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Messages - matthewwithanm

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Nintendo Gaming / RE:PSP vs NDS: Capcom Support Rumors
« on: May 09, 2004, 10:15:54 PM »
d'oh, you're right.  I was only thinking about the hard drive transfer rate.  But even if it took five minutes, you get the idea.

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Nintendo Gaming / RE:PSP vs NDS: Capcom Support Rumors
« on: May 09, 2004, 09:15:30 PM »
Quote

Originally posted by: ruby_onix
And here's one I haven't heard before. The disk media of the PSP is a horrible mistake. Sure, Sony can make minidisc players that almost eliminate disk skipping, but they only REDUCE the chance of skipping. And when you're playing an mp3, and it skips, the song might stutter. If you're playing a game, it will crash. Combined with Sony's infamous quality reputation with the PS1 and PS2, the disk media is a flat-out mistake.


There are definitely work-arounds for this and I'm sure a company like Sony wouldn't miss a mistake this big.  Here's an idea I have...for the hypothetical GameCube GOD-playing GBA2 but I guess it could be applied to this.  Suppose that the GBA2 has a small hard drive.  Say...about 1.5GB.  Then, as the game began, the contents of the GOD could be transferred to the hard drive.  Let's see...at a transfer rate of 100mb/s, that's about 15 seconds.  So after 15 seconds of not skipping, you're home free.

By limiting the hard drive size, you can prevent piracy.

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TalkBack / RE:NES GBA Might be Right Around the Corner
« on: March 03, 2004, 08:41:00 AM »
of course itll work with all the GBA games and ffcc.  its just got a different paint job.

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TalkBack / RE:Game Informer Gets RE4, Killer 7 Exclusive
« on: February 12, 2004, 03:05:46 PM »
like somebody did over at n-philes

We can't allow links to embargoed content. -Bloodworth

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TalkBack / RE:Latest DS Details
« on: January 30, 2004, 08:28:53 AM »
what could be done with two screens that couldnt be done with one big screen?  i mean, the developer can easily split the screen into two with code.  i really dont see the point of this at all.  just make the next gb have a bigger screen and let the developers do whatever they want with the extra screen space.

people act as though the effect of having two screens cant be accomplished now.  but look at multiplayer games with split screens.  if the ds simply gives us two screens, all its really giving developers is more screen space.    in that case, it really is not that innovative.

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TalkBack / RE:Mario Party 5 Review
« on: January 05, 2004, 05:40:11 PM »
with an optical format like the gcns discs, this is really the only way to inject new mini games into the same basic board game.

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Nintendo Gaming / getting used to new PSO?
« on: July 11, 2003, 07:05:13 AM »
does anybody know if youll be able to use your ep i and ii characters on ep iii?  also, how does everybody feel about these 'card battles'?

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lost levels was in mario deluxe (the gbc game).  if i remember right, you get access to it when you beat the game.

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Nintendo Gaming / Did anyone notice something at the end of MF?
« on: July 05, 2003, 09:45:42 AM »
metroid fusion of course!

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