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Episode 58: Time Warp

by Patrick Barnett, Zachary Miller, Neal Ronaghan, and Scott Thompson - November 3, 2012, 7:07 am PDT
Total comments: 4

A good stack of listener mail and then a trip back to 1996.

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Just a couple of weeks left until the launch of the Wii U, and this week we ponder unanswered questions while also looking back at another console launch year.

First off, Scott, Patrick, and Zach answer another round of Listener Mail. Topics include the lack of Wii U advertising, the problem with Wii U ports, the quiet surrounding Wii U's online infrastructure, and the dilemma of playing Pokémon on a 3DS.

After that, Zach departs and Neal takes his place for another rousing edition of "That Nintendo Year." This week, the boys revisit 1996. The grunge scene was fading, Bill Clinton had been re-elected, and a new Nintendo console was on the horizon. While the SNES had a few great final games up its sleeve, the focus is most definitely on the Nintendo 64 and its small but noteworthy launch window library.

If you've got some questions for us, be sure to click here to send them our way. And don't forget that next week is the third annual NWR Live Podcast Telethon. We're back at it again, raising money for Child's Play. We'll be there with a live game of "Who Wants to be a Nintendoaire?" in which YOU can be a contestant! So be sure to tune in.

This episode edited by Scott Thompson.

Talkback

FjurbanskiNovember 03, 2012

DK Country...


For its time it looked really good. It had great presentation and music and style, and people loved it, but its platforming was subpar and didn't compare to games like Super Mario World. The physics of the jumping just wasn't solid enough, and I don't think the level design was that great. But people were willing to look past it because of everything else it had going for it.


Honestly, it makes me think of what's going on right now with games like Rayman Origins or Little Big Planet. These platformers don't have good platforming, but people love them and will love them forever because of their presentation (In LBP's defense, the creation aspect is top-notch, so if that's its main selling point, then fine. But its platforming is some of the worst I've ever seen).

Kytim89November 06, 2012

I actually own a copy of Killer Instinct Gold, so if anyone is interested in buying it or trading it then PM for more details.

Quote from: Kytim89

I actually own a copy of Killer Instinct Gold, so if anyone is interested in buying it or trading it then PM for more details.

I'm kind of broke and super busy right now, but we will talk. I want to do the Rare 64 Feature I've been mentioning on podcasts and Twitter for a year or so.

Kytim89November 06, 2012

Quote from: NWR_Neal

Quote from: Kytim89

I actually own a copy of Killer Instinct Gold, so if anyone is interested in buying it or trading it then PM for more details.

I'm kind of broke and super busy right now, but we will talk. I want to do the Rare 64 Feature I've been mentioning on podcasts and Twitter for a year or so.


I will hold onto to it for such an occassion.

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