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General Gaming / Re: Shocktober 7: NWR 3D
« Last post by broodwars on Yesterday at 07:11:38 PM »
Put some time into Castlevania: Belmont's Curse. Up to Dracula's Castle, which isn't as late in the game as you would think it would be. So far, I'm quite liking the game, particularly how platforming has become a major part of the gameplay again for the first time since...probably the 16 bit games. I can think of a certain former podcaster on this site that would be absolutely giddy at just how much grappling hook traversal is a major core of this game.

Also, it looks like my time with Lament of Innocence wasn't a complete waste of time in preparation for this game.
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The previous Fire Emblem expansion passes went on sale recently as part of Nintendo's "fund the tariff legal fees" "Appreciation sale", but I wouldn't bank on us seeing another of those considering the circumstances involved. :rolleyes:

As far as value is concerned, from what I understand these are 4 whole campaigns that were originally cut from the game because the developers thought the game would be too bloated. You can argue whether it was a good idea to add content that was cut for a reason back in, but I'm not sure you can argue it isn't worth the money when you're theoretically getting an entire another game's worth of content.
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This seems a bit overpriced. To me it's worth about $20 so I don't think I will be getting it. Do these DLC passes go on sale?
This seems a bit overpriced. To me it's worth about $20 so I don't think I will be getting it. Do these DLC passes go on sale?

I know the Three Houses DLC went on sale at least once before because that's when I purchased it. However, I wouldn't expect a big price cut. So, it's possible that in a couple years, there could be a sale on it. Like holiday time or something when they do a special "giant sale in the eshop" event. If Nintendo does a discount on DLC, it's usually about 20-25% off so don't expect a big drop in price.
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General Gaming / Re: Shocktober 7: NWR 3D
« Last post by NWR_insanolord on October 16, 2026, 10:05:41 PM »
Apparently, the 3DS Lords of Shadow game impressed Nintendo so much with its tech that Nintendo gave them the Samus Returns shot. Unfortunately, Mercury Steam these days seems to have trouble finding success outside their Nintendo work.

It's a testament to the quality of Nintendo's producers how many developers there are who have a dramatically higher batting average working with Nintendo than they do outside of that.
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General Gaming / Re: Shocktober 7: NWR 3D
« Last post by broodwars on October 16, 2026, 06:55:06 PM »
5 more Kleidos Challenges down in Lords of Shadow 2, with 2 left to go.

I have only played the 3DS Lords of Shadow game. Is this one also developed by Mercury Steam?

All 3 Lords of Shadows games were made by Mercury Steam. However, 1 and 2 are very different from Mirror of Fate, the 3DS game. The first Lords of Shadow is very much in the spirit of the original God of War trilogy. Konami interfered pretty heavily in the development of Lords of Shadow 2 (with Kojima no longer protecting them), leading to a much less cohesive 3D exploration platformer with heavy combat...but one that also does a lot more series references than the original Lords of Shadow did. You also saw this with Mirror of Fate. Lords of Shadow was very much trying to be its own "thing" with its own lore, with only minor references to past games like featuring Cornell from Castlevania: Legacy of Darkness and Carmilla from any given Castlevania as bosses.

Apparently, the 3DS Lords of Shadow game impressed Nintendo so much with its tech that Nintendo gave them the Samus Returns shot. Unfortunately, Mercury Steam these days seems to have trouble finding success outside their Nintendo work.
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General Gaming / Re: Shocktober 7: NWR 3D
« Last post by M.K.Ultra on October 16, 2026, 06:41:54 PM »
5 more Kleidos Challenges down in Lords of Shadow 2, with 2 left to go.

I have only played the 3DS Lords of Shadow game. Is this one also developed by Mercury Steam?
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General Gaming / Re: Shocktober 7: NWR 3D
« Last post by M.K.Ultra on October 16, 2026, 06:39:55 PM »
I currently have a playthrough of Horripilant running on my Switch 1 while my Switch 2 is solely for Dragon’s Dogma 2. I can’t imagine I’ll be playing much else this month but I will try to sneak Fatal Frame 5 into the mix. I also have Gloom Gate loaded on my Playdate, which just dropped the first two games of its third season. It’s just horror-themed enough to warrant discussion.
Boot up Fatal Frame 5 on Wii U and you will be doing the four on four challenge during Shocktober!
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This seems a bit overpriced. To me it's worth about $20 so I don't think I will be getting it. Do these DLC passes go on sale?
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General Gaming / Re: Shocktober 7: NWR 3D
« Last post by broodwars on October 16, 2026, 12:50:51 AM »
5 more Kleidos Challenges down in Lords of Shadow 2, with 2 left to go.

These would be so much easier if the game's auto-targeting didn't actively hate you. It always targets every enemy near you except the one you actually want to hit. Was nearly at the point of throwing my controller for the first time in decades when I was just about to clear one of the challenges, only for the main mini-boss you're fighting (and who all the other enemies were clustered around) to explode upon death, delivering the killing blow.

Yeah, didn't make that mistake again, but it took me another hour to get that far in that challenge again, as it's one where you can only do damage to the mini-boss while they're frozen with your ice sword's special attacks. Oh, but don't you dare actually HIT them with the ice sword, because that's dealing damage to the boss when they're not frozen! Oh, and considering your special attacks can only be used when your feet are planted and any enemy interrupt attack automatically triggers a sword swipe, guess what tends to happen a lot in that fight.  >:(

Then there was the other challenge from Hell, the one generally considered the hardest in the game: baiting another mini-boss into shattering the armor of his 3 helpers without him killing them, and then killing him. Oh sure, you CAN put each enemy at near-shattering with a *single* hit from your chaos bombs...if the targeting system is feeling like it. And the enemy isn't moving. And nothing gets inbetween your shot, like the mini-boss or another enemy you've already hit with a bomb, causing you to fail the challenge immediately. And that's assuming the boss feels like trying to attack you at that particular moment, which he usually doesn't. Oh, and the boss also can't be in his power stance with his swords linked together for more than 20 consecutive seconds, which you can break him out of if you hit him 3 times in a row with your chaos claws. Assuming he's in the guard stance at the time and not attacking you with any of his many attacks. While a countdown timer is in play. And you're probably low on health and magic. And his helpers are ganging up on you.

That one was SOOOO much fun, especially when he would wipe the floor with me on the rare occasion where all 3 of his pals DID have their armor shattered so I could Talisman of the Dragon them to death and fight him 1 on 1.  :'(

The remaining 2 challenges look more annoying than difficult, as one's reliant on destroying components of 2 mini-bosses while they're trying to use them (and from what I've seen, they are very picky about using them) and the other is about racing an NPC to kill more enemies than he can under a time limit.
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General Gaming / Re: Shocktober 7: NWR 3D
« Last post by broodwars on October 15, 2026, 07:29:44 PM »
I'm getting some serious "Return of the Obra Dinn" vibes out of that Gloom Gate footage. I'm surprised it was made by a different guy. I'd be interested in playing that if it got ported to something other than that handheld.
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