Author Topic: Bit.Trip Complete Preview  (Read 1507 times)

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Offline King Bowser Koopa

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Bit.Trip Complete Preview
« on: September 12, 2011, 11:43:37 AM »

After a succession of humble beginnings on WiiWare, the journey is Complete.

http://www.nintendoworldreport.com/preview/27754

Gaijin Games' series of retro '80s-style dot-graphics games, collectively known as the Bit.Trip series, is coming to Wii as a complete collection. 

The games were released separately on WiiWare over the past several years, but for those new to the concept, here's the lowdown.

Each game features an energetic little pixel sprite, named Commander Video, and his friends as they participate in a series of musical, rhythm-based adventures using oldschool images and sound effects reminiscent of the Atari 2600 era of console gaming.

Bit.Trip Beat is similar to the classic game Pong, featuring a paddle that players move up and down to deflect an increasingly intense barrage of oncoming pixels in time with the music. 

Bit.Trip Core has a plus-shaped vessel in the center of the screen, which must fire lasers in four directions at streams of various-shaped objects that fly around the edges of the screen. All in time with the beat, of course.

The third game, Bit.Trip Void puts players in control of an ever-growing black circular void that must collect black pixel particles flying around the screen, while avoiding white particles. The black pixels increase the size of the void, making dodging the obstacles more and more difficult. 

Bit.Trip Runner finally sees Commander Video get in on the gaming action with a side-scrolling, platforming, musical quest. The Commander dashes through over 50 levels while jumping over, sliding under and kicking away obstacles of various shapes and sizes. 

Next up is Bit.Trip Fate, with Commander Video in a rhythm-based shooting game, sliding along a pre-set path through the levels. While he cannot leave the path, the player can slide forwards or backwards on the rail while enemies and obstacles fly around the screen to be shot before they collide with your character. Various powerups change you to different characters with different weapons. 

Finally, Bit.Trip Flux returns to the style of the original Bit.Trip Beat game, but uses elements from the 5 previous games to mix things up 

Throughout each of the games, the ongoing retro feel and sound remains constant, with some brilliantly catchy music in time with each of the enemies and obstacles that appear. The Wii compilation, unlike the 3DS Bit.Trip Saga version, will include an additional 20 Challenge Levels within each game, a nice incentive for those who already purchased their digital counterparts. 

The game is expected to launch tomorrow, expect our review soon.

Andrew Brown - NWR Australia Correspondent