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« on: April 19, 2003, 11:30:15 PM »
Well, I'm back--mostly to add some fresh (or refreshed, as the case may be) blood to this sickly debate since it keeps getting fairly off-topic with pissing contests and what have you. Though, looking back over the older posts, I can't believe the longevity of my "Halo-Box" comment from the days of yore.
Glad to see that one kid got the boot, but I'm still surprised a lot of the fighting is still on here, considering the supposedly enforced rules of the forums, but I digress...
...spent some more time with the pals' X-Boxes, respectively. Played the games that were worth giving a try, and the only thing that was really interesting to me was Mech Assault. It's pretty good for a "mech game," if that is a genre, but it's still a little on the generic side. I think that has more to do with the genre, than the game itself. The geometry and textures are very nice--especially when you bust buildings down little by little--but the music is throw away and the voiceovers (and "character design") are mediocre. If running around shooting and blowing up stuff, but not doing anything else, is an interest to you, then there you go.
Went back to Halo. Getting tired of Halo. We're all just a little too good at this game, so it makes it very, very intense. Also makes the atmosphere very hot. Still hasn't changed my opinion on the system.
What's my opinion? Glad you decided to join the conversation. My opinion of the X-Box is not that it "sucks," or something, but that the games just aren't there yet. 2.7 games are not enough for me to drop the money it takes to support the green-black boat anchor. I'm a Nintendo supporter, and even they don't get a lot of my money anymore.
With the coming of Wind Waker, my reason for backing Nintendo has been rediscovered. I like substance. The Gamecube is more of an art machine, the PS2 is still a pop machine (pop, as in popular, as in pop-music--not the drink), and the X-Box is excess.
To illustrate my point, I'm going to go off onto a film studio scimilie rant. The Gamecube is like a studio that brings you films (games, for the dense) made by the likes of Speilburg, Zemeckis, P.T. Anderson, Cameron Crow, James Cameron, Kevin Smith, Tarrantino, Wes Anderson, (old) Tim Burton, Fincher, and even Lynch. The films made by these artists don't come out very often, but when they do, they are spectacular and everone in the industry--and its fans and followers--feel it. They also have a broad range, pretty much having a little something for everyone.
The PS2 is a machine that is very much like a pop music radio station. It has a lot of stuff that is very popular, but that doesn't mean it's good. It does have its gems now and then, but after some time, they lose their life only to be either forgotten or remembered down the road in nostalgia. Fewer still will go down as legit classics.
With X-Box, I have to go back to the film scimilie, because I know if I stick with music I will ruffle too many feathers (quite frankly, I think that 95% of new rock music is terrible and I was going to use that genre). X-Box is the studio with people like Michael Bay, Jerry Bruckheimer, "the people that brought you The Fast And Furious," and Verhoven on the payroll (whereas Verhoven represents the part of the studio that I actually like). There are tons of other names, but that escape me right now because they're not worth remembering. They have big stars, they spend a ton of money, they have 50 effects houses working around the clock, and they come out with tons of movies. All kinds of excess, but very limited substance. I can't be a big fan of this studio just because Verhoven churns out Total Recall, Basic Insinct, or Starship Troopers--and that's Halo to me. Verhoven.
Hopefully that makes sense to everyone and this doesn't turn into another kind of pissing contest. You can agree or disagree all you like. To sum it up, Gamecube supports art and what is "alternative" as subjective as those words are, PS2 supports what is popular, and X-Box also tries to support what is popular but fumbles the ball more often than not.
Anyway, it's entirely too late, so I'm getting the hay outta Dodge.