Remastered Switch version and the 2012 original donā€™t appear to have many differences. The texture quality has seen a big improvement, but some details such as lighting and depth of field are actually worse than they were on older consoles. This isnā€™t entirely the Switch versionā€™s fault as the other versions of Remastered on PS4, Xbox One, and PC donā€™t actually have a lot of improvements either, so you arenā€™t losing a lot by choosing to pick up the Remastered edition on Switch.

There isnā€™t anything really bad about Sniper Elite V2 Remastered, but there also isnā€™t anything thatā€™s particularly good either. The Remastered port itself is underwhelming, so I donā€™t think thereā€™s much reason for fans of the series to take the opportunity to relive their memories of the original. Newcomers wouldnā€™t be making a mistake to pick up this game, but I canā€™t think of anything in the game thatā€™s really worth going out of your way to check out. Iā€™m really interested in the idea of a shooting game thatā€™s leveraged on methodical and deliberate actions, but the level design in Sniper Elite V2 undermines its stealth mechanics so much that it ends up feeling like every other shooter on the market, but now with far less health and much harder aiming.