Author Topic: Spider-Man Goes Player's Choice  (Read 4143 times)

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Offline WindyMan

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Spider-Man Goes Player's Choice
« on: June 02, 2003, 08:39:08 AM »
Activision will have nothing of this $30 insanity, so you can get your hands on Spidey for the low, low price of $19.99.

Activision's Spider-Man(R) Achieves SCEA's 'Greatest Hits,' Microsoft's 'Platinum Hits,' and Nintendo's 'Player's Choice' Status


Spider-Man(R) Recognized for Outstanding Sales Performance on The PlayStation(R)2 Computer Entertainment System, Xbox(R) Video Game System From Microsoft and the Nintendo GameCube(TM)
 


SANTA MONICA, Calif., June 2 /PRNewswire-FirstCall/ -- Activision, Inc.'s top-selling video game, Spider-Man® has been selected for inclusion in Sony Computer Entertainment America's "Greatest Hits," Microsoft's "Platinum Hits" and Nintendo of America's "Player's Choice" programs. This achievement represents one of the first times a videogame has been recognized by all three of these prestigious programs simultaneously.


As a recent addition to each respective brand, Spider-Man® will be re-launched with new packaging and a suggested retail price of $19.99.


SCEA's "Greatest Hits" status is given to games that have sold more than 400,000 copies for the PlayStation®2 computer entertainment system. The "Platinum Hits" series includes a line-up of titles for the Xbox® video game system from Microsoft that have proven to be all-time favorites, having sold well at retail and been on store shelves for at least nine months. Nintendo's newly launched "Player's Choice" program, recognizes games which have shipped 450,000 units for the Nintendo GameCube(TM).


Spider-Man® immerses players in the high-swingin', web-slingin' world of the feature film starring Tobey Maguire and Willem Dafoe. The player assumes the role of the super hero(TM) himself, weighing great power with great responsibility as he embarks on a career to thwart crime and put an end to a mastermind criminal, the Green Goblin, and his legions of evil. All-new aerial combat, in-air control and free-roaming capabilities add to a franchise that has already enjoyed astonishing success.

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Offline nolimit19

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Spider-Man Goes Player's Choice
« Reply #1 on: June 02, 2003, 08:53:40 AM »
wow i am suprised(in a good way) that activision stepped up and did this. i may just buy it to reward them for being smart.....actually no i wont the game still sucks and its sad to see that this many people actually purchased the game.
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Offline RickPowers

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RE: Spider-Man Goes Player's Choice
« Reply #2 on: June 02, 2003, 08:56:26 AM »
Except that the game DOESN'T suck.  It's good, just not AAA level.
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Offline Ian Sane

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Spider-Man Goes Player's Choice
« Reply #3 on: June 02, 2003, 09:51:54 AM »
This is why Nintendo's Player's Choice pricing makes no sense.  If Activision had gone with Nintendo's pricing then the same game on the PS2 and Xbox would cost ten dollars more for Gamecube.  Anyone who doesn't own this title and owns more than one console would have always picked a non-Cube version in that situation.

Offline Mingesium

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RE: Spider-Man Goes Player's Choice
« Reply #4 on: June 02, 2003, 10:40:19 AM »
The price is up to the publisher. Nintendo knows they can still sell their games at $30. The MSRP of the Greatest Hits for PS2 is $25, but most publisher make the game $20.

Offline vudu

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Spider-Man Goes Player's Choice
« Reply #5 on: June 02, 2003, 10:44:13 AM »
Quote

Steven says: First (good) GameCube game to be $20. Other publishers had better follow suit, and soon.

first good game?  what about rogue leader?  that's available for $20 at most locations.
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Offline nolimit19

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Spider-Man Goes Player's Choice
« Reply #6 on: June 02, 2003, 11:08:58 AM »
i guess i am the only one who thought the game is wau over rated. i mean....for it to be the first game that is recognized as a "hit" on all consoles should say how crappy of a job the developers do of porting....this game many not be as bad as my original post stated, but i would stilll say its not worth 20 bucks....at least not for me. i beat in a day when renting it....it was barely worth that. at least thats my opinion.
A thing moderately good is not so good as it ought to be. Moderation in temper is always a virtue; but moderation in principle is always a vice.

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Offline Gamefreak

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RE: Spider-Man Goes Player's Choice
« Reply #7 on: June 02, 2003, 11:24:03 AM »
kingvudu - Yes it is, but the MSRP is still $30 for Rogue Leader. But most stores choose to sell it for 20 bucks. Spider-Man, however, will have a $20 MSRP.
Wave Race: Blue Storm still has a $50 MSRP as far as I know (it's not a Player's Choice game), but most stores sell it for $20.

450,000? Well, it's a lot less than the 1 million requirement for N64 and SNES games...But wait! 450,000? What the....Even with the old million limit there are still million sellers that aren't on the list (Metroid Prime, Zelda, RE0)...Well okay, so that's worldwide.
So 450,000 shipped in the US? I can name loads of games that have shipped more than that. Heck, Zelda pre-ordered more than that...And where's Metroid Prime, Mario Sunshine, Mario Party 4, Resident Evil 0, Star Fox, and those 3rd party games that have sold that much...I'm sure Madden might have sold enough, for example.

Or maybe there is a hidden age requirement, like Microsoft's 9 month requirement....

Spider-Man Goes Player's Choice
« Reply #8 on: June 02, 2003, 12:22:48 PM »
Now if only they'll repay me the $50 I spent on it, this $20 and a bit extra for my time playing it.  That is the last time I buy a game that has anything to do with a movie.  I would rather have gotten Superman 64.

Offline jarob

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RE: Spider-Man Goes Player's Choice
« Reply #9 on: June 02, 2003, 01:25:45 PM »
So Spiderman sold over 450,000 for the Cube?  No one has mentioned this, but that is a great number for a third party.  Who says 3rd party games can not sell on the Cube.

Spider-Man Goes Player's Choice
« Reply #10 on: June 02, 2003, 05:50:17 PM »
The reason third party games don't sell well for the GameCube is because they generally suck.  If they want to sell more they should make better ones, simple as that.