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TalkBack / Re: Cooperative Play Almost Left Out of New Super Mario Bros. 2
« on: August 01, 2012, 03:14:11 PM »
This solution is... creative? The thing is, I don't find that co-operative gameplay (despite my undying love for it) works particularly well in a Mario game. That said, it's mostly what the New Super Mario Bros. series has going for it, so it would be a shame to go without. I feel like the solution is "Make less games, take more time, beware of spamming the platformers" but maybe that's asking too much.