1
TalkBack / Re: Nintendo's Expansion Ports
« on: October 31, 2011, 08:31:13 PM »
You didn't mention any of the problems with the N64 RAM expansion pack. For instance it pretty much broke Space Station Silicon Valley.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Going to put another bit of my 2 cents in here. Flash is fast.Flash is fast for reading, but it is slow for writing. The things people are talking about here, using it is a temporary storage location for streaming or in-game content, would see no benefit because they require both reading and writing.
The overworld would have to be a far larger place than any previous 3D Zelda game, in order to have many caves and other areas that the player would have to explore. I want the player to be able to go in pretty much any direction that they want right off the bat, like the original NES Zelda. I want to break away from a set path through the game, which is why I took the items out of the dungeons, it would allow people to go and get items in different orders.I agree there shouldn't be a set path through the game, but I also don't think it should be too open right away. For me, seeing an area I can't reach yet is one of the big reasons to go find new items. Without that I think you lose the whole reason to get items in the first place.
The developers thought that the 40 MB size limitation for Wiiware games was too strict. Since they are not in the position to change Nintendo's policy internally, they decided to apply external pressure to the situation by making a great game that does not it within the (arbitrary) limitations. I'm not sure Team Meat expected Nintendo to necessarily give them an exclusive exception, rather that they would change the policy for ALL developers. If enough companies wish to release high profile downloadable games on the Wii that are over 40 MB, it's reasonable to expect Nintendo to change their policy because they stand to profit so much from changing the rules.Nintendo gave no indication that we know of that they intended to change anything. So Team Meat made a decision to develop a game they had no indication would ever have any chance of coming out.
I also think that Team Meat must have spoken to someone at Nintendo who at least implied that the limitation could be changed at some point in development (probably early on). That's just a hunch though.I strongly suspect that if Nintendo had done so Team Meat would have used that as a defense for their actions already. The fact that they have made no mention of such a discussion despite all the flak they are getting for this indicates to me that no such conversation took place.
The Black Cat does not like condiments or toppings!