I've been thinking about what makes a handheld and what makes a console system, IMO they are for certain games. Sure you can have some cross over and ports but I've always felt a handheld system should stick with games that are pick up and play for the most part (like Meteos, 2-D platformers, WW Touched etc). I think one reason why PSP has been struggling is because it feels like a PS2 portable and the games are nothing special, feeling like ports of PS2 games, I don't think handheld gaming was built for too many console ports. I bought a PSP but sold it because the experience felt like the same thing I've felt on consoles for years, but on a smaller screen along with poorer controls. I think Nintendo has always been great with their handhelds, every once in awhile they may create a 3-D platformer, RPG (well 3rd parties usually do thosE), or something like that but they keep the majority of games as addicting pick up and play titles such as Kirby, Nintendogs, Bomberman, WarioWare series, and puzzle games. I think this is one reason why Nintendo still is ahead in the handheld department, people are ready for console on the go, but what a different experience that is unique to handhelds. What do you think?