Author Topic: Zelda Wii Details Revealed  (Read 4764 times)

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Offline Rize

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Zelda Wii Details Revealed
« on: May 09, 2006, 09:18:59 AM »
Nintendo reveals that the GameCube and Wii versions of Twilight Princess will now be sold separately.  Control details inside.

Nintendo announced that the GameCube/Wii version of Zelda: TP is no more.  It will be replaced by two separate retail packages, one for GameCube and one for Wii.  This shouldn't cause much problem for most as both games will be launching alongside Wii.    


The game was also demonstrated extensively to show how the Wii controller is used to enhance the gameplay.  Surprisingly, the sword is controlled using the accelerometer in the analog attachment, not the remote.  The B button will also initiate a basic sword attack.  The remote will be used to control the menus, camera, and distance weapons and items (bow, hookshot and boomerang so far).  For menu purposes, Navi the endearing fairy from Ocarina of Time, makes a return flying to the location you point to when navigating menus.    


Fishing was also shown in a video reel and it seemed to use the controller as you might expect.  The remote appeared to be used to cast the line and a "reeling" motion with the analog attachment reeled the fish in.    


The graphics reportedly look about the same as they did last year at a glance.


Offline TMW

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RE: Zelda Wii Details Revealed
« Reply #1 on: May 09, 2006, 10:16:03 AM »
So...will I be able to buy the Wii version and just use the Gamecube controller for that?
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Offline mantidor

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RE:Zelda Wii Details Revealed
« Reply #2 on: May 09, 2006, 11:09:23 AM »
So the difference is just the controls, right?people keep saying that the GC cant produce those graphics and that those are for the Wii. This sucks because I dont know which one to get, which one will be superior?

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Offline AnyoneEB

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RE: Zelda Wii Details Revealed
« Reply #3 on: May 09, 2006, 11:13:49 AM »
I have to side with mantidor here. Does this mean we get two games with identical plots and nearly identical dungeons for two different consoles?

Offline vudu

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RE: Zelda Wii Details Revealed
« Reply #4 on: May 09, 2006, 11:18:38 AM »
Why don't you wait six months until the game is about to be released for those details?  (Or at least until tomorrow.)
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Rize

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RE: Zelda Wii Details Revealed
« Reply #5 on: May 09, 2006, 11:44:07 AM »
For my own part, I have faith that the game will play well with the Wii controller.  I'm getting the Wii version and that's it.

I'm not sure if the Wii version will work with the GameCube controller.  My guess would be no.  I'm not sure if any Wii games are allowed to use the GameCube controller.  It's possible they could allow the Wii shell controller to work optionally.

Offline mantidor

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RE: Zelda Wii Details Revealed
« Reply #6 on: May 09, 2006, 11:55:41 AM »
Its not about just the controls, is about the game itself, something Ive been repeating to death since this fiasco was announced.

This game started with the GC, so I naturally suspect that the implementation for the GC is superior, because the game's puzzles and combat are made with the GC controller in mind. The remote will make it more of a novelty and flashy thing, but wont affect the game itself at all.

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline Ian Sane

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RE: Zelda Wii Details Revealed
« Reply #7 on: May 09, 2006, 12:06:11 PM »
1UP has impressions of playing Zelda on the Wii.  They're not too keen on it.  From the sound of it it looks like the controls are more Cube friendly and shoehorning something designed for 7 buttons into 4 buttons doesn't work too well.

Offline Requiem

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RE: Zelda Wii Details Revealed
« Reply #8 on: May 09, 2006, 12:47:36 PM »
Not really Ian. It just sounds like this dude needs to get used to it, it doesn't seem shoehorned at all. In fact, it sounds far more intuitve (because basically your replacing aiming with the NRC, which is always good).
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Offline Faithinchaos

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RE: Zelda Wii Details Revealed
« Reply #9 on: May 09, 2006, 05:31:48 PM »
"Surprisingly, the sword is controlled using the accelerometer in the analog attachment, not the remote."

I totally forgot Link was left handed. Thems some nice attention to detail.

Offline nemo_83

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RE:Zelda Wii Details Revealed
« Reply #10 on: May 09, 2006, 05:43:43 PM »
I would have done the control like this.  The nunchuck would control camera and menus if that is really needed, or you could just reach down with your thumb from the analog nunchuck and hit the x button to toggle the use of the remote.  The remote would primarily control manual sword swinging in third person (or any weapon) freeing up buttons on the controller for actions like pushing/pulling objects, picking stuff up, selecting weapons on the fly, lockon, etc.  And that is about all that is needed.  

I don't want any first person modes at all in Zelda ever again; it disrupts the continuity of the experience.  
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Offline Avinash_Tyagi

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RE:Zelda Wii Details Revealed
« Reply #11 on: May 09, 2006, 08:53:14 PM »
Quote

Originally posted by: Ian Sane
1UP has impressions of playing Zelda on the Wii.  They're not too keen on it.  From the sound of it it looks like the controls are more Cube friendly and shoehorning something designed for 7 buttons into 4 buttons doesn't work too well.


Maybe the 1up guys just suck at playing because gamespot said they were impressed by the controls.


Offline Athrun Zala

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RE: Zelda Wii Details Revealed
« Reply #12 on: May 10, 2006, 07:46:50 AM »
I was thinking, since the controls are different on the Wii, that the puzzles, ect, may be different as well (which would somewhat justify the 2 versions thing....)

in any case, the Wii version sounds like a Master Quest to me >_>......
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Offline 18 Days

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RE: Zelda Wii Details Revealed
« Reply #13 on: May 10, 2006, 07:49:39 AM »
True Zelda fans will get both. Play both and enjoy both. Are you a true Zelda fan?
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Offline mantidor

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RE: Zelda Wii Details Revealed
« Reply #14 on: May 10, 2006, 08:08:57 AM »
Im not going to get milked, thats for sure, and TP was moved to the Wii only for pure financial reasons, to give the console an extra push at launch, and that makes the wii version of less value for me, this functionality was tacked in towards the end of the development cycle of the game, and thats a cheap move honestly. Ill only miss the fishing, but no way in hell Im buying the wii version for just fishing.

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline Caliban

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RE: Zelda Wii Details Revealed
« Reply #15 on: May 10, 2006, 08:43:12 AM »
I might get both versions, but it all depends if they release more info on the differences between both versions.

Offline EasyCure

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RE:Zelda Wii Details Revealed
« Reply #16 on: May 10, 2006, 08:51:55 AM »
looks like im going to have to talk to someone at a GS about my TP preorder. i dont want to show up on luanch day and have them tell me my five dollars is going towards the GC version of the game. i wouldnt mind if they werent both being released at launch, but TP Wii is coming home with Wii that day, whenever it is  
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Offline vudu

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RE:Zelda Wii Details Revealed
« Reply #17 on: May 10, 2006, 10:50:44 AM »
Quote

Originally posted by: mantidor
Im not going to get milked, thats for sure, and TP was moved to the Wii only for pure financial reasons, to give the console an extra push at launch, and that makes the wii version of less value for me, this functionality was tacked in towards the end of the development cycle of the game, and thats a cheap move honestly. Ill only miss the fishing, but no way in hell Im buying the wii version for just fishing.
It all depends on if you're planning on getting a Wii at launch.  If you are, there's no reason not to get Twilight Princess for Wii (provided Nintendo doesn't eff up the controls) unless you're big on spite.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Ian Sane

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RE: Zelda Wii Details Revealed
« Reply #18 on: May 10, 2006, 10:54:11 AM »
"It all depends on if you're planning on getting a Wii at launch. If you are, there's no reason not to get Twilight Princess for Wii (provided Nintendo doesn't eff up the controls) unless you're big on spite."

Can you play the Wii version with the Cube controls?  If so then there's no point in buying the Cube one.  One version just might play better than the other so the Cube one might end up being the better one.

Offline mantidor

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RE:Zelda Wii Details Revealed
« Reply #19 on: May 10, 2006, 11:09:38 AM »
Exactly, besides is obvious twilight princess will be the last traditional Zelda game, and I want to play that traditional game, there wont be another one in the future.

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline Caliban

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RE: Zelda Wii Details Revealed
« Reply #20 on: May 10, 2006, 03:28:04 PM »
Holy sh!t! have you guys seen the new TP trailer at gametrailers.com? It looks incredible, I might just pass up on the GC version just because of that video.