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3DS

Musings on the New StreetPass Games

Flower Town

by Justin Baker, Andrew Brown, Becky Hollada, Neal Ronaghan, Scott Thompson, and Guillaume Veillette - July 26, 2013, 11:27 am EDT

Shut up, Mr. Mendel, I'm trying to water my plants!

Justin Baker:It’s a little shocking to see, but so far Flower Town seems to be the deepest of the new StreetPass games. Each time I hop on there’s some new shop or feature unlocked that let’s me get my gardening on. While I’m still not a very big fan of meticulously growing flowers, it certainly brings a lot of content to the table.

Scott Thompson: I know some people really like this one, but I just can’t get myself interested in it. Like Justin said, there is plenty to do, and the system of cross-pollinating and trying to get new seeds is pretty involved, but I just find the whole thing so boring. It doesn’t help that it takes the longest to get through with every new batch of StreetPasses. Frankly, I’d rather to other StreetPass games and then get straight back to pimping out my other sim life in Animal Crossing.

Neal Ronaghan: Flower Town just never shuts the hell up. I like the basics of it, and it is neat that there is SO MUCH to do, but I just don’t want to do all of it. Though I’ll fight Scott on the notion that Monster Manor and Mii Force can take way longer than Flower Town to process StreetPasses. However, they are way more fun. If it wasn’t for the fact that this came out so close to Animal Crossing, it would scratch that itch, but it just kind of feels like if Animal Crossing cut out everything except planting and displaying plants.

Becky Hollada: Flower Town almost get annoying with the amount of things there are to do and the time it takes to really get the ball rolling. I know, a game with too much to do? Well, yeah,  since you need an ample amount of StreetPasses to do it. And if you don't have them, Flower Town seems to come to a screeching halt every five seconds. I'm with Neal in that I don't think Flower Town takes much more time to process than any of the other games, but I just don't think it feels like you do nearly as much in the same amount of time.

Andrew Brown: I’ll agree here, there’s a ton to do but the amount of options is a little overwhelming and takes some time to get into the routine of things. In my first few visits I never quite understood the concept of exactly when I was “done” with my StreetPass and could leave the title, as some new option or activity always seemed to present itself just as I was ready to quit. There’s some interesting and relaxing interactions to be had once you’re in the swing of things, but prepare for a ton of dialogue. And the extra-bouncy Mii animations creep me out a little.

Guillaume Veillette: I can’t recommend Flower Town to anyone looking for an actual game. It’s an endless grind with no real point to it. You grow flowers, so that you can sell flowers, so that you can grow other flowers, and sell them... it goes on like this forever. It introduces new concepts continuously, but they never have actual gameplay to them and are only another way to make money to buy flowers with. Avoid.

Talkback

KDR_11kJuly 28, 2013

I've got a collection of Capcom arcade games on the PS2, almost all of the shmups have a similar spinning shooter mechanic as Mii Force does. Also MF even has the bubble wave weapon from R-Type!

WahJuly 28, 2013

I like Streetpass battle!

jarodeaJuly 29, 2013

Very nice read.  I've been wondering about these games but there doesn't seem much reliable info out there.  From the sounds of it I don't get enough street passes so I'll limit myself to Monster Manor until some new idea is cooked up to make the streetpass/play coin concept work better in most of the US.

Mii Force - Probably the strongest game of the four, but it's one that I save for meets where I have 6-7 passes for the sake of balance.

Flower Town - zzzz....

Warrior's Way - Actually ended up in my usual Streetpass rotation along with Puzzle Swap and Find Mii II, though I wish I could figure out how my colleagues ended up with over 100k strong armies.

Monster Manor - I think I'm hitting the wall on this one and I'm only on the 3rd floor. I've got a good weapon now, so I hope things will get a little easier.

WahJuly 30, 2013

Quote from: Shaymin

Mii Force - Probably the strongest game of the four, but it's one that I save for meets where I have 6-7 passes for the sake of balance.

Flower Town - zzzz....

Warrior's Way - Actually ended up in my usual Streetpass rotation along with Puzzle Swap and Find Mii II, though I wish I could figure out how my colleagues ended up with over 100k strong armies.

Monster Manor - I think I'm hitting the wall on this one and I'm only on the 3rd floor. I've got a good weapon now, so I hope things will get a little easier.

You guys must have different names for them over in america as there all streetpass something over here (australia)

TheFleeceAugust 01, 2013

I'm a big fan of these games- except Flower Town even though it does seem to have the most depth out of all the games. I really really like Mii force, but I beat it very fast and I'm still working on the others. I've really come to enjoy Monster Manor the most because there are a ton of weapons and items to use and there are neat ways to earn them. Lastly Warrior's Way is cool, but it's for one who gets a ton of Street Passes. I've made the least amount of progress out of all the collection, but I still like it.
The only huge complaint I have is that it now takes a while to get through Street Pass checks and it's taking away from my Animal Crossing time in a serious way. Seriously it took me about 30 minutes to get through 7 passes I got today. I don't know what people are going to do at conventions.

JamiAugust 31, 2013

Personally, I like Flower Town. You can "fast forward" the talking by holding down the R button on top and get through the watering quickly that way too. What I don't like is you can't buy seeds for plants you've seen but haven't yet grown.
Monster Manor is my second favorite. Mii Force and Warrior's Way I play but don't care for. The first the controls are too hard, the other because it takes forever to build your army when you don't get many street passes. (I'm lucky to get four a month.)
What I wish is that once you purchase these games your max coins a day would increase. I don't think 10 coins a day is fair if you've shelled out money for extra games. They should increase it by ten for every game you buy.

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