Author Topic: Hyrule Historia: A Timeline for the Trash  (Read 17383 times)

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Offline JusDBerube

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Hyrule Historia: A Timeline for the Trash
« on: April 24, 2013, 05:01:45 PM »

A look at one of the biggest letdowns in an otherwise-fantastic book.

http://www.nintendoworldreport.com/editorial/33996

When Hyrule Historia first released in Japan, I was highly skeptical of the official Zelda timeline it presented, but I managed to keep an open mind. I can’t read Japanese and decided to wait for a translated version that would, hopefully, explain specific confusing events in greater detail. Well, after having time to read the English translation of the book, cover to cover, I still feel the official Zelda timeline has two major flaws.

The Flaws

The first flaw that should be on everyone’s mind is the new Hero is Defeated timeline that supposedly takes place at the end of Ocarina of Time. Before Hyrule Historia was released, most Zelda fans were fully accepting of the fact that the end of Ocarina of Time split the timeline into two braches, the Adult Era and Child Eras. These can be seen in the book, and their branches make total sense. However, the third Hero is Defeated branch never takes place in any game and therefore is clearly nothing more than a terrible, completely unnecessary fabrication.

The second flaw also happens on the Hero is Defeated timeline, and its cause is a direct result of the error of this branch existing in the first place. According to Hyrule Historia, the Link in Ocarina of Time would have lost to Ganondorf in the final battle of the game. Therefore, everything else he did in Ocarina of Time would have happened exactly the way everyone remembers it.

The problem with this is that Link would have killed Kotake and Koume in the Hero is Defeated timeline. This causes a problem, since the twin witches appear again later in the same timeline in the Oracle games without any explanation that I know of.

The Secret Truth About the Hyrule Historia Timeline

Hyrule Historia also presents a hidden secret about the timeline I haven’t seen many people discussing at all. Eiji Aonuma is easily recognized as the number-two man in charge of the Zelda series, only falling behind series creator Shigeru Miyamoto. Importantly, though, Eiji Aonuma is credited as the Supervising Editor of the original Japanese edition of Hyrule Historia and Miyamoto was only given a special thanks. Let’s take a look at the Zelda games Aonuma has worked on according to Hyrule Historia.

Eiji Aonuma's Hyrule History

1998 - The Legend of Zelda: Ocarina of Time (Nintendo 64)

2000 - The Legend of Zelda: Majora's Mask (Nintendo 64)

2002 - The Legend of Zelda: The Wind Waker (Nintendo GameCube)

2003 - The Legend of Zelda: A Link to the Past & Four Swords (Game Boy Advance)

2004 - The Legend of Zelda: Four Swords Adventures (Nintendo GameCube)

2004 - The Legend of Zelda: The Minish Cap (Game Boy Advance)

2006 - The Legend of Zelda: Twilight Princess (Wii and Nintendo GameCube)

2007 - The Legend of Zelda: Phantom Hourglass (Nintendo DS)

2008 - Official Wii Zapper with Link's Crossbow Training (Wii)

2009 - The Legend of Zelda: Spirit Tracks (Nintendo DS)

2011 - The Legend of Zelda: Ocarina of Time 3D (Nintendo 3DS)

2011 - The Legend of Zelda: Four Swords Anniversary Edition (DSiWare)

2011 - The Legend of Zelda: Skyward Sword (Wii)

Quite an impressive list of titles, but there is something notable. Not one Zelda title Aonuma worked on appears on the Hero is Defeated timeline. To me, this feels like Aonuma has taken much of my childhood and thrown it in a Zelda lore dumpster. Whether this is because he doesn’t enjoy those titles as much, or just isn’t comfortable enough with their lore to work them into his own main timelines, is something that has left me confused and hurt.

(Haha! Look what I did with the Zelda timeline!)

How to Easily Fix the Zelda Timeline

One of the worst parts of this timeline mess is that the fix is extremely simple. First, we just need to delete the Hero is Defeated timeline. Then, move all the games that appeared on the Hero is Defeated branch and put them in order, right after Four Swords Adventures, on the current end of the Child Era timeline. The resulting Child Era timeline would look as follows:

Majora’s Mask -> Twilight Princess -> Four Swords Adventures -> A Link to the Past -> Oracle of Seasons -> Oracle of Ages -> Link’s Awakening -> The Legend of Zelda -> Adventure of Link

This fix would solve both of my problems with the Hyrule Historia timeline. Firstly, it would eliminate the awful Hero is Defeated branch. Second, Link never defeated Kotake and Koume on the Child Era timeline, having been sent back to the past, so they are free to exist many years later.

The only question that would be present in this timeline is how Ganon escaped the seal of the Four Sword at the end of Four Swords Adventures and got sealed in the Sacred Realm before A Link to the Past. While this is a problem, other similar problems exist in the current timeline. For instance:

1. What are the details of what happened before Skyward Sword?

2. Will we learn more about the Hero of Men mentioned in The Minish Cap?

3. On the Adult Era timeline, how did Ganondorf escape the Sacred Realm and manage to cause chaos in The Wind Waker?

The point is there are many different questions people have concerning the specifics of events found in the Zelda timeline. As long as everything else adds up, I feel it’s OK to have a few holes that may someday be filled. However, making up events and causing even more problems is something that ticks me off.

Hope for the Future

My dreams of Nintendo fixing the timeline will, unfortunately, stay dreams for the foreseeable future. However, according to Hyrule Historia, pg. 68:

“This chronicle merely collects information that is believed to be true at this time, and there are many obscured and unanswered secrets that still lie within the tale. As the stories and storytellers of Hyrule change, so, too, does its history. Hyrule’s history is a continuously woven tapestry of events. Changes that seem inconsequential, disregarded without even a shrug, could evolve at some point to hatch new legends and, perhaps, change this tapestry of history itself.”

This passage gives me hope someone at Nintendo will someday fix the Hero is Defeated branch in a way similar to my own theory. Until then, I guess it’s up to fans to either accept or reject what has been written in the otherwise-great book that is Hyrule Historia.


Offline Sessha

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #1 on: April 24, 2013, 05:58:54 PM »
Want some cheese with that whine?
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Re: Hyrule Historia: A Timeline for the Trash
« Reply #2 on: April 24, 2013, 06:17:40 PM »
              The "Link is defeated" timeline, I dont believe is trash. If one remembers the story of link to the past, Ganon was sealed away in the dark world by the seven sages. At the end of Ocarina of Time, thats what the seven sages did. Maybe during this "defeat" of Link, the seven sages still managed to do the seal anyway even though Link was killed just beforehand. Or maybe Link sacrificed himself in order for the seal to happen?
              With Kotake and Koume, I suppose an easy explanation is that they were barely defeated and ran off. Maybe this is actually the reason why Link was defeated as Kotake and Koume may have intervened with the fight between link and ganon. I suppose with this mindset, the actual difference between the timelines is whether or not Link actually killed the twins.
               I might be reaching a bit with these ideas but I figured why not try :P

Offline syn4aptik

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #3 on: April 24, 2013, 06:29:26 PM »
I hate Nintendo for releasing that timeline at all. The whole past-time of trying to make sense of the Zelda games by connecting them through a timeline needs to die a horrible death.
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Offline JusDBerube

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #4 on: April 24, 2013, 06:42:09 PM »
              The "Link is defeated" timeline, I dont believe is trash. If one remembers the story of link to the past, Ganon was sealed away in the dark world by the seven sages. At the end of Ocarina of Time, thats what the seven sages did. Maybe during this "defeat" of Link, the seven sages still managed to do the seal anyway even though Link was killed just beforehand. Or maybe Link sacrificed himself in order for the seal to happen?
              With Kotake and Koume, I suppose an easy explanation is that they were barely defeated and ran off. Maybe this is actually the reason why Link was defeated as Kotake and Koume may have intervened with the fight between link and ganon. I suppose with this mindset, the actual difference between the timelines is whether or not Link actually killed the twins.
               I might be reaching a bit with these ideas but I figured why not try :P:

Hyrule Historia states, if I'm not mistaken, that the Sages did seal Ganondorf away after Link's death on the Hero is Defeated timeline. Still this doesn't change the fact that Link's defeat was completely made up for the book and anyone that plays the games and reads the manuals would never in a million years come up with it.

Your Kotake and Koume theory still doesn't hold up though as in Ocarina of Time you see their ghosts, unwillingly, raise up to the heavens. Careful reading of the book, as stated in my editorial, states that Link lost after their defeat. Therefore I really can't see how the twins could have been in the final battle.

Not trying to be a jerk with my response. Just stating some things to help clear up any confusion. If you have a different theory you prefer, that's fine.

Offline oldscool

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #5 on: April 24, 2013, 06:55:19 PM »
 I haven't purchased the english version of Hyrule Historia, but in the Japanese version, Aounuma made the following statement:

“While reading over The Full History of Hyrule, it’s possible that some parts may look contradictory… I’d like to ask everyone just to enjoy the book and to be broad-minded, and to think that those parts are the way they are because of the way Zelda games are developed.” (translated by Patas and posted at Glitterberri)

Also, the argument that Aounuma has not made a game in that fork of the timeline is likely negated by the new 3DS sequel to A Link to the Past.  Assuming he is involved, does that mean he's going dumpster diving?

Offline zenspath

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #6 on: April 24, 2013, 07:10:55 PM »
He may have been involved in putting the book together, but I honestly doubt they would not consider Miyamoto for the timeline as he was the one that started the series in the first place.  The timeline makes sense to me as you are looking at two worlds that are created if you succeed, and then the story of what happens when you die.  I love the fact they actually went with that because not every story has to end happily and this goes to show the consequences of that final failure. 


I just find it odd that a series that deals with everything from time travel, multiple universes, magic, etc is ok, but as soon as you put in a possible timeline people freak.  So the games are put into this line...does that go back and destroy your enjoyment of them anymore?


Heck, Zelda II can be taken the same way because if you beat the game, great, but if you die it says directly that Ganon has been revived.  It's just that in OoT you simply did not live through the final battle, but the sages were able to seal Ganon away along with the Triforce he now possessed.  This lead to the wars mentioned in the beginning of Link to the Past as well as its telling of the Sages sealing him in.  With the Triforce, he was able to bend the Darkworld to his will which is why it was so twisted and changed anyone that went there.  This actually makes perfect sense to me because while he "won", he still lost by being sealed away in another dimension.


Now as for the witch sisters, I went back and watched the fight and the conversation at the end.  The sisters don't "die" like any normal character where they burn up or explode...they simply get "halos".  They are completely aware of what they are doing and as they go up, they say they will come back and haunt you.  Being 400 year old witches (or 380 depending on which was right lol) I could see them finding a way back or just haunting new bodies later on....but honestly characters show back up in later games in a series all of the time so I wouldn't let it mess up your enjoyment. 
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Offline PokemonTrainerZ

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #7 on: April 24, 2013, 07:14:57 PM »
You know the timeline wouldn't have been made if people didn't complain about Zelda not having a timeline. Honestly it doesn't matter, a Zelda game can happen during any period of time since each incarnation of Link is a reincarnation of the original hero, except for Majora's Mask of course. Thus to be complaining about the timeline itself is just a waste of time. We play Zelda games to be entertained not to keep track of the course of time.

Offline JusDBerube

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #8 on: April 24, 2013, 07:16:25 PM »
I haven't purchased the english version of Hyrule Historia, but in the Japanese version, Aounuma made the following statement:

“While reading over The Full History of Hyrule, it’s possible that some parts may look contradictory… I’d like to ask everyone just to enjoy the book and to be broad-minded, and to think that those parts are the way they are because of the way Zelda games are developed.” (translated by Patas and posted at Glitterberri)

Also, the argument that Aounuma has not made a game in that fork of the timeline is likely negated by the new 3DS sequel to A Link to the Past.  Assuming he is involved, does that mean he's going dumpster diving?

I knew someone was going to bring that up since Aonuma is working on A Link to the Past 2, but I actually wrote this before the new game was announced. Even then I still stick to my editorial since it focuses on the book before A Link to the Past 2 was announced.

One could argue that Miyamoto, the man who was talking about how great a 3D version of a Link to the Past would be, told Aonuma to go with it. Is Aonuma dumpster diving? I don't know, but it will be his first game on this timeline which I find interesting.

Offline UncleBob

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #9 on: April 24, 2013, 07:24:52 PM »
You know, I always hated the split time line theory.  Many people argued with me and said that it was official because Nintendo said so.  I said it was stupid, because, why stop at two then?  Anything you have trouble fitting in somewhere, just create a new timeline!

Funny.  Now, we have three.

At some point after I argued that the split time line was stupid and before this book came out, I simply accepted the fact that there is no real time line, and while there are some connections between some of the games, they simply aren't intended to flow together.

The biggest flaw with this time line is that Wind Waker directly references Majora's Mask.  Which, according to the Wind Waker timeline, didn't happen.

Thus, this proposed time line is bunk.
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Offline Fjurbanski

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #10 on: April 24, 2013, 07:28:14 PM »
Where does wind waker directly reference majora's mask? I can't remember... I know it directly references Ocarina because it shows the sages in stained glass where you get the master sword, but I don't remember any Majora references.
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Offline TJ Spyke

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #11 on: April 24, 2013, 07:32:54 PM »
Where does wind waker directly reference majora's mask? I can't remember... I know it directly references Ocarina because it shows the sages in stained glass where you get the master sword, but I don't remember any Majora references.

I was thinking the same thing, I dont recall any MM references. In fact, I have never seen anyone  before say there was a MM reference in TWW.
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Offline UncleBob

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #12 on: April 24, 2013, 07:36:52 PM »
Wind Waker Tingle makes references to Majora's Mask Tingle - Including the "Legend of the Fairy" side-quest with the Tingle Tuner.
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Offline broodwars

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #13 on: April 24, 2013, 07:42:31 PM »
Where does wind waker directly reference majora's mask? I can't remember... I know it directly references Ocarina because it shows the sages in stained glass where you get the master sword, but I don't remember any Majora references.

I was thinking the same thing, I dont recall any MM references. In fact, I have never seen anyone  before say there was a MM reference in TWW.

I believe there was a line of dialogue that stated that the Hero of Time left the Kingdom for adventures elsewhere (and because of this, he wasn't there when Ganon invaded again), and that when he did his Triforce piece was scattered across the land. I think that's as close as Wind Waker comes to a direct reference to Majora's Mask's intro that Link left Hyrule to find someone important to him.
« Last Edit: April 24, 2013, 07:45:32 PM by broodwars »
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Offline pokepal148

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #14 on: April 24, 2013, 07:43:30 PM »
who cares about tingle, he probably had too much pixie dust for his own good at the time

Offline JusDBerube

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #15 on: April 24, 2013, 07:52:40 PM »
Where does wind waker directly reference majora's mask? I can't remember... I know it directly references Ocarina because it shows the sages in stained glass where you get the master sword, but I don't remember any Majora references.

I was thinking the same thing, I dont recall any MM references. In fact, I have never seen anyone  before say there was a MM reference in TWW.

I believe there was a line of dialogue that stated that the Hero of Time left the Kingdom for adventures elsewhere (and because of this, he wasn't there when Ganon invaded again), and that when he did his Triforce piece was scattered across the land. I think that's as close as Wind Waker comes to a direct reference to Majora's Mask's intro that Link left Hyrule to find someone important to him.

I always thought that was a reference to Princess Zelda sending Link back in time, and thus to the Child Era timeline. Because he wasn't there he couldn't come back to face Ganondorf.

Offline UncleBob

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #16 on: April 24, 2013, 08:00:51 PM »
I think that's as close as Wind Waker comes to a direct reference to Majora's Mask's intro that Link left Hyrule to find someone important to him.

You may have been typing this as I provided my info, but this is incorrect.  In one of the Tingle Tuner side-quests, you learn the "Legend of the Fairy", which talks about a 35-year old man-who-wants-to-be-a-fairy and floats with a balloon who makes maps for the Hero of Time.

The Hero of Time is specifically Ocarina of Time Link (and thus, by extension, Majora's Mask Link).  The stuff being described is directly referencing events that happened in Majora's Mask well after the game started and Link entered Terminia.
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Offline KeyBilly

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #17 on: April 24, 2013, 08:49:40 PM »
I like the timeline because it is a somewhat official way for us to think of the progression of the series and makes the Zelda universe richer, with a unified history.  I doubt that there is any proposed timeline that would avoid any contradictions.  Screenwriters seems to have trouble writing two hours of content without plot holes.  Rather than fret over it not being completely consistent, I choose to enjoy it and the thought put into it.

Offline jaytalks

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #18 on: April 24, 2013, 09:07:08 PM »
The "Hero is Defeated" has taken place many times in OoT for me, especially when I was younger. It was a pretty hard game back in the day. I don't see what makes the "Hero is Defeated" timeline such a bad timeline. Just because I don't beat a game, doesn't make me any less of a gamer. And just because Link fails in his quest to defeat Ganon, doesn't make him any less of a hero. In fact, dying to save the world makes him an even greater hero. I don't see what makes this timeline trash.

I think the answer to why the "Hero is Defeated" timeline exists is a bit more practical rather than being a slight on Aonuma's part. A Link to The Past never mentions Link or the Hero of Time, just that it was Knights of Hyrule. That is a pretty big omission, and make more sense to why the "Hero is Defeated" Timeline exists.

Also three equal branches follows one of the series motifs: a trio of existing forces. The timelines in a way each reflect a separate era where a different triangle of the triforce is dominant. In the "Hero is Defeated" Timeline, the triforce of power dominates as it leads to decline of Hyrule. The "Child Era" timeline follows the triforce of wisdom as its Zelda's powers that allow Link to become a child again. Wisdom allows Hyrule to defeat Gannondorf before his rise. Finally, the "Adult Era" timeline speaks of the legacy of heroes and courage, as its the timeline where Link truly defeats Gannon with his courage.

I don't have a strong response for the second flaw, other than Twinrova maybe being some type of reincarnation/ later generations. It is never stated how far apart LTTP is from OoT, other than it beings ages. Meaning probably a long time, and enough time for later generations to be born and take up the task of reviving Ganon.

For the Tingle/ MM/ WW thing, I never played the Tingle Tuner side-quests, but from the sound of it just a legend, which means its certainity is in doubt (at least within the Adult Era). It could be an echo of a story, heard across timelines and worlds. That is how great the Legend of Tingle is!

Offline ShyGuy

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #19 on: April 24, 2013, 09:14:21 PM »
It's a bunch of prequels. I want to see a Zelda game after The OG Legend of Zelda, when Christianity was introduced to Hyrule.

Offline UncleBob

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #20 on: April 24, 2013, 09:32:50 PM »
For the Tingle/ MM/ WW thing, I never played the Tingle Tuner side-quests, but from the sound of it just a legend, which means its certainity is in doubt (at least within the Adult Era). It could be an echo of a story, heard across timelines and worlds. That is how great the Legend of Tingle is!

A Legend, eh?  Sorta like The Legend of Zelda? :D
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Offline Retro Deckades

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #21 on: April 24, 2013, 10:06:32 PM »
The one theory that I had hoped to be true was that both of the Oracle games took place at the end of different timelines, and that the conclusion of those games resulted in the split timeline once again converging. How that might exactly be explained, I don't know, but if they could have done it with any two games, it would have been those two.

Offline SonofMrPeanut

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #22 on: April 24, 2013, 10:16:16 PM »
Interestingly, I also did a 3-way split when designing a line back in 2009, also involving a decline of the kingdom leading to the NES Zelda games.  However, I'd never considered "Link being defeated" as a reason for one split to exist, and I don't feel it's even necessary.  The way I see it, the 3 lines are possibilities rather than parallel events that all occur.  One is informed by the past, one is informed by the future, and the flood scenario is an alternate version of either of the first two (in effect making 4 basic paths).  I never saw any form of a timeline being some strict history book where every game had an indisputable place, but I never bought the "Literal Legend Theory*" either.  It's somewhere in between:  There's a sense of connection between titles, but the inconsistencies between stories lend themselves to the "legend" aesthetic.  I also consider Tingle to be a 4th-Wall breaker who can be wherever and do whatever he wants.

While I'm reminiscing, the line I made ended up looking like a sword and shield going down and Ganon's trident going up.  Because of this, I called it the Sword-Trident Theory.


* Literal Legend Theory:  Every game involving Hyrule/Triforce/Demise/etc. is literally a single story told in different ways.  You can see why I don't lend this idea much creedence.
« Last Edit: April 24, 2013, 10:25:45 PM by SonofMrPeanut »

Offline MagicCow64

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #23 on: April 24, 2013, 10:17:08 PM »
I think I'm a bit confused about the "Hero is defeated timeline." This is just supposed to be the outcome if Link had happened to lose at the end of OoT? Wouldn't every single game then have an alternate timeline where the player wussed out and never beat the final boss?

Offline AdmanAbou

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Re: Hyrule Historia: A Timeline for the Trash
« Reply #24 on: April 24, 2013, 10:41:52 PM »
What about the timeline where Link is an eight year old girl who's brother got her to clock town and she only ever played minigames? I call it the "Second File Theory"
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