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Nintendo Gaming / Re: Zombi U, I'm warming up to it
« on: June 10, 2012, 03:30:28 PM »The name of the game should be changed from Zombi U to Zomwii U.
Get it?
You should be ashamed of yourself.
Get it?
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The name of the game should be changed from Zombi U to Zomwii U.
Get it?
I was down on the Wii U at first, but seeing impressions of such games like Pikmin 3, New Super Mario Bros. U, Rayman Legends, Project P-100, and Nintendo Land made me interested.
F*ck it! Let's get a proper Spaceworld before launch. I think they need to beef up the horsepower now and be able to at least get the multiplatform support in the next generation as well. We can have the best of both worlds this next go. No specs released and I'm hoping this why. Is it final?
Just because the Dev kits have improved doesn't mean they've improved by enough to allow Unreal 4. I guess we will just have to wait and see (and hope).
Normally I'm very lazy, but I'm also bored, so to remedy that I de-hideoused your text for you.
based on the IBM 710 Express chip- underclocked at 3 GHz- comes with 4 cores and 8 threads- 20X faster than the chip found in the Wii- made by IBM and is based on their POWER 7 architecture- built on 45nm- the standard has 6 cores and runs at speeds of up to 3.7 GHz- 710 Express chip can also execute 4 threads per core at the same- Nintendo has scaled this down for Wii U- threads per core will go down from 4 to 2- roughly ?around 50% more powerful than current gen systems[/font][/color]
http://wiiudaily.com/2012/05/wii-u-cpu-said-to-support-8-threads-is-20x-faster-than-wii/[/b]
Does anyone think that Nintendo will launch the Wii U in multiple colors? Honestly, if the Wii U just launches in white then I will pass because I prefer a black Wii U.
What, are you rich or something? $300 is pretty pricey.
Wait, am I crazy or did Nintendo not say that the Wii U would likely be a pricey console?
Maybe it's just me, but I don't exactly view $300 as pricey.
The rumor says the Wii U would be at LEAST $300, meaning that is the lowest it would possibly be. And $300 is not cheap.
Sites iSuppli are interesting, though some people think that the manufacturing costs are the only expenses. As others pointed out, you have to add in money for the retailer, shipping costs, advertising costs, etc.
Honestly, I've never experienced a loading time on the Wii that's been too tedious- Brawl has had a couple instances of just taking a little bit, and one or two games like Sonic Unleashed and maybe Monster Hunter- but I've enjoyed good load times on just about everything.
I mean, if there's a competitive aspect to selling game units, then load times are going to be minimized as much as possible. But for now, with the current technology, load times are just something we'll have to deal with. I'm playing Xenoblade right now and sweet jeebas, that game has very little loading times.
i believe the PS3 had 1x or 2x Blu Ray disc drive that was CLV (slows down towards the outer edges to maintain a constant data read speed on the inner and outer parts of the disc).
Nintendo's BDR-based drive will likely be atleast 6x and a CAV drive on top of that, which I think means it will always spin the same speed, meaning it will have faster read times at the outer portions of the disc.
So I don't think the load times will and issue... atleast not like on PS3 * X360 this gen
I'm not techie, but to me it sounds like Nintendo is planning a Fixed Function and Programmable Shader hybrid beast of a GPU.
It's raw specs may not wow us, but it's output should more than get the job done.
http://forum.beyond3d.com/showpost.php?p=1634440&postcount=833
I think 3DS shares the same design of Fixed/Programmable shaders on the GPU.
Help us OBnM Kenobi! You're our only hope.