Author Topic: Atlus Announces Yggdra Union  (Read 4146 times)

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Offline TheYoungerPlumber

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Atlus Announces Yggdra Union
« on: February 03, 2006, 02:39:22 PM »
The Game Boy Advance will get a new strategy RPG from the makers of Riviera: The Promised Land.

ATLUS U.S.A., INC. ANNOUNCES "YGGDRA UNION"(tm) FOR THE GAME BOY(r) ADVANCE    


A Stunning New Strategy RPG From the Makers of the Award-Winning "Riviera: The   Promised Land"
   


  IRVINE, CA -- February 3, 2006 -- Atlus U.S.A., Inc., a leading publisher of   interactive entertainment, today announced that Yggdra Union, a strategy role-playing   game for the Game Boy Advance, is scheduled for release in the fall of 2006.    


"Riviera: The Promised Land was one of last year's best-selling handheld RPGs,   and we expect Yggdra Union to build on that success," said Sammy Matsushima,   Project Lead for Atlus U.S.A., Inc. "The developers at STING amaze us with their   ability to deliver character design and compelling gameplay that rival the quality   of RPGs for home consoles, let alone other portable games."    


  About YGGDRA UNION  Ruled by a royal family said to be descendants of the gods themselves, Fantasinia   is a prosperous and peaceful land -- until the peace is shattered by the invading   forces of the Empire of Bronkia.    


Led by the young emperor Gulcasa, who seized control of the Empire in a brutal   coup d'etat, Bronchia's Imperial Army cuts a bloody swath through the people   of Fantasinia and the Royal Armies of King Ordeene.    


Amidst the chaos, a young woman escapes from the besieged capital of Partina   -- a woman with innocence in her face, and a sword in her hand.    


The girl's name is Princess Yggdra, the last surviving member of the royal family;   the sword is the Gran Centurio, a legendary blade once wielded by the founder   of Fantasinia, and passed down through generations of royalty.    


Fleeing to a remote valley at the southern tip of the continent, Yggdra meets   up with an unusual thief named Milanor, a chivalrous young man destined to help   her liberate the people of her kindgom...    


  YGGDRA UNION Key Features:    


     
  • Strategic gameplay in which decks of "Tactical Cards" are used to determine   battlefield movement, special attacks, and more!    


  • Character design by manga artist Satoko Kiyuzuki and card design by Sunaho   Tobe, character designer of "Riviera: The Promised Land"!    


  • Over 30 attack, defense, and support skills!    


  • Join forces with other allies to form an unbeatable Union!  
   


Yggdra Union has not yet been rated by the ESRB.

::Michael "TYP" Cole
::Associate Editor
Nintendo World Report

"Only CHEATERS mess up!" -Waluigi

Offline Bill Aurion

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RE: Atlus Announces Yggdra Union
« Reply #1 on: February 03, 2006, 02:53:21 PM »
Awwww, why'd they have to make it a SRPG?  Riviera was so awesome, and now I won't even bother with this... >=\
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Infernal Monkey

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RE: Atlus Announces Yggdra Union
« Reply #2 on: February 03, 2006, 06:13:56 PM »
Atlus shouldn't be allowed to publish interesting sounding games. It needs to be the law. =(

Offline IceCold

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RE:Atlus Announces Yggdra Union
« Reply #3 on: February 03, 2006, 06:25:49 PM »
How the hell do you say that anyway? I could just imagine..

"So, what games have you played recently?"

"Oh I just got a great new RPG - it's called Yug-gudera Union"
"I used to sell furniture for a living. The trouble was, it was my own."
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Offline Bill Aurion

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RE: Atlus Announces Yggdra Union
« Reply #4 on: February 03, 2006, 07:12:20 PM »
I've been pronouncing it "Ig-dra" since it was first announced...(Since it's inspired by Yggdrasil, I'm sure...)
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline KDR_11k

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RE: Atlus Announces Yggdra Union
« Reply #5 on: February 03, 2006, 10:16:25 PM »
Ygg is Odin's alternative name, drasil literally means "horse" but can be interpreted as gallows in this context (Yggdrasil was the tree Odin hung himself from in his search for wisdom, same reason he sacrificed his eye). Now to find out what a "dra" is and what Odin did to it.

King Ordeene... If you squint a lot that COULD be pronounced to sound a bit like Odin...

Overall it sounds like a clicheed jRPG crossed with Metal Gear Acid.

Offline Nephilim

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RE: Atlus Announces Yggdra Union
« Reply #6 on: February 04, 2006, 12:30:19 AM »
this game looks awsome, why complain?
looks like a cross between advance wars and final fantasy tactics

Offline ruby_onix

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RE: Atlus Announces Yggdra Union
« Reply #7 on: February 04, 2006, 12:55:41 AM »
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
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Offline KDR_11k

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RE: Atlus Announces Yggdra Union
« Reply #8 on: February 04, 2006, 02:40:06 AM »
Someone should've told them about not putting a black outline around sprites, that looks amateurish.

Offline ruby_onix

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RE:Atlus Announces Yggdra Union
« Reply #9 on: February 04, 2006, 10:49:35 AM »
Quote

Originally posted by: KDR_11k
Someone should've told them about not putting a black outline around sprites, that looks amateurish.

I think it fits the style.







And it works with the special effects.
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
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Offline Infernal Monkey

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RE: Atlus Announces Yggdra Union
« Reply #10 on: February 04, 2006, 02:18:35 PM »
Wow, that does look pretty nice. Too bad it's still a SRPG. =(

Offline KDR_11k

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RE: Atlus Announces Yggdra Union
« Reply #11 on: February 04, 2006, 10:18:28 PM »
Why can't there ever be a realtime SRPG out of Japan? The only attempts at realtime strategy I've seen come out of Japan were Pikmin and a crappy RTS from Sega.

Meh, sounds like I'll have to make that on my own.

Offline Nephilim

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RE: Atlus Announces Yggdra Union
« Reply #12 on: February 05, 2006, 10:48:30 AM »
why, there are enough generic RTS from america...
yearly updates with same "improved engines", why should japan bother?

Offline Infernal Monkey

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RE: Atlus Announces Yggdra Union
« Reply #13 on: February 05, 2006, 12:49:51 PM »
Worked for Street Fighter.

Offline Deguello

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RE: Atlus Announces Yggdra Union
« Reply #14 on: February 05, 2006, 01:37:00 PM »
Could somebody ban Norse mythology?  It's getting old and tired, like a Studio 51 hooker.
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Offline IceCold

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RE:Atlus Announces Yggdra Union
« Reply #15 on: February 05, 2006, 05:09:27 PM »
Hey hey, don't say that... Zelda is heavily Norse/Celtic influenced.
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Offline mantidor

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RE:Atlus Announces Yggdra Union
« Reply #16 on: February 05, 2006, 05:54:03 PM »
Zelda is spared for having bombs, pictographs, monkeys and above all not being afraid to make us laugh, all norse based games tend to be too serious.

But really there are tons of interesting mythologies out there, I liked the incan touches on dragon's roost Island in the Wind Waker for instance, but besides those sporadic appearances is lord of the rings redone all over for rpg games.

 
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Offline KDR_11k

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RE: Atlus Announces Yggdra Union
« Reply #17 on: February 05, 2006, 07:57:57 PM »
DeadlyD: There's been enough turn-based strategy games made in the west too, most just stopped making them because noone wanted intricate war simulations anymore.

Offline vudu

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RE: Atlus Announces Yggdra Union
« Reply #18 on: February 06, 2006, 07:58:58 AM »
Yea!!  SRPG FTW!!  
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!