We store cookies, you can get more info from our privacy policy.

Episode 235: Galaxy Princess feat. Luma

by Curtis Bonds, Nicholas Bray, and Zachary Miller - October 5, 2017, 4:13 am EDT
Total comments: 1

Ten years of hungry Luma exploding across the starry sky.

Download in AAC Format

Subscribe to AAC Feed

Download in MP3 Format

Subscribe to MP3 Feed

Subscribe via iTunes (Please rate and review, too!)

Episode 235 is all about Super Mario Galaxy!

Nick, Curt and Zach all have been playing some of 2007's Mario game and talk all about it and their experiences on this weeks show. Spoilers, ten years on the game is still great! The gang also touch on Sunshine and Odyssey and promise to do a follow up for the second half of the game.

This week's song selection is the Galactic Suite performed by the WDR Radio Orchestra Cologne, FILMharmonic Choir.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Send us your listener mail by clicking here.

Nick's fan commercial.

This episode edited by Nicholas Bray. The Connectivity logo was provided by Andrew Brown, and the opening theme song was provided by Perry Burkum. Check out more of Perry's music at Perry's SoundCloud.

Talkback

MASBOctober 09, 2017

lol. Good commercial Nick. The music fit right in!

It's too bad Miyamoto had his way with SMG 2 and got rid of the story. I don't know why he seems to have this view that you can have a good game or a good story, but not both. Best to have done it the way it was done in SMG, where if story and cut scenes set your heart to skipping a beat with rage, you can easily ignore it, while fans who want a story, can still enjoy it.

SMG really shines in Dolphin and shows how much Wii games were held back by the technology. It also shows how talented Nintendo's artists are, that their art can usually hold up at high resolutions they weren't originally inetended for.

SMG is a strange Mario game in that, I won't say it's forgotten because that would be untrue, but it doesn't seem to be talked about as much as other seminal Mario games such as Super Mario 64, Super Mario World,and Super Mario Bros. 3. Does anyone else think that is so, and if so, why do you think that is the case?

I remember before SMG was revealed, I wondered where Nintendo could take Mario next. The character was 25 years old at the time and I wondered if Nintendo would run out of new ideas for Mario games at some point. Mario is really the only videogame character to have lasted long enough and been in enough relevant games to have that be a concern. They've tried to shoehorn Pac-Man in various games to only occasional success. Donkey Kong is the only other contender, but he hasn't been the star of, and in as big a variety of, games as Mario has.

The revelation of SMG put all those doubts to rest and now 10 years later, we have Odyssey which looks to raise the creative bar yet again.

Share + Bookmark





Got a news tip? Send it in!
Advertisement
Advertisement