You guys might think I am nuts for thinking this, but I really prefer the way games look on my DS than they do on the PSP or really any other current console out there. The game play of these weak graphic games really couldn't be improved by doubling their graphics or making them high definition. The resources developers spend on making games look better tends to detract from what should really count in a game - fun.
I think the DS's low graphics capability is a positive thing, because it forces developers to focus on the gameplay aspects and it keeps the development costs down, but this is also a good thing for myself, because I actually prefer not to have a game that looks like a movie. Why? Well, it is just like with a book I suppose. A book forces you to use your imagination, whereas in a movie you are locked into whatever you can see on the screen. I found the lord of the rings books far more enjoyable than the recent movies that were made. I felt kinda let down, because when I read the books I envisioned things in my imagination that were far different than what I'd seen on screen.
How many times have you read a book that was far better than the movie they based on it? I know I'm not the only one who feels this way, because I hear many people make similar comments all the time. I think this is because no budget is really required to write a book, whereas making a movie requires massive funds for special effects and so on. In the end it really can't compare to your own imagination.
Games are kinda the same way. Old NES games like Super Mario and Zelda had really weak graphics, but they fired my imagination in ways the newer 3D versions never could. The worlds appeared vague and pixelated, and it allowed some room for imagination. I mean, modern advanced graphics games are still great, so don't get me wrong, but the older games had a charm for me that these newer ones haven't been able to recapture. The sound was also great. How many of you remember the sound effects from SMB? Now how many of you remember the sound effects from, uh... Halo?
Some DS games like New Super Mario Bros. have managed to recapture this original charm for me. No PS3, PSP, or 360 (or even Wii) game I've ever seen has done this. They aim to look like movies, and they do quite well in that regard, but I am not really much of a movie person. I am more into the books, and so for me the DS is kinda the perfect system, and it will be a sad day (for me) when Nintendo releases a new hand-held with PSP or higher graphics...
On a side note, I also think it is great the DS card media doesn't hold as much as optical media, because this forces developers to not include cutscenes. I hate those things, and it relates back to what I said about modern games becoming more like interactive movies than actual games.
I say the DS graphics are perfect the way they are, and when Nintendo works on its sequel I don't care if they neglect the graphics aspect entirely. They can improve it by making both screens touch sensitive, or adding a few new features here and there, but I love those crude, pixelated, cartoon like graphics and I hope they never fade from the world of video-gaming.