I was curious about the "Nintendo fulfilling demand" for games comment.
I'm not sure if I purchased any 3rd party games by this point with the Wii (skimmed through my collection and I don't think so), but, by this point, I had purchased six games.
Legend of Zelda: Twilight Princess
Wii Play
Super Paper Mario
Mario Party 8
Big Brain Academy
Wario Ware: Smooth Moves
Currently, I have the following Wii U titles
New Super Mario Bros. U
Nintendo Land
Skylanders: Giants
Need For Speed: Most Wanted U
If you want to count the downloaded New Super Luigi U and the fact I haven't picked up Game & Wario yet (it's on my list, but with Animal Crossing and NSLU, and now, the new StreetPass games... it's pretty low on my list), then I'm even - although, the argument could be made that two of those games aren't made by Nintendo, so they're not keeping up.
I think one of the biggest problems is that Nintendo treats the gaming ecosystem like everyone has their console and their handheld (and everyone should!
). If you have both, there are *plenty* of games to keep you (and your wallet) busy. If you're trying to go with just one or the other, there tends to be some dry spells in between.
This is the issue that keeps coming up - Nintendo just doesn't have enough development studios under their belt. Forget third parties (because they forgot Nintendo a long time ago), they're not going to make up for spaces in the line up.
I do believe this is why we see Nintendo courting all the indy developers. I think we'll start seeing some of these teams come under Nintendo's wing as they start helping to mold them into Nintendo-game-making machines. The only question would be - will Nintendo buy them out, or will they let them remain independent, so that the studios can later take everything Nintendo brought to the table and make games on other platforms.