Author Topic: Ocarina of Time in 2D  (Read 2370 times)

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Offline WindyMan

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Ocarina of Time in 2D
« on: January 19, 2004, 02:33:02 PM »
Like Zelda? Think that third dimension is one too many? We've found something interesting for you.

Daniel Barras, like many others, loves his Zelda games to death. However, after Ocarina of Time, he felt that something was missing, namely, the 2D overhead view gameplay that the original games used. Rather than accept this, he decided to do something about it.

Daniel is in the process of taking the entire Ocarina of Time game for the N64 (which was in 3D) and transforming it into a 2D game, in the same style as A Link to the Past had on the SNES. Judging from the screenshots on the site, and the demo versions of the game engine he's working on, it looks like it's going to be an eerily accurate transition from 3D to 2D.

After he finishes OOT, he plans to tackle Majora's Mask and then Wind Waker, also making 2D versions of those games. You can read all about what Daniel is up to, as well as download the demo versions of his game engines (for the PC) at his website,  

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