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Virtual Console Most Wanted

Vampire Hunters in the Third Dimension

by Andrew Brown - February 11, 2012, 10:54 am EST

A creepy cult classic that is often overlooked. It even had a special edition!

Game title: Castlevania
System: Nintendo 64
Developer: Konami CEK

Why it's so cool: I may be in the minority when I say this, but Castlevania for Nintendo 64 is a good game.

Sure the controls are a little clunky and the models are blocky with blurry texture maps, but the game is oozing with atmosphere and a compelling storyline that fits true to the series.

Castlevania 64, as it was unofficially known, featured two playable characters, Reinhardt and Carrie, on their own personal quests to hunt down and destroy Count Dracula. They each met various supporting characters in their own stories that unfolded as the levels progressed.

While a 3D game, the style was somewhat linear and more akin to the classic 2D games in the series, with increasingly challenging levels to traverse and boss fights to signify the end of a stage. The 2D control feel carried over to 3D quite well, players would use their trusty whip or demon-seeking energy blasts to fend off various monstrosities, and each of the classic sub-weapons could also be collected and used. Combat had a helpful targeting system much like the one in Ocarina of Time, though unfortunately the platforming sections suffered from some heavy jumping mechanics and random character rotation, making them tricky to navigate. Thankfully, it was nothing that couldn't be overcome with practice and skill, and thorough players could find and manage rare items for emergency health restorations and puzzle-related spell cards to change the time of day, among other things. This was also one of the first games in the series to feature vampires besides the Count himself as semi-regular enemies, and a new status ailment called Vamp was added to the series. When a player was bitten by a vampire, he'd be infected and if it wasn't tended to quickly, the player would turn into a demon and get Game Over.

The game was considerably difficult (almost even comparable to the original NES Castlevania games at times!) and had several endings to discover for each character depending on the time taken and various decisions made throughout the course of the game. There was even an optional boss that would only appear if you made too many transactions with a demon selling items to adventurers in each level.


Worth Mentioning: Just under a full year after the release of this game came a pseudo-sequel special edition called Castlevania: Legacy of Darkness. This game centered around a new playable character named Cornell, a young werewolf on a quest to save his human sister from Dracula's castle. Besides the new ability to go wolf-mode on enemies for a limited time, the game featured new levels and some remixes of the original version's levels. There was also a fourth playable character who had a mini-quest to search the levels for some missing children kidnapped from a nearby village, and once both Cornell and Henry's stories had been completed, Reinhardt and Carrie's quests became unlocked to play.

If either version of the game was to be considered for Virtual Console, this would be the better choice, but there is just enough difference in the existing levels and content for collectors such as myself to want both games to appear on Wii!


So why isn't it out yet? Despite being unfairly blasted by some critics (who, in my personal opinion, couldn't be bothered learning the controls and therefore sucked at the game), CV64 received fairly good reviews. I think the main problem here is a hardware issue. Most of Konami's games on the Nintendo 64 required the Controller Pak in order to save the game, something that hasn't been emulated on Virtual Console. This is the same reason why ghost data could not be saved in the VC version of Mario Kart 64. There are ways around this, of course. It shouldn't be too difficult to modify the game to look for save data in the stored Wii memory file rather than the controller. After all, Pokémon Snap's Virtual Console ROM was retooled to be able to send photos to the Wii message board.

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Talkback

broodwarsFebruary 11, 2012

Well, these are some nice picks to start with, but here are some more (taking into account, of course, that Rare-published games have to be excluded):

NES:

Base Wars (the only baseball game I have ever liked)
TMNT 2: The Arcade Game and TMNT 3 (licensing rights, I know. But it's still worth mentioning)

SNES:

Lufia 2: Rise of the Sinestrals
Illusion of Gaia
Terranigma
Soul Blazer
TMNT 4: Turtles in Time (licensing rights, I know. But it's still worth mentioning)

N64:

Space Station Silicon Valley
Body Harvest
Star Wars: Rogue Squadron
Star Wars - Episode 1: Battle for Naboo
Hybrid Heaven
Rayman 2 (hey, Ubisoft's released it on just about everything else, so we might as well have the N64 port)

xcwarriorFebruary 11, 2012

I'm too tired to think of VC games that should be on there, I only know there are plenty of games they SHOULD put on there.

Nintendo, you're so close to getting it right with the Club Nintendo points for games.

Now just do some sales each week. Take the 5 minutes to update the Wii Shop and streamline the damn store and promo it. Say its a preview of what's coming for Wii U. Just fix it and and bring back the Wii Virtual Console!

If we're going to get a Stadium game, it has to be 1. 2's actually too big for the Wii's file size limit (it filled a 64MB cart... same reason we'll never see N64 RE2).

Also, Earthbound and Mother. But you already knew that.

SarailFebruary 11, 2012

I have the PAL cart for Terranigma, which doesn't work with my converter cart. :/ But I long so very badly for this game to hit the VC. Day one purchase guaranteed.

CalibanFebruary 11, 2012

I've got my Faxanadu, so all I need now is Terranigma.

JRokujuushiFebruary 11, 2012

There was actually a game earlier than Yoshi's Safari that called the princess Peach.  In Yoshi's Cookie, you can select the princess in versus mode, and if you just select "end" without entering a name, it will use one of two default names, PEA and PRI.  Of course, since it only lets you enter three letters, it doesn't fully reveal the name Peach, but that's clearly what it's alluding to.

http://i.imgur.com/0YyBB.png

Kytim89February 11, 2012

Here is my Virtual Console Most Wanted List:

Genesis:

Castlevania: Bloodlines
Contra: Hard Corps
Rocket Knight Adventures
TMNT Tournament Fighters
Strider
Alisia Dragoon

Nintendo 64:

Donkey Kong 64
Winback
Resident Evil 2
Mischief Makers
Bomberman 64
Megaman 64

Arcade:

Contra
The Simpsons
Punch-Out!
X-Men
Out Run

NES:

Strider
Mighty Final Fight
Dragon Warrior 1 through 4
Megaman 6
TMNT 2
Batman
Power Blade
Metal Gear 1 and 2
Duck Hunt
Contra
Crystalis

SNES:

Treasure of the Rudras
Bahamut Lagoon
Weapon Lord
TMNT: Turtles in Time
Hagane: The Final Conflict
Lufia one and two
Secret of Evermore
Soul Blazer
Star Ocean
Demon's Crest
Breath of Fire
Star Fox
Yoshi's Island
Super Mario All-Stars
Earthbound

Gamecube:

Everything that is possible

Dreamcast:

Grandia 2
Soul Caliber
Skies of Arcadia
Resident Evil: Code Veronica


What the Hell? All of the NES, SNES, and N64 Rare developed games.

I plan to make a seperate Gamecube VC list later.

GKFebruary 12, 2012

I certainly would like a Goemon's Great Adventure VC release just so I can finally finish it & not have the Memory Pak wiping me save data clean. As much as I loved the N64 controller, putting something as vital & fragile as a memory card in the most abused part of the console was a bad idea...

If Wii doesn't add more VC stuff, I hope Wii U will have some of these missed titles & rig in an online play to the multiplayer games as well. I probably would have downloaded more games if online play was possible.

TrueNerdFebruary 12, 2012

Earthbound. I've never had the pleasure.

UncleBobRichard Cook, Guest ContributorFebruary 12, 2012

Virtual Arcade: Super Mario Vs. Please.

Fatty The HuttFebruary 13, 2012

Pilotwings 64 please.
Never played it but love the SNES and 3DS versions dearly. Anyone have any idea why they didn't release thsi to help promote the 3DS game? Some technical issue or something?

StrawHousePigFebruary 14, 2012

I'll second Mystical Ninja. Not sure why now, but I remember enjoying it.


I'd also like to add:


Cubivore
Turok: Dinosaur Hunter
Mario & Luigi

Mop it upFebruary 27, 2012

The only game that I would want to come to the Virtual Console is Blaster Master 2 for the Sega Genesis. I have no idea if this game was actually good or if I was just excited that I finally had a sequel to an NES game I enjoyed, so I really want to play it again. I'm never going to buy another Sega Genesis because every other game I liked is available on some sort of game collection. Blaster Master 2 is the only game that hasn't ever been re-released, to my knowledge.

Also of note, Pokémon Stadium 2 is on a 64MB cartridge, so it can't come to the Wii VC because it is over the download file size limit.

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