Author Topic: Wi-Fi Battles Re-Confirmed for SSB Brawl  (Read 13590 times)

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Offline Plugabugz

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RE: Wi-Fi Battles Re-Confirmed for SSB Brawl
« Reply #50 on: September 18, 2007, 11:18:30 AM »
Online play regardless of the distance will have lag. It doesn't matter if i'm playing my friends online next door.

I'm concerned if they've slowed the game down in online mode to compensate for that..

Offline GoldenPhoenix

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RE:Wi-Fi Battles Re-Confirmed for SSB Brawl
« Reply #51 on: September 18, 2007, 11:20:55 AM »
Quote

Originally posted by: Plugabugz
Online play regardless of the distance will have lag. It doesn't matter if i'm playing my friends online next door.

I'm concerned if they've slowed the game down in online mode to compensate for that..


Actually that would be a positive for me, I like slower paced gameplay, if I recall the first Smash Brothers had it.
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Offline NinGurl69 *huggles

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RE: Wi-Fi Battles Re-Confirmed for SSB Brawl
« Reply #52 on: September 18, 2007, 11:31:04 AM »
12 FPS WOOOOOOOOOOOOOOOOOOO
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Offline Kairon

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RE:Wi-Fi Battles Re-Confirmed for SSB Brawl
« Reply #53 on: September 18, 2007, 12:29:38 PM »
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Originally posted by: Professional 666
12 FPS WOOOOOOOOOOOOOOOOOOO


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Offline King of Twitch

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RE: Wi-Fi Battles Re-Confirmed for SSB Brawl
« Reply #54 on: September 18, 2007, 12:30:42 PM »
super smash b****'in brawl!
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Offline Djunknown

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RE:Wi-Fi Battles Re-Confirmed for SSB Brawl
« Reply #55 on: September 18, 2007, 04:31:55 PM »
Didn't someone here on the forums make a bet about this feature? Looks like they better collect.

Using strikers Charged as an example, the gameplay was about 10-20 percent slower for me (but the game never choked), in comparison to playing single player.  I'm assuming Brawl will take a similar hit, perhaps more depending on what options you have. For example, if you have item appearance set on high, that could impact the overall game. Fair enough, I'm not going to expect the impossible 1:1 connection. But I can hope....

Nevertheless, its a good announcement, let the updates keep comin'!
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Offline bubicus

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RE:Wi-Fi Battles Re-Confirmed for SSB Brawl
« Reply #56 on: September 18, 2007, 10:13:37 PM »
Quote

Originally posted by: Pale
Quote

Originally posted by: bubicus
Whenever I play on Xbox Live, at least one 11-year-old with his mommy's credit card starts using swear words and racial epithets over the voice chat. I wouldn't want to play a fighting game like Smash Brothers Brawl in which I'd always hear people going, "Uhhh! Take that! And that, bitch! And THAT, sucka! Mmmm! Smackdown! In your face! C'mon ho, how do you like that, f**ker ass c*m sucker gong splitz forkle dip!!"

And please don't say, "Just mute the voice chat in the options." EVERYBODY is going to mute voice chat after experiencing a few rounds of that crap, so why even bother implementing it? Besides, voice chat is really only useful in team games. It's useless in deathmatch games, and SSBM is pretty much all deathmatch. Games like SSBM, when combined with taunting, are only fun when everybody is in the same room, because at least you can smack your friend in the face if he or she is getting too annoying.

Because it's more fun to play with people you know when you can talk to them?


Well, perhaps I'm showing my age here, but technology has existed for nearly 50 years to solve that little problem of talking to people you know. It's console-independent, people you don't know can't connect to it, and it even works offline. It's called a speakerphone. Some of them even support conference calling, so the entire team can talk even if they're in different locations. Seriously, I've used speakerphones in team vs. team console and PC battles. They work especially well if the calls are local, or if the speakerphones are set up in different rooms of the same building (such as a house or a dorm) as intercoms.

 
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Offline Ceric

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RE: Wi-Fi Battles Re-Confirmed for SSB Brawl
« Reply #57 on: September 19, 2007, 01:45:29 AM »
To overcome the lag issue and internet whining SSBB Online will now be turned based.  Thank you all for playing.
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Offline planetidiot

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RE:Wi-Fi Battles Re-Confirmed for SSB Brawl
« Reply #58 on: September 19, 2007, 03:04:23 AM »
Quote

Originally posted by: Ceric
To overcome the lag issue and internet whining SSBB Online will now be turned based.  Thank you all for playing.


hahaha.  you must also exchange a 64 digit friend code each turn to verify that you both agree you aren't sexual predators communicating your sick and evil messages via a complex symbol-based language of Mario based pantomime.  

Offline Plugabugz

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RE: Wi-Fi Battles Re-Confirmed for SSB Brawl
« Reply #59 on: September 19, 2007, 04:25:41 AM »
Bowser throwing Pikachu off stage PORNOGRAPHY SHOCKER!