Whew, my Super World is finally completed if anyone would like to check it out! A world is playable through a maker's overview page, so here's my ID if anyone doesn't have it yet:
462-30G-27G
I also uploaded the levels in reverse order, so that anyone who prefers playing levels through the list will find them in the proper order playing from the top down. People can also pick and choose levels this way if someone doesn't want to play the whole thing.
I designed this to be complete-able by the average player, so it focuses more on fun elements than difficulty, though the later worlds could provide a challenge. My style is such that I typically create the gameplay elements first, so this doesn't always leave much room for aesthetics, especially in cases where I like to leave space for maneuvering. These stages are designed with the more traditional philosophies, so people who focus more on gameplay will probably get the most out of them.
That said, originally I did have an idea for a silly pretentious story and to make levels more connected, but I wisely chickened out of this concept (Super Ludonarrative Dissonance World, anyone?). Among other reasons, the descriptions of levels don't show up from Super Worlds. There are still some remnants of this idea scattered about, but they probably aren't very noticeable... hopefully...
Here's a breakdown of what's included:
33 new levels
4 edits of stages I took down a while ago.
3 existing uploads (in part because I filled all 100 upload slots)
Styles:
NSMB: 15
3DW: 10
SMB3: 7
SMW: 5
SMB: 3