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My Thoughts on the Megaton Filled Super Smash Bros. Nintendo Direct

by Justin Berube - April 9, 2014, 2:23 pm EDT
Total comments: 24

Hear the good, the bad, and everything else from a person that has played more Smash Bros. than is probably healthy.

Yesterday’s Nintendo Direct focusing solely on the two upcoming Super Smash Bros. games was filled with a ton of incredible information. It’s clear these titles are going to be something special for Nintendo fans.

I’ve been playing Smash Bros. since the day the first one hit North America. Since then I’ve gone from being a more casual player, insisting on items being used, to someone who prefers to play with a more tournament style rule set. It’s because of this that I have an understanding of the Smash Bros. games from varying perspectives, and would like to share my thoughts on this Direct’s announcements.

Release Windows

Release Windows

I find it rather shocking that the 3DS Super Smash Bros. will be coming out before the Wii U version. The general consensus among fans has been that the 3DS version of the game will, likely, cannibalize the sales of the Wii U version. There are far more 3DS owners out there, and having a similar Smash Bros. experience available to them without the cost of having to purchase a Wii U won’t help increase the consoles sales as much as if the release dates were reversed.

With that said, I can’t wait to get my hands on any version. I just hope Nintendo is able to make the connectivity between the two titles compelling enough so all the people that have purchased the 3DS version will really want the Wii U counterpart.

Stages

Stages

The new stages do look like a lot of fun. I find the addition of Boss characters, on select stages, appealing, and love how they will offer benefits to the player responsible for their defeat. Yeah, Boss characters likely won’t be good in more serious fights, but more casual players will surely enjoy them.

I understand the purpose of making many stages exclusive to each version, but I can’t help but wish that there were a way to unlock them in both copies of the game.

Online Play

Online Play

It’s great, but expected, news that there will be online play offered in both the Wii U and 3DS versions of the games. However, I think it’s a bit worrisome that Sakurai is suggesting that players use a Wii U LAN Adaptor to get a more stable connection. This should be common sense, but the fact that it is being mentioned makes me worry about the stability of the game, especially since it’s clear a large majority of players won’t be using one.

The two online modes, For Fun and For Glory, sound pretty good and attract the two different types of players that enjoy the series.

For Fun targets the more casual players, allowing them to face each other with all the items turned on. Only the wins are recorded in this mode. My only problem with this is that it appears to only allow for timed battles, and why is the Final Destination stage banned here? With all the items and such turned on, what’s the big deal?

For Glory targets the hardcore Smash enthusiasts and will display both wins and losses on a player’s record. Importantly, no item 1 on 1 battles are allowed in this mode, but it looks like the matches will also be time based. Since when do Smash pros play timed matches? Also the only stages allowed will be Final Destination. While I know it’s a common Internet joke that tournament style players only want Final Destination, this is not true. Multiple neutral stages should be offered in this mode.

Luckily, the shortcomings of both For Fun and For Glory will be modes will be avoidable to a degree since it will be possible to play with any ruleset with registered Friends. I’m just wondering why Communities, like those found in Mario Kart 7, aren’t currently known to be implemented in the games. It seems like a huge missed opportunity at this point, especially since it would allow groups to set their own rulesets. Hopefully, Communities will be announced in the near future.

The Temporary Ban system is a bit troubling in regards to some of the rules. I mean, banning people for “Relentlessly targeting of an individual”? What does that even mean? In four player matches would you be banned for constantly targeting a player who keeps winning, and thus has a higher score and needs to die? Also, depending on the rules, Self Destructing, in order to lose a life and prevent other players from gaining a point, is a legitimate strategy that could get players banned. In short, we as players need more information on how these bans will be handed out.

Also, I will be pissed if there is no online voice chat for this game. I know it may be difficult to pull off on 3DS, but there is no excuse for lack of voice chat, at least with friends, on the Wii U version. Nintendo, it’s just sad if you don’t do this. Don’t make me have to go on Skype in order to pull this off.

Global Smash Power

Global Smash Power

Does anyone really care how they rank against other players in single player mode? It’s a neat feature, but it’s not something I’m really looking forward to and it really won’t have any real bearing on how skilled a player is at the multiplayer mode, which is the main gist of the series.

Items

Items, Assist Trophies, and Pokéball Pokémon

There are several exciting new items, Assist Trophies, and Pokéball Pokémon as well as a few repeats. Casual players will surely have a good time with them all. I just feel bad that, as a more competitive player these days, they won’t matter as much to me, as cool as they are.

On a side note, it makes me cry is that Dark Samus is an Assist Trophy. I wanted her to be a playable character very badly.

One thing we didn’t learn about items is how easily they will be picked up. I felt that in Melee, picking up and using items was a skill that was very fine-tuned. In Brawl, I often picked up items by mistake. It was as if they made it far too easy in the later game and, as a result, it made using items masterfully much more difficult for all the wrong reasons.

During this portion of the Direct, I loved how Sakurai used the Substitute attack when discussing the Pokéball Pokémon.

Characters Changing

No More Characters Changing Mid-Match

I have mixed feelings about characters no longer being able to change forms in the middle of matches. On the one hand, it was rarely used in the competitive sense. The flip side is that some characters were made very unique by this ability. The Pokémon Trainer, for example, could have been a very useful character in Brawl if the game were more balanced. It’s just a shame this won’t be explored further this time around.

Returning Characters

Returning Characters

Zero Suit Samus – I’m glad this character is being updated in the playable sense. I had a very difficult time using her in Brawl. That said, I don’t think the high-heels suit Samus and I haven’t been a fan of the mole. Also, is it just me, or has Samus been given an unnecessary larger chest?

Zelda – The Phantom Slash looks like fun, but I don’t know if this Twilight Princess looking Zelda should be using an attack that would make more sense for a cel-shaded version of the character. I know I will probably take some heat for this opinion, but hey, I am going to let it be known.

Sheik – I am happy about all the changes make to Sheik. Gone is that stupid chain and now replaced with cool looking Burst Grenades. Bouncing Fish also an interesting move, but it’s hard to know exactly how it will be used.

Kirby – We weren’t specifically told what move the Hammer Flip replaces. Regardless, the move looks cool. The Ultra Sword Final Smash also much better looking than the one he had in Brawl.

King Dedede – He only throws Gordos now. If you played as King Dedede in Brawl, you will know that Gordos were very powerful, so I’m wondering how nerfed they will be. Regardless, the attack will probably be more useful as a result.

Lucario – Other than the fact that he now has access to a Mega Evolution, probably earned though a Final Smash, we didn’t really learn anything new about him. My question is, why is Lucario still in Smash Bros.? Do people really like him? Where is Mewtwo?

Pikmin & Olimar – Olimar was a very good character in Brawl. As a result, it looks like he got a slight nerf in the ability to only have three Pikmin out at a time. The good news is that players can now know what Pikmin he can expect to pluck. I’m already planning to send Pikmin off the cliff that I don’t want in order to stock up on more useful allies. Additionally, Olimar’s new recovery, involving Flying Pikmin, is very interesting.

Pit – Yeah, he can no longer glide, but his recovery still looks amazing. His new Final Smash, Three Sacred Treasures, does look much better than praying to Lady Palutena. This, however, makes me wonder. Now that Pit isn’t praying to his goddess, will the rumors of Palutena becoming playable end up being true?

Yoshi – Yoshi has always been a weak competitor in the Smash Bros. games. Hopefully the promised power upgrade is no joke.

New Characters

New Characters

Rosalina & Luma – As someone who has mainly used the Ice Climbers in the last two games, this character combination is right up my alley. Everything about this character looks great, with loads of deep gameplay mechanics to master.

Little Mac - A character I felt should have been in Smash Bros. since Melee. I’m glad he is here, and despite his obvious shortcomings, looks to be a unique powerhouse. The wire frame costume is also an awesome touch.

Villager – Another interesting character. Again, not much new information about the Villager was shown, but his final Smash, Dream Home, is hilarious. I just hope we learn it’s also possible to play as the female villager as an alternate costume.

Mega Man – Looks like he may be the king of projectiles. The only third party character I feel deserves to be in Smash Bros. has attacks from a plethora of his titles. The only negative I see is his final Smash. I hate the Battle Network and Legends version of Mega Man. And where is X from the Mega Man Zero series? His body was around.

Wii Fit Trainers – I’m glad it’s possible to play as the male version of the Wii Fit Trainer. I have nothing against the female trainer, quite the opposite. I just didn’t think it was fair to leave the optional male out.

Charizard – As mentioned earlier, it’s sad to see the uniqueness of the Pokémon Trainer leave us. However, I do know most people probably just used Charizard when playing as the Pokémon Trainer in Brawl. Of course, it appears his Final Smash will be the Mega Charizard X evolution, which looks awesome.

Greninja – As cool as Greninja is, I don’t think this Pokémon is deserving of a spot in Smash Bros., especially since we already have a ninja in the form of Sheik. Yes, he’s badass and uses the cool Substitute move, but where is Mewtwo? I see Miiverse posts everyday begging Sakurai to bring Mewtwo back. Stop trolling us.

Custom Move Sets

Custom Move Sets

Custom Move Sets look like one of the most interesting new features being added to the games. I just don’t understand why it’s not possible to play with the custom moves in online random battles. It should just be an option available in both For Fun and For Glory modes. Luckily, Custom Move Sets will be useable when playing against friends online.

What I think is more interesting is how the competitive Smash Bros. scene will use custom moves. Will they just be banned? Will only certain custom moves be banned? Will they attempt to use custom moves as a way to further balance the game? So many questions that I’m sure fans will argue about in the months and years to come. It’s very exciting.

Smash Run

Smash Run

Even though I’m more of a competitive player now, Smash Run looks quite entertaining. It may be the best way to rope in multiple random people for a quick round of fun. It’s just something different that mixes up the traditional Smash Bros. formula. Currently though, I’m disappointed that we haven’t been given confirmation if Smash Run will be playable online, and I’m not hopeful.

-

As negative as I may seem at times, I am truly excited about the upcoming Super Smash Bros. games. I may come off as harsh because I love the series so much. Brawl let me down in more ways than one and I really want these new Smash Bros. games to deliver in every way possible. Luckily, many of the new elements and characters have me drooling for more. If it was Nintendo’s intention to get me hyped even more for the games with this Nintendo Direct, mission accomplished. Just give them to me now Nintendo…please.

P.S. Sakurai, I need the Ice Climbers (Nana and Popo) to come back. Don’t let me down.

Ice Climbers

Images

Talkback

Killer_Man_JaroTom Malina, Associate Editor (Europe)April 09, 2014

On the topic of new and returning characters:

If effort is put in to make individual fighters unique and distinct from one another, I am up for any character to join the Super Smash Bros. roster. Even now, people are still bemoaning the presence of the Wii Fit Trainer, and while it was obviously not on anybody's wish list for newcomers, they have clearly given as much care and attention to this character as the rest. You watch a video of the Wii Fit Trainer in action and you will clearly see that their moveset is unlike any other character in the game.

It's the same with Greninja. I'll admit to not knowing who this Pokémon was until after the Direct finished, but while that sizzle reel of gameplay was going, I realised that I didn't care, because Greninja looks like an awesome fighter to play as - on first impression, far more interesting than Mewtwo ever was in Melee.

Hell, you could throw in the Urban Champion for all I care - if they made him into a fleshed-out, distinctive character that played well, who cares who he is or that he's from a rubbish game?

OblivionApril 09, 2014

I don't know why everyone is complaining about th Wii LA adapter comment. That's the same for every single online game ever: wired is more stable than wireless. Come on.

AdrockApril 09, 2014

Quote from: Oblivion

I don't know why everyone is complaining about th Wii LA adapter comment. That's the same for every single online game ever: wired is more stable than wireless. Come on.

I didn't get it either. I suppose people are concerned with how online will run wirelessly if Sakurai is going out of his way to suggest using the LAN adapter. Considering how crummy Brawl played online, it's an understandable albeit knee-jerk reaction to what is true for all online games. The LAN adapter isn't even a viable option for me because the FiOS box as well as the modem/router are in a closet and I'd have to run the Ethernet cable through three walls. No thanks, I'll take my chances with wireless.

Evan_BApril 09, 2014

Justin... come on. If you were really a "competitive" player you wouldn't even ask if they played timed matches.

Also, Mewtwo is not coming back. If Ridley isn't in, neither is Mewtwo.

AdrockApril 09, 2014

Quote from: Evan_B

Also, Mewtwo is not coming back. If Ridley isn't in, neither is Mewtwo.

How are these related? One isn't dependent on the other.

TheBigKApril 09, 2014

Mewtwo was garbage, just absolutely terrible to play as. Slow, weak, and light for a character of his size. I'm glad he's not returning. I also thought it was weird they kept Lucario, but I don't really mind. He was fun to play as in Brawl. Charizard's all right, I guess. I never really liked using him as the Trainer. Ivysaur is who I used and I thought he was awesome. But I'll give Charizard another spin. Maybe they sped him up a bit. I totally support Greninja being included. They included a representative from the latest generation of Pokémon? How shocking!


I find it strange that Sakurai has decided to cater to the tourney crowd after trolling them so hard in Brawl. As far as I'm concerned, the new online modes are For Fun and No Fun Allowed. Back in the day, I was all about competitive Smash. Neutral stages, no items, etc. But everyone I played with at university hated playing like that. The more I played like that, the more I realized I wasn't having fun. So I gave up that nonsense and now I play Smash as it was originally intended: on all stages with all items turned on to max appearance. And now I have a blast whenever I play. I guess you could say I'm hardcore about playing casually!


I don't really care that the 3DS one is coming out first. I'll be getting both versions anyway so it doesn't affect me any. I just wanna have fun, not worry about one game's sales undermining the other's. Looking forward to Smash Run with friends online! These games are looking to be even bigger love letters to Nintendo fans than Brawl was. All aboard the hype train!

CericApril 09, 2014

Greninja Just looks to be Strider Hiryu.  Only thing missing is his mechanical companions.  Not a bad thing but an interesting choice.

PhilPhillip Stortzum, April 09, 2014

Just wanted to talk about this part, but there's plenty more worth discussing so don't get me wrong!

"I understand the purpose of making many stages exclusive to each version, but I can’t help but wish that there were a way to unlock them in both copies of the game."

I think having nearly all stages exclusive to each version stinks if you wanted cross-play activities, but it would absolutely make the Wii U version much weaker of a sell to gamers. Now, if the games were releasing on the same day, sure, I could see that, but even then, I imagine there would be a considerable amount of people less willing to purchase the Wii U version, much more both versions. The exclusivity of certain stages and trophies make Smash Bros. for Wii U and 3DS feel like their own entities. If I'm not mistaken, didn't Masahiro Sakurai mention that he considers both new games Smash 4 and Smash 5?

AdrockApril 09, 2014

I like how each version has exclusive stages. It makes it easier for me to justify buying both games.

Quote from: TheBigK

Mewtwo was garbage, just absolutely terrible to play as.

That's why they tweak the characters.

Quote:

I find it strange that Sakurai has decided to cater to the tourney crowd after trolling them so hard in Brawl. As far as I'm concerned, the new online modes are For Fun and No Fun Allowed.

Some of that trolling affected non-tournament players. Tripping was total bullshit. I much prefer the approach of these games. Sakurai is not so much catering to the competitive tournament crowd as he is catering to everyone. If someone doesn't care about For Glory, they can simply avoid it. That works out best for everyone.

Quote:

I just wanna have fun, not worry about one game's sales undermining the other's.

I worry only in terms of the potential domino effect. Wii U needs the sales more because the better it performs, the better games it gets and the better off its successor will be. No, it doesn't guarantee anything. However, better sales on a weaker platform can't hurt.

MagicCow64April 10, 2014

The Zelda phantom move makes me think there's going to be a Toon Zelda character, cuz as you say it makes like zero sense for "realistic" Zelda to have that ability. The proportions of the phantom don't jibe at all with the Twilight Princess smash baseline. And lets face it: we're going to be getting some new clones. If Dixie makes it in, she'll be a clone. Chrom will be a clone. I could see Greninja getting a Takamura clone. I think we're coming close to the end of newcomers with unique movesets.

Also, I would be much more interested in trying the stranger matchmaking if you could play with stock, or have battlefield variations in For Glory. I don't even know why exactly, but timed matches kill the game for me.


OblivionApril 10, 2014

Sakurai said that there were going to be less characters than in Brawl. Brawl had 35 characters. So we only have room for at the most six more characters. With Captain Falcon, Ness, and Jigglypuff taking up the original slots, that means we only have three slots left for other returning characters or newcomers. That means I highly doubt there will be clones like Dixie this time.

Luigi DudeApril 10, 2014

Quote from: Oblivion

Sakurai said that there were going to be less characters than in Brawl. Brawl had 35 characters. So we only have room for at the most six more characters. With Captain Falcon, Ness, and Jigglypuff taking up the original slots, that means we only have three slots left for other returning characters or newcomers. That means I highly doubt there will be clones like Dixie this time.

He never said that.  This is Sakurai's exact quote.

Quote:

“It isn’t a matter of ‘if the next game has 50 characters, that’ll be enough. There is a certain charm to games that have huge casts of playable characters, but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctive…. In terms of quantity, we’ve probably already reached the limit of what’s feasible. I think a change of direction may be what’s needed.”

He says a change in direction may be what's needed, but the key word is may, which means maybe.  He never outright says the game will have less characters then Brawl did.  He says they may have reached the size limit, but then again, he said the same thing about Melee when he was interviewed about Brawl back in 2006.  He said Melee's roster of 26 characters was such a large undertaking that made his team work really so he couldn't guarantee that Brawl would have a roster that much larger.  And yet Brawl ended up having 39 total characters in the end which is 13 more then Melee had total, with 17 of those 39 characters newcomers.

Plus even if he was originally thinking about making the roster size the same as Brawl, this quote is from early July 2012, when the game was only in development for a few months.  At the time he could have been thinking a larger roster would have been harder to do because of his experience with Game Arts for Brawl, but Namco's staff who have experience working on fighting games with large roster might have changed his mind by showing they'd have an easier time doing it then his previous team could.

AdrockApril 10, 2014

Goddammit, Luigi Dude. Well, I'm going to post this anyway.

Quote from: Oblivion

Sakurai said that there were going to be less characters than in Brawl.

Not explicitly. That was mostly how people read into it. If you're referring to the quote I think you're referring to, he talks about limitations on 3DS and how that may lead to cutting some characters.

Quote:

The reality of the situation unfortunately is that there are certain limitations on the 3DS, so we’re forced into a situation where we may need to reduce some characters to a certain degree, but we’re really working hard to include as many characters as possible.

The implication is that some characters may have to be cut. That isn't really news; we've seen cuts before. There was also this earlier quote:

Quote:

It isn’t a matter of "if the next game has 50 characters, that’ll be enough." There is a certain charm to games that have huge casts of playable characters, but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctive…. In terms of quantity, we’ve probably already reached the limit of what’s feasible. I think a change of direction may be what’s needed.

That part seems most important, but the media seemed to latch into the part about characters. My understand (which may or may not be right) was Sakurai didn't think adding characters was enough, that they needed new idea to keep the series fresh. Smash Run is a good example of this kind of thinking. Then, there's this one:

Quote:

I can answer that: no. We don’t have the time to fully recreate every single character who’s been in Smash Bros at this point. Adding new characters is not a simple addition – it’s really multiplication. The amount of work, adding a character is multiplied and becomes bigger and bigger as you go. We can’t because of the amount of work it takes. However, I do believe I understand that each character has its own set of fans out there who really like that character. So we’re not going to cut characters out of the way, we’re going to put in as many characters as we can, we really want to do that, because it’s good for the fans and good for all of us. But in the event that we do have to cut some characters, I’d like to apologise in advance to those fans.

I think the verdict is still out on what all of this means. Sakurai also said:

Quote:

I am planning on doing my best to bring old characters back in Smash Bros.

Based on the current list of newcomers, this hasn't happened yet. In fact, Wii Fit Trainer, Rosalina, and Greninja are all fairly new. That's almost the exact opposite of what Sakurai said he was planning.

ShyGuyApril 10, 2014

Ridley better be playable.

Evan_BApril 12, 2014

If cutting characters like Squirtle and Ivysaur is necessary to keep Charizard in, I'm okay with that. They could probably cut out Falco too. It baffles me as to why they didn't cut Toon Link though.

CaterkillerMatthew Osborne, Contributing WriterApril 13, 2014

Ugh so many selfish and absolutely bad opinions thrown around here! No one understands me but Shy Guy, Luigi Dude, Killer Man Jaro and Adrok. Oh and Adrok you're blocked off my friends list, I'm not dealing with that modem behind 3 walls BS. ;)

Well I shouldn't say selfish or bad but gadzooks, do any of you Lucario haters ever think that maybe, just maybe some people really enjoy Lucario? Aside Pikachu he is like the mascot Pokemon and had a full on move set in Brawl, why would anyone just want that uniqueness and verity gone? No one in here plays every Nintendo franchise so why the heck are people pissed at Lucario? He replaced Mewtwo right? Wrong! The intention was that Mewtwo was to be playable, chances are if Sega was a little quicker with allowing Sonic many many things would have been added in his place.

I don't use Lucario and chances are I never will, but I never run around hating on characters. They have their fans too and there are plenty of characters to go around to keep things lively.

Now what the devil does it matter that this TP Zelda uses the phantom? I sware when a new idea is dropped on us people quickly forget everything that has ever preceded it. Characters draw from so many of their games and other characters with their games it doesn't have to be perfectly logical in Smash. Why can Mario and Luigi shoot fire balls without their fire suit and use a cape at the same time? Captain Falcon never had fire bird powers before Smash, why now? Lucas and Ness use every mother fletching power from every OTHER character in the Mother series but their own, why? How come squirtles water gun doesn't do damage? Why does Jigglypuff's Rest do damage at all? Also in which Zelda do we witness Zelda using Din's fire?

To all these questions and more, who cares?! These characters are a culmination of their own history however varied it is or lack there of. I mean what moves should Zelda have that's she's actually done in TP? 1 move where she drops her sword and gives up?

So far everything is wonderful except that major possibility that Ridley is only a boss hazard.

SarailApril 13, 2014

Cater, I understand you! :D RIDLEY IS IN.

You mean "on". As in "on  the cutting room floor where he belongs".

Evan_BApril 13, 2014

You have to remember that this is Smash, Cater, the game where every person who plays knows what is really best for the franchise and any alteration, from newcomers, to movesets, to appearances is an atrocity. Also, it's the party game that a chunk of people desperately wants to be a competitive fighter instead of just being fun.

Luigi DudeApril 13, 2014

The best thing about the 3DS version coming out early is we should know the entire roster pretty soon.  Brawl had some of its roster leaked by a random Gamefaqs poster in October 2007, 3 months before its first release in January 2008 in Japan.

http://img.photobucket.com/albums/v287/luigidude/CMKo43W_zpsd8eab636.jpg

Since the 3DS version is scheduled for Summer which to Nintendo is usually a July or August release, we could end up getting more leaks.  Hell, we might already have a real one again.

http://gematsu.com/2014/04/rumor-shulk-palutena-set-super-smash-bros

This is apparently from the same source that predicted Mega Man, Villager, Wii Fit Trainer, Little Mac, Mii, and Pac-Man before E3 last year.  Being the only person to predict Wii Fit Trainer I find it hard not to believe them.  Of course they could have had information for the E3 one and this new leak might be the same person just trolling us so who knows.

Before anyone complains about the lack of a certain character, if this person is the real deal, they never predicted Rosalina so there could still be other new characters that the leaker hasn't revealed.  So time will tell and we should know in probably less then 3 months now.

marvel_moviefan_2012April 13, 2014

waita  second Pac-Man is going to be in Smash for Wii U? I did not know that, mega man I knew and was unimpressed but Pac-Man is awesome this changes my excitement for level from barely at all to very interesting.

CaterkillerMatthew Osborne, Contributing WriterApril 13, 2014

Quote from: Luigi

The best thing about the 3DS version coming out early is we should know the entire roster pretty soon.  Brawl had some of its roster leaked by a random Gamefaqs poster in October 2007, 3 months before its first release in January 2008 in Japan.

http://img.photobucket.com/albums/v287/luigidude/CMKo43W_zpsd8eab636.jpg

Since the 3DS version is scheduled for Summer which to Nintendo is usually a July or August release, we could end up getting more leaks.  Hell, we might already have a real one again.

http://gematsu.com/2014/04/rumor-shulk-palutena-set-super-smash-bros

This is apparently from the same source that predicted Mega Man, Villager, Wii Fit Trainer, Little Mac, Mii, and Pac-Man before E3 last year.  Being the only person to predict Wii Fit Trainer I find it hard not to believe them.  Of course they could have had information for the E3 one and this new leak might be the same person just trolling us so who knows.

Before anyone complains about the lack of a certain character, if this person is the real deal, they never predicted Rosalina so there could still be other new characters that the leaker hasn't revealed.  So time will tell and we should know in probably less then 3 months now.

Yeah you're right. Play testers along with localizers certainly already have access to the game so the real leaks may have very well been released. Or at the very least they will be coming very very soon. I still don't count that original Wii Fit Trainer rumor as fake, that was just too good a guess. I will say though, I know the Wii Fit leaker person posted his "speculation" on Neogaf and hasn't posted a single thing since. I have yet see proof that the same the person is the one who told us the new leak with the Chorus men.

I think the Chorus Men are a little weak for a choice, I would have imagined that little monkey as someone playable from the Rhythm series.

As long as Dixie makes with the super unlikely chance of Ridley and Sukapon i'd be set.

Luigi DudeApril 14, 2014

Quote from: Caterkiller

I still don't count that original Wii Fit Trainer rumor as fake, that was just too good a guess. I will say though, I know the Wii Fit leaker person posted his "speculation" on Neogaf and hasn't posted a single thing since. I have yet see proof that the same the person is the one who told us the new leak with the Chorus men.

In the article I link to Gematsu says this new information came from the same source that gave them the other information before E3.  They say they didn't cover that as news when they were first tipped off because they thought it was probably fake like a lot of fake Smash Bros list usually go around.  This is probably why the source posted on Neo Gaf since no one would cover the list they provided.

Well now that this source is considered more trustworthy after getting Wii Fit Trainer right before last E3, they're posted this new list.  This is probably why the same person hasn't posted on Neo Gaf since they don't need to this time because Gematsu covered it this time.

Unless Gematsu is lying about the source of this new list, it's the same person who did the E3 reveal.

MagicCow64April 14, 2014

RE: Phantom move, I personally wasn't bitching about it, I just thought it was potentially a Toon Zelda clue given the disjoint. Obviously Zelda doesn't really have an organic moveset, nor do a number of characters, but given the fact the phantom is exclusively from a Celda game I found it curious.

I'm not sold on that new leak. I was always a bit dubious about Pac Man, but mainly because I think he'd be a pretty lame character unless given a radical Game and Watch type treatment. Mii is essentially a shoe-in at this point, and Chrom makes sense as the Marth clone swap-in. Palutena also makes sense as a Kid Icarus expansion character now that there's a new game in the series. In retrospect a new XY Pokemon makes sense. I am quite skeptical of Shulk, though, given that Xenoblade is a narrative one off and those characters aren't going to pop up again, even if X is as much of a spiritual sequel as it seems to be. And the Rhythm character sounds pretty long-shot, there's no history or sales phenomenon there like with Rob, Game and Watch, or Wii Fit Trainer.

I guess we'll find out soon enough!

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