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TalkBack / Re: Nintendo News Report: E3 Or PAX SouthWest?
« on: February 10, 2017, 10:58:43 PM »
I started with Scared Stones as a 3ds ambassador. I'd say Conquest has the better story then Birthright but there is more challenge. Heroes has a chuck of tactics hidden behind "green" or field abilities allowing extra movements and options, as well as a lot of advance prep with learning the skills in a better order for what you need. But ultimately it basically takes two rolls or 40 orbs to get a decent team going and it took me 60 to find a 5 star character. Ultimately I'm reaching a point where stamina is slowing down as I dig into Lunatic since chapter 9-4/5 are not looking friendly to clear to gather more orbs. Hope they keep expanding it and adding ways to get feathers so I can build my level 5s beyond random luck which has given me to flying Axe Wyvern Riders.
Edit: One thing that bugs me is the threat I'll get better versions of guys I have, therefore meaning my training of them was poorly placed. This has kept me away from raising some heroes as much as I could be.
Edit: One thing that bugs me is the threat I'll get better versions of guys I have, therefore meaning my training of them was poorly placed. This has kept me away from raising some heroes as much as I could be.

. Honestly the mobile game looks meh. Magic was barely shown, bows, shuriken and staffs weren't touched on. I'm not sure of the simplification combat will help as it makes it look bare bones. I might try but I'll likely pass.