Author Topic: EDITORIALS: Top Five Hits & Misses of Wii's First Year  (Read 9608 times)

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Offline Shift Key

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RE:EDITORIALS: Top Five Hits & Misses of Wii's First Year
« Reply #25 on: November 23, 2007, 09:05:43 PM »
Quote

Originally posted by: Infernal Monkey
I personally like that Nintendo's letting any old crap heap on the Wii. Like the PS2 selection (especially in PAL regions), for every ten awful games there'll be one gem hidden that gets ignored. Years from now it'll be fun trying to track them all down!


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Offline TJ Spyke

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RE:EDITORIALS: Top Five Hits & Misses of Wii's First Year
« Reply #26 on: November 24, 2007, 03:27:33 PM »
A little mistake, Nintendo bundled Super Mario World with the SNES at launch.

I sorta agree about the VC prices. The starting prices should be lower. While Super Mario Bros. 3 is worth 500 points, something like Tennis is not.
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Offline GoldenPhoenix

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RE:EDITORIALS: Top Five Hits & Misses of Wii's First Year
« Reply #27 on: November 24, 2007, 07:31:00 PM »
Correct me if I'm wrong but isn't a mistake one that has hurt Wii? If I recall VC games are selling VERY well, so I fail to see how that is a mistake. Yeah personal opinion of people may differ in regards to price, but is that truly a mistake if it isn't hurting it?
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Offline Jonnyboy117

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RE:EDITORIALS: Top Five Hits & Misses of Wii's First Year
« Reply #28 on: November 30, 2007, 09:00:28 PM »
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Originally posted by: GoldenPhoenix
Correct me if I'm wrong but isn't a mistake one that has hurt Wii? If I recall VC games are selling VERY well, so I fail to see how that is a mistake. Yeah personal opinion of people may differ in regards to price, but is that truly a mistake if it isn't hurting it?


If you read IGN's latest news about VC sales, it seems that Nintendo is not terribly happy with VC sales.  The average revenue per download is less than five dollars, meaning that downloads of the free channels are outstripping that of classic games.
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Offline Kairon

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RE:EDITORIALS: Top Five Hits & Misses of Wii's First Year
« Reply #29 on: November 30, 2007, 09:27:13 PM »
Quote

Originally posted by: Jonnyboy117
Quote

Originally posted by: GoldenPhoenix
Correct me if I'm wrong but isn't a mistake one that has hurt Wii? If I recall VC games are selling VERY well, so I fail to see how that is a mistake. Yeah personal opinion of people may differ in regards to price, but is that truly a mistake if it isn't hurting it?


If you read IGN's latest news about VC sales, it seems that Nintendo is not terribly happy with VC sales.  The average revenue per download is less than five dollars, meaning that downloads of the free channels are outstripping that of classic games.


Well, the exact line from IGN's story is:

Quote

The Nintendo executive said of these figures, "We're currently unsure if this is a lot or low. They're not bad figures."


Also, I'm not too sure as to whether the numbers they give for downloads and revenue are up-to-date or even up-to-the-same-date.
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RE: EDITORIALS: Top Five Hits & Misses of Wii's First Year
« Reply #30 on: November 30, 2007, 09:34:02 PM »
I'm pretty sure those download numbers are VC only and don't include the other channels. As pointed out in the IGN article's comment thread, Nintendo has given out a lot of free points, like the large numbers given to GameStop managers (the poster says 7500, but I recall my store's manager saying he got 5000), that could explain the low average price-per-download.
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Offline NinGurl69 *huggles

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RE: EDITORIALS: Top Five Hits & Misses of Wii's First Year
« Reply #31 on: November 30, 2007, 10:51:13 PM »
Free sells better

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