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Messages - dhowerter

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So to put my mind at ease.. ;)


 So basically, you're ALL saying that *in terms of BRIGHTNESS and COLOR*, the USA NES Virtual Console games look EXACTLY like their NES counterparts?

      In other words, *COLOR and BRIGHTNESS-wise*:
 
            Mega Man 2 (or any NES game with bright colors) on YOUR TV looks like THIS?: (Robot Master Select Screen at 1:00 minute in - bright / vivid colors)
                http://www.youtube.com/watch?v=15dD9qZ2cmI

and NOT like this?:  (dark / muted - Mega Man 2 Robot Master Select Screen again at 3:25)
                http://www.youtube.com/watch?v=XNC0zyQtb18
               
Correct? (please actually *look* to verify the difference between the 2 images  ;) - I'm not posting all these video links for the fun of it ^_^)
 

 
 
 
I don't think "darker" is the right word, but I do think Virtual Console games have bolder colours than the originals. The Wii may be a pretty faithful emulator, but it still has things like a higher resolution that will ever so slightly change how games look. The only NES VC game I have is Blaster Master, which looks a bit more bold and defined on my television compared with the original NES version.

Also, you can't compare different YouTube videos to one another, to make any sort of assessment that one version of a game looks different than another. They vary way too much in video quality due to several factors, including recording equipment, type of compression, connection strength at the time of upload, etc.



1. Well, by "bolder" do you mean even MORE bright / colorful than the original NES cart?
     (or at the least, the SAME level of brightness / color as the NES cart?)


2. When you say youtube videos vary a lot in "video quality" due to several factors, does "video quality" include the BRIGHTNESS of the image and how COLORFUL the image is, not just how sharp and clear it is?

      It's not the QUALITY of the image that has me worried (how sharp / clear the image you see on youtube is), just the lack of brightness / lack of color in some of the youtube videos making SMB 3 and Mega Man 2 (and other NES Virtual Console games) look MUCH more dull / muted than they're supposed to look.





Once you have footage of people literally filming their TV screen entering the equation, throw the whole thing out.  It has to be the same guy with the same TV and the same type of hookup with the same video capture software doing the comparison.

Though I wouldn't be surprised if things were not 100% accurate.  Emulation never really is.  If you want the truly accurate experience you need the original hardware and cartridge.  But if you just want to play the game the VC is more than sufficient.



Ok, let me clarifiy a bit here ;) From what I've seen in videos, I think the Virtual Console emulation for NES games itself seems to be outstanding (animation, sound, music, game speed, etc).

It is ONLY the brightness and color (or lack thereof) in SOME of the images in videos of the USA NES Virtual Console games that has me worried.



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The Game Boy Player is a godsend tho ;)

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NWR Feedback / Can't post in the Console Forum :-(
« on: July 08, 2010, 02:32:22 PM »
HI. I can login to the forums here but I can't post anything. I keep getting a error message. :-(

Please help!

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  • Are USA NES Virtual Console games DARKER than their NES Counterparts? (and sometimes maybe darker than the same game on someone else's  Virtual Console - see below)
       
    I really want to know this.
       
         I've seen lots of screenshots and lots of videos online (often a video taken of  an actual TV) where a specific NES game on the Virtual Console looks nice and  colorful and bright and then the SAME game on the Virtual Console in DIFFERENT videos (also a video taken of an actual TV) looks dull and muted and darker.
       
          I've also seen screenshots / videos online (again usually of an actual TV)  where a specific NES game on the Virtual Console looks dull and muted while  DIFFERENT videos (videos taken of an actual TV) of the SAME game on a ACTUAL  NES looks nice and colorful and brighter.
       
         I'm not sure these are the best examples, but they should illustrate what I  mean:
       
    Super Mario Bros 3 (Colorful /bright - actual NES):
         
    http://www.youtube.com/watch?v=py2ZZQuTnCs
       
    Super Mario Bros 3 (Darker / muted - Virtual Console):
         
    http://www.youtube.com/watch?v=mNpZQUnJu4s
       
    Super Mario Bros 3 (Colorful / bright - ALSO the Virtual Console O_O)
         
    http://www.youtube.com/watch?v=CHq78vlJjDc

  •    
      Just go to Time 1:19 on SMB 3 Colorful /- actual NES video and compare it to Time 0:13 on the "darker" Virtual Console video. It is the same scene  and notice how much darker the colors in the VC video are (just compare the  green "bushes" in the background of both videos.   
           Heck, notice how much darker in general the VC SMB 3 image is compared to the white Wii menus you see at the beginning of the video.
           
    BUT then go to the "Colorful" Virtual Console video at Time 0:42  (same scene again) and now its bright and colorful too. o_O
       
       
       
      Next up, Mega Man 2: (again not the best videos, but they will do)
       
      Mega Man 2 (Colorful /bright - actual NES):
             
    http://www.youtube.com/watch?v=F5lEfbkuUKs
         
      Mega Man 2 (Darker / muted - Virtual Console):
             
    http://www.youtube.com/watch?v=XNC0zyQtb18
       
      Mega Man 2 (Colorful / bright - ALSO the Virtual Console O_O)
             
    http://www.youtube.com/watch?v=15dD9qZ2cmI
       
       
      Just go to Time 0:52 on Mega Man 2- Colorful /- actual NES video and compare it to  Time 3:25 on the "darker" Virtual Console video. It is the same scene  and notice how much darker the colors in the VC video are (just compare the  blue color in the background of both videos.)   
       
    BUT then go to the "Colorful" Virtual Console  video at Time 1:04 (same scene again) and now its bright and colorful too. o_O
       
       
          So there seems to be a lack of consistency in terms of brightness / vividness  of colors (unless I'm missing something) between the SAME game in different  Virtual Console videos,
  • AND
  • a difference between the actual NES cart (brighter  / more vivid colors) and at least some of the Virtual Console videos (same game  - darker / more muted colors).
       

  •    
      Questions:
       
      1. So what's going on here? Am I missing something?
       
      2. Are YOUR NES Virtual Console games bright /colorful or are they dull / with muted colors?
       
      3. Is the darkness related to region? specific game titles? your TV?
       
      If it is specific game titles, how do you explain the incosistency in  brightness / colors between the same game looking brighter / more colorful in  some Virtual Console videos and darker / less colorful in others?
       
      4. One last thing, for the "darker" NES VC games, what would be the  best thing in terms of TV Settings to adjust on your TV to FIX IT? ^_^
     
         (Changing the "Picture" level? How about changing the  "Color"? "Brightness"? "Sharpness"? - I assume  this would be more or less the same method whether you have a SD TV or a  HDTV..)
       
          If you have some of the darker NES VC games, please share the solutions you use  to make them as good as possible (hopefully just as good as the NON dark versions  ;-)
     
    Thanks!
       
     .

     
  • EDIT: Fixed a mistake. When I was taking about Mega Man 2 (text below the 3 Mega Man 2  links, I accidentally said: "Just go to Time 0:52 on SMB 3" and it SHOULD have read: "Just go to Time 0:52 on Mega Man 2"
  •      Very sorry if that confused anybody! >_<
 

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TalkBack / Re: REVIEWS: Castlevania the Adventure ReBirth
« on: January 12, 2010, 08:48:06 AM »
At the title screen, select Game Start and hold right on the d-pad for a few seconds. You'll be able to select and play any levels you have previously reached on the same difficulty.


OK, so does this level select work if you turn off the Wii?     (and exit the game obviously first)

    OR does it only work during that ONE session while your playing, you get to a later level, you die, and then you want to continue right THEN (not at a later date) from the level where you died? (all without exiting Castlevania Rebirth)

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TalkBack / Re: REVIEWS: Castlevania the Adventure ReBirth
« on: January 10, 2010, 09:17:15 PM »
OK, so what's the secret? How do you do the level select? I MUST KNOW! :)
 
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Firstly I'm not a bot (just looking at the various options available for Wii forums.^_^

Secondly, I think someone missed the part above in my original post which said "BESIDES the Nintendo Console Forum here.." ;)

Thirdly, the Nintendo Console Forum here is NOT Wii specific. Sometimes I just feel like reading about Wii only topics (not Wii, N64, NES, SNES ;) which is what you get in the "Nintendo Console" Forum here)

That is all :) (and if you have any more recommendations for good Wii-specific forums, please give them)

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Hi all :)

I was just wondering if anyone here knew of any websites with good (and *active*) Wii console-specific forums?
     (besides the Nintendo Console Forum here, which is technically not Wii speciifc, but hey.. ^_^)

(forums specifically for Wii discussion, preferrably on a Nintendo-related website, though that part is not absolutely necessary, with some reasonable, intelligent posters :-)

So anyone know of any? If so, please list the name of the website.

Thanks!




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Quote

Originally posted by: wandering
Does the forum really have to be "good"? If not, I recommend:

http://www.ratscollectibles.com/forums/viewforum.php?f=21




Heh. Maybe I should have said an "active" Nintendo 64 forum instead

Yeah, it would be good if the forum had at least, like 5 posts a month.


10

Anybody know any good Nintendo 64 FORUMS / Message Boards?

(that is, a forum or a subcategory in a forum devoted specifically to the Nintendo 64; besides this one


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NOTE: I moved this thread here because I accidentally put it in the wrong forum -_-




Does anybody here know of ANY online sites at all that have either:

- Instruction Manual Scans for Nintendo 64 games (that is, scans of the WHOLE manual, not just a scan of the cover  

*OR*

- Text versions of Nintendo 64 game Manuals? (someone typed out the whole manual)

Thanks!

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Does anybody here know of ANY online sites at all that have either:

- Instruction Manual Scans for Nintendo 64 games (that is, scans of the WHOLE manual, not just a scan of the cover

*OR*

- Text versions of Nintendo 64 game Manuals? (someone typed out the whole manual)

Thanks!

.  

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Heh. I forgot about the Rumble Pak  What kind of batteries does it take?

Are they easily replaceable (you don't have to open up the whole thing to change the battery  or is the battery soldered in? ;-)


BTW , thatguy, you need a 3.8mm Gamebit to open a N64 Controller Pak (you can get one at electricquarter.com)

I would assume the N64 Rumble Pak, btw has the same requirements for opening it.

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I want to know what the control layout is for playing N64 Virtual Console Games on the Wii using a Gamecube Controller OR a Classic Controller.

In other words, where is each button on a original N64 Controller mapped to on a GC controller and on a Classic Controller, like this:


N64 Controller GC Controller
-------------------- -------------------
D-pad ----------->

Start ----------->

A ----------->

B ----------->

C-up ----------->

C-down----------->

C-left ----------->

C-right ----------->

L ----------->

R ----------->

Z ----------->




And for the Classic Controller:


N64 Controller Classic Controller
-------------------- -------------------------
D-pad ----------->

Start ----------->

A ----------->

B ----------->

C-up ----------->

C-down----------->

C-left ----------->

C-right ----------->

L ----------->

R ----------->

Z ----------->


Thanks! :-)

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Anyone O_O

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Quote

Originally posted by: thatguy
If I still had one, I'd let you know, but unfortunately most of my N64 stuff was destroyed by my cat (he was sick, we'll leave it at that for now).  I can say this, though:  Almost every N64 game I had allowed saving on the actual cartridge, and if they used controller packs, it was for back-up purposes or to not need to carry around a cartridge everywhere you went.  Do you know what games you are looking at playing?  We may be able to help you out with those individual games if we can't directly answer your questions.

I have to say, back when I had it, I decided that the controller pak was the most unnecessary purchase with my entire N64.




thatguy / ALL -

Hmm ok I got a list here of N64 games that use Controller Pak saving; I just want to know if each of these games:

1. Even HAS on cart saving at all (or if it is controller pak only)  

2. If each game saves MAIN GAME PROGRESS (as opposed to for example a time trial ghost or some such secondary thing on the CART.

3. In general if a N64 game does have BOTH cart (Flash/EEPROM) save and Controller Pak save, is it usually (or maybe even always) the case that the cart save is for main game progress and the Controller pak is for an auxilary feature (like time trial ghosts)?



The list of Games:


Asteroids 64

Beetle Adventure Racing

Castlevania

Castlevania: Legacy of Darkness

Diddy Kong Racing

Excitebike 64

Goemen's Great Adventure

Mystical Ninja Starring Goemen

Penny Racers

Wave Race 64


   In general, if a N64 game does have BOTH cart (Flash/EEPROM) save and Controller Pak save, is it usually (or maybe even always) the case that the cart save is for main game progress and the Controller pak is for an auxilary feature (like time trial ghosts)?
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Is there any way or a device you can use to backup SNES *GAME SAVES*?

I'm really wondering if there is a way to backup Super Nintendo game saves stored on a SNES cart with a save battery. (presumably backing them up on some kind of flash media device or on your PC, tho whatever works...)

That way when the save battery for the cart inevitably dies, you could simply transfer the game save data back into the cart, after replacing the save battery of course, and then you would never lose any game saves. ^_^


I didn't even think this was possible until I recently discovered a third party cart called the "N64 Passport Plus III" (3) that when combined with a N64 Dex Drive lets you move the game saves IN a N64 cart to the controller pak and then to a PC. :-) (and BACK into the cart again so you could restore them later ). :-O

So does anyone know of any way to backup SNES game Saves from a actual SNES cart?

.
     

18


Hi all

I'm just trying to make sure that the info listed below about SAVING in N64 games is correct and hope to clarify a few points  If you know anything about this stuff, PLEASE respond (in as much detail as possible), I'm dying to know
;-)


-->Quote From the sticky post in the N64 General section at Gamefaqs:

"Q: Do N64 games or controller paks use batteries? There's so much contradictory information out there, I'm confused...
A: Understandable, unless you have the special screwdriver to open your stuff. Thanks to emulation though, we know the answer!

http://n64.icequake.net/mirror/www.e...ve_faq.html#s1

All US release games listed by save type. Only 12 games have batteries in them, and some of those also allow you to save to controller pak (Ogre Battle 64, for instance). The other types of internal cart save, EEPROM and Flash RAM, won't die over time like batteries do."



OK got some questions here:

1,. Is all that info correct? I assume by the "12 games have batteries in them" comment he means the 12 N64 carts listed in the link with "SRAM" as opposed to Flash RAM or a EEPROM?


2. Has anyone actually opened any N64 carts to verify any of what is in that link? (He did say those results were from *emulation* (not from opening actual carts, which is why I'm double checking





-->Quote again from the sticky post in the N64 General section here at Gamefaqs:

"There is one important note, however: it seems that controller paks use batteries. Yeah, I was surprised to find this out, but it appears to be true... I'm not certain if they all do, but some do for sure and until proven otherwise it's probably best to just assume that they do. "




MY questions:

1. I really need confirmation (by multiple people would be good  on whether **USA FIRST PARTY** NINTENDO MADE Controller Paks have a battery in them.

I realize third party Controller Paks may have a battery in them, but I would only be buying the first party ones anyway ^_^ (and according to that link a LOT of games save on a Controller Pak)



2. For those games that save on a Controller Pak (like the ones listed in the link), is there any way to know (or a website to go to) that would tell you if you can ALSO save on the cart?

(which theoretically might have a EEPROM / Flash memory so it wouldn't lose your save like a battery powered Controller pak might - that is assuming the Nintendo made First party Controller Paks really do have batteries in them


3. Finally, assuming USA Nintendo made Controller Pak's do have batteries in them, can you open up one to replace the battery? If yes, what type of gamebit or screwdriver do you need to open it up? And of course, what model is the battery?

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You sure?

That would make it kinda hard to use I expected the buttons to be laid out according to relative position on the controller, so GC  A would be SNES B (both are the lowermost buttons on each controller), GC B would be SNES Y, etc. (both are the leftmost buttons on each controller)

Oh and did they map Z (GC Controller) to Select (SNES controller)?

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Hi

I am considering buying the SNES Retroport for Wii. (The SNES Retroport is a controller converter that lets you use a original SNES controller when you play Gamecube and Virtual Console games. It connects through the Gamecube ports on the Wii.)

But first, if anyone here HAS ONE / WILL BE getting one soon, could you please check the following for me?   :


    If you are using the SNES Retroport for Wii to play a GAMECUBE game
on Wii with a SNES Controller, which buttons / triggers from the GC
controller get mapped to which button on the SNES controller?

In other words, which SNES controller button do each of the following
Gamecube controller buttons / triggers get mapped to? (if you are
playing a Gamecube game on the Wii, not a Virtual Console game)

Gamecube   SNES
--------   ----
    A ---->
    B ---->
    Z ---->
    X ---->
    Y ---->
    L ---->
    R ---->
  Start--->

Thanks!

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TalkBack / RE:REVIEWS: Wii NES RetroPort
« on: April 27, 2007, 05:34:45 PM »
So.. is anybody gonna review the SUPER NINTENDO Retroport for Wii that the same guys just released like a week ago? :-) (it says "NOW SHIPPING" next to the SNES retroport on its page at retrousb.com/

(The review for the NES one came out like a month before the retroport did).

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PLease keep in mind that tho I sited examples from GBA games, I'm mainly trying to find out the signs on the cart of a real Game Boy COLOR game

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Hi

I'm considering buying some GBC (Game Boy Color) games on ebay and I need to be able to ask the seller to check for certain signs that a GBC cart is a bootleg or a orginal.

So are there any signs that are ALWAYS there on a REAL GBC cart?


BTW, I know two definite signs that are always on **GBA** (Game Boy Advance) carts:

1. On the GBA cart label, on the right, there should be a two digit number IMPRINTED in the label (that is, like it was pressed into the label, but with NO INK You might need to put the cart under a bright light and tilt it to see the number.


2. IN the bottom of the cart, where the contacts are, on the circuit board (what the contacts are attached to), you should see some WHITE lettering saying things like: "Nintendo" and a year and something like "AGB-###".
(Remember the lettering is in WHITE and is on the circuit board, NOT the black plastic of the cart itself



I would greatly appreciate if some people here would check any GBC games they own (USA ones or Japanese imports if you have any) for these two tests (or something similar) and see if they apply to GBC games.

Regardless of that tho, any OTHER ways to determine if a GBC cart is real by looking at it that you do know of? (and do those hold up for Japanese GBC games?)


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