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TalkBack / RE: SPECIALS: Making the Jump
« on: June 06, 2007, 09:35:28 PM »
"Ace Attorney: Continuing Stories" or something like that with a light price tag on each added chapter... that could work very well. It may require a headset, or maybe it could do a more complete DS interface and allow partial control from the DS. The DS could act like your case files and you could check it at anytime...
I have to agree about 10000% on the Pokemon game for a console. We want a real Pokemon experience, not a gimmick story to catch a few Pokemon with. MMO or not, I want a full Pokemon game on Wii, especially if Friend Codes can allow more interactive play.
If they add a real keyboard, old-style adventure games could become very fun as well. Sure, Trace Memory and Hotel Dusk could work with the Wiimote, but a keyboard peripheral (or just USB keyboard support) could bring a more intellectually stimulating type of gaming to consoles.
Megaman needs to go back to both consoles and roots. Megaman X7, X8 and Command Misison were shoddy games with shoddy stories that tried, poorly, to utilize 3D platform-style gameplay. Legends was good because it was action-adventure in 3D with fairly limited platforming elements (jumping puzzles, breaking blocks, etc.). If Capcom is going to give us a 3D Megaman, keep it true to the roots as action adventure rather than overdoing the platforming. I'd prefer Network Transmission style graphics, with an old-school gameplay, though. It's a shame all the good 2D platformers are now relegated to portables, too, because...
Castlevania needs to make a proper return to consoles. The recent 3D games have been interesting, but felt gimmicky to me. I've far prefered all of the GBA games and Dawn of Sorrows (still waiting for my new TV before I get Portrait of Ruin) to the two 3D console games. And I'd like to play a solid 2D Castlevania game with crisp console graphics a la Super Paper Mario.
I have to agree about 10000% on the Pokemon game for a console. We want a real Pokemon experience, not a gimmick story to catch a few Pokemon with. MMO or not, I want a full Pokemon game on Wii, especially if Friend Codes can allow more interactive play.
If they add a real keyboard, old-style adventure games could become very fun as well. Sure, Trace Memory and Hotel Dusk could work with the Wiimote, but a keyboard peripheral (or just USB keyboard support) could bring a more intellectually stimulating type of gaming to consoles.
Megaman needs to go back to both consoles and roots. Megaman X7, X8 and Command Misison were shoddy games with shoddy stories that tried, poorly, to utilize 3D platform-style gameplay. Legends was good because it was action-adventure in 3D with fairly limited platforming elements (jumping puzzles, breaking blocks, etc.). If Capcom is going to give us a 3D Megaman, keep it true to the roots as action adventure rather than overdoing the platforming. I'd prefer Network Transmission style graphics, with an old-school gameplay, though. It's a shame all the good 2D platformers are now relegated to portables, too, because...
Castlevania needs to make a proper return to consoles. The recent 3D games have been interesting, but felt gimmicky to me. I've far prefered all of the GBA games and Dawn of Sorrows (still waiting for my new TV before I get Portrait of Ruin) to the two 3D console games. And I'd like to play a solid 2D Castlevania game with crisp console graphics a la Super Paper Mario.