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Nintendo World Report's Greatest GameCube Games

Extra 1: Best of the Multiplatform

by Steven Rodriguez - February 3, 2007, 12:00 pm EST

We take a look back at the games worthy enough to be considered the GameCube's best.

The Greatest GameCube Games - Extra

The Best of the Multiplatform

Just because we kept our big list down to just the GameCube exclusives doesn't mean there weren't some other games worthy of best-ever status. The short list of games on this page are the ones we feel are the best of the best of the rest. In other words, these games are just as amazing as the others we declared the GameCube's greatest. It's just that you don't need a GameCube to play them, so they aren't really the GameCube's own. In any case, here are the best multiplatform games you can play on the GameCube (or any system, for that matter).


SSX 3

SSX 3

Released: 11/18/2003

Publisher: Electronic Arts

NWR Review: 9.0

Also on: PS2/Xbox

Nintendo may have pioneered the snowboarding genre with the 1080° series, but Electronic Arts made it what it is today with SSX. This series was published under the EA BIG label for a reason; the game was enormous. It took almost a half an hour to go from the top of the mountain to the bottom, with collectibles and secret routes littering the landscape. There were also plenty of ramps and grind rails along the way for pulling off insane trick combos and catching big air. There's so much to do in the game that it almost never ends, which is good, considering it's one of the best extreme sports games ever made, and one still worth playing today.


TimeSplitters 2

TimeSplitters 2

Released: 10/16/2002

Publisher: Eidos Interactive

NWR Review: 9.5

Also on: PS2/Xbox

Remember all the good times you had with Goldeneye on the N64? Many of the game's developers broke away from Rare to form their own development studio, Free Radical. After a good first solo effort with TimeSplitters, the team pulled out all the stops with TimeSplitters 2, considered the best in the series. There are so many multiplayer modes and options, it'll make your head spin. On top of that, there's a map editor where you can make your own multiplayer and single player maps. During a time when the GameCube didn't have online gaming, TS2 proved that you don't need online features to make one hell of a multiplayer shooter.


Killer 7

Killer 7

Released: 7/7/2005

Publisher: Capcom

NWR Review: 9.0

Also on: PS2

Killer 7 is the epitome of an "art house" game. With its story-driven gameplay and minimalist visuals, it's pretty obvious that the game was meant for a niche audience. For gamers who fit the bill, however, it's an experience that they won't soon forget. Killer 7 offers up some of the most dark and twisted scenarios seen yet in gaming, and the manner in which they're all tied together makes for one of the most immersive experiences of last generation.


Prince of Persia: The Sands of Time

Prince of Persia: The Sands of Time

Released: 11/18/2003

Publisher: Ubisoft

NWR Review: 10

Also on: PS2/Xbox/PC

Prince of Persia: The Sands of Time is what happens when a classic series is revived with the help of its original creator. In this case, the result is a breathtaking narrative told almost entirely within the confines of actual gameplay, rather than non-interactive cut-scenes. Along with a fantastic story and top notch art direction, the gameplay is fantastic. Few video game characters are as graceful as the Prince. It's so rare that all the elements of game design come together in just the right mix to create a masterpiece.


Metal Gear Solid: The Twin Snakes

Metal Gear Solid: The Twin Snakes

Released: 3/9/2004

Publisher: Konami

NWR Reviews: 9.5 - 9.0

Also on: PSone

We know what you're thinking. Twin Snakes was a GameCube exclusive. What's it doing on this page? Our staff had a long debate over including MGS on the main list of the GameCube's greatest. Eventually, we agreed that although it's one of the best games on the GameCube, it's really one of the PlayStation's greatest games. That's not to take away the remarkable job Silicon Knights did with the remake, of course, but we all knew what we were getting when the game was finally released: An awesome game that was still awesome despite it being originally released in 1998. It's just not a game we were comfortable as calling one of the GameCube's own. If you haven't played the PSone game, though, the GC version will be one of the greatest to you. Isn't that all that matters?

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