Author Topic: Iwata on the Creation of the 3DS  (Read 2507 times)

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Offline NWR_pap64

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Iwata on the Creation of the 3DS
« on: June 22, 2010, 09:47:45 AM »
The Nintendo CEO talks about the beginnings of the 3D-enhanced handheld.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=23481

 In an interview with VentureBeat, Nintendo President Satoru Iwata talked about how the 3DS came to be. The interview traced the creation of the 3DS to the days of the Virtual Boy, an experiment Satoru Iwata claims "didn"t work that well".    



   


The interview discussed the following:  

     
  • The idea for a 3D gaming experience started ten years ago with the release of the Nintendo GameCube. At the time, 3D existed in the form of the parallax barrier. Nintendo experimented with the technology using LCD screens and the GameCube. The first game that used the technology was LuigiÂ’s Mansion, with the results being very appealing, according to Iwata.
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  • The problem with this was that at the time LCD screens were expensive, and Nintendo realized that the console would already be a pricey purchase for the consumer.
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  • 3D gaming was also experimented with on the GameBoy Advance, with the 3D working via an adapter (Iwata claims to have the original prototype in his drawer). The final results were that the GameBoy Advance wasnÂ’t powerful enough to warrant the technology.
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  • When designing the DS, the idea of 3D wasnÂ’t brought back due to failed experiments.
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  • The basis of the 3DS started with re-designing the DS, and adding more graphical power to it. The idea of 3D was suggested once more, but was denied. Later on, the idea was accepted into the design. The opinion of the developers changed as soon as they saw the quality of the product.
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  • The success of James CameronÂ’s Avatar inspired Nintendo to begin work on the 3DS.
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  • The interviewer asked about the concerns players have about the 3DSÂ’ “sweet spot”. To this, Iwata explained that the screen wonÂ’t see any changes. The team tested the sweet spotÂ’s size and believed that it is acceptable at any angle.
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  • When asked about cost, Iwata refrained about talking about the 3DSÂ’s final cost. However, he explained that the production costs were higher than those of the DS and hoped to not sell the system below its production cost.
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  • The interview ends with the interviewer asking Iwata if there will be 3D TVs that require no glasses. While Iwata believes that someone will eventually invent a glasses-free 3D TV, he has no idea when that will happen.
  •  

Pedro Hernandez
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Offline Caterkiller

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Re: Iwata on the Creation of the 3DS
« Reply #1 on: June 22, 2010, 02:14:27 PM »
I guess Nintendo is going to have to invent the glasses free 3D tv or some special device that covers up your usual screen.

And when the heck did Avatar come out? It almost seems like Nintendo whiped up the 3DS in no time, granted I understand they have been toying with 3D for years now.
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Offline BlackNMild2k1

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Re: Iwata on the Creation of the 3DS
« Reply #2 on: June 22, 2010, 02:27:50 PM »
I think Avatar hit theaters in November of 2009 and DVD in April or May of 2010.

Offline Kytim89

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Re: Iwata on the Creation of the 3DS
« Reply #3 on: June 22, 2010, 02:43:23 PM »
I wonder if Nintendo will have James Cameron advertise the 3DS?
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Offline BlackNMild2k1

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Re: Iwata on the Creation of the 3DS
« Reply #4 on: June 22, 2010, 03:01:57 PM »
They should have an Avatar watching Avatar in 3D on the 3DS


Offline Kytim89

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Re: Iwata on the Creation of the 3DS
« Reply #5 on: June 22, 2010, 03:05:05 PM »
They should have an Avatar watching Avatar in 3D on the 3DS



Whos is that?


« Last Edit: June 22, 2010, 03:07:05 PM by Kytim89 »
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Offline Kytim89

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Re: Iwata on the Creation of the 3DS
« Reply #6 on: June 22, 2010, 03:07:12 PM »
James Cameron criticises
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Offline BlackNMild2k1

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Re: Iwata on the Creation of the 3DS
« Reply #7 on: June 22, 2010, 05:00:03 PM »
They should have an Avatar watching Avatar in 3D on the 3DS



Whos is that?


Someone care to explain this one to him?

Offline Kytim89

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Re: Iwata on the Creation of the 3DS
« Reply #8 on: June 22, 2010, 05:03:07 PM »
They should have an Avatar watching Avatar in 3D on the 3DS



Whos is that?


Someone care to explain this one to him?

BnM, is that you?
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Offline BlackNMild2k1

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Re: Iwata on the Creation of the 3DS
« Reply #9 on: June 22, 2010, 05:22:10 PM »
HAHAHAHA LOL. NO.

It's Xzibit.... Avatar'd


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« Last Edit: June 22, 2010, 05:25:16 PM by BlackNMild2k1 »

Offline NWR_Lindy

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Re: Iwata on the Creation of the 3DS
« Reply #10 on: June 22, 2010, 06:06:33 PM »
So that's what he's doing now that his career has stalled.
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Offline Stogi

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Re: Iwata on the Creation of the 3DS
« Reply #11 on: June 22, 2010, 06:24:52 PM »
"Nintendo experimented with the technology using LCD screens and the GameCube"

Did any else find this intriguing?

Just exactly how big were these screens?
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Offline King of Twitch

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Re: Iwata on the Creation of the 3DS
« Reply #13 on: June 22, 2010, 06:37:51 PM »
http://www.nintendoworldreport.com/hardArt.cfm?artid=2426

I guess they figured Mobile Monitor 5.4 was good enough so why bother
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Offline ThePerm

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Re: Iwata on the Creation of the 3DS
« Reply #14 on: June 22, 2010, 08:01:47 PM »
lol at xzibit..i recognized him immediately...makes me think of the random lol of the day thread

http://www.nintendoworldreport.com/forums/index.php?topic=27928.msg550529#msg550529
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