You'd think that after six years, this debate would be a dead issue. Apparently not...
During a casual conversation over AIM about unlocking content in Super Smash Bros. Brawl, NWR Previews Editor Mike Gamin and Director Steven Rodriguez suddenly found themselves getting caught up in a debate thought to be long put to rest: Is the use of the C-Stick on the GameCube controller (or right analog stick on the Wii Classic controller) to perform smash attacks in the Smash Bros. series "cheap?"
Mike sure thought so, bringing up the subject out of left field and sparking a debate that spanned almost an hour. Steven insisted that it's a part of the game whether Mike liked it or not, and Mike kept going on about how its inclusion takes away a layer of strategy from the game. The discussion included references to basketball, politics, girlfriends, Mario Kart, and a whole lot of other random analogies.
The entire debate follows, edited only for spelling errors and formatted for better readability. Is Mike right about his beliefs? Does Steven make his point? Is this whole debate a waste of time? Read the squabbling below, and then leave your comments in the Talkback thread for this feature.
Mike Gamin: oh man is the mario bros stage in this event match an actual stage? it's awesome
Steven Rodriguez: hah, yep
Mike G: and the music is awesome
Steven: How many tracks have you unlocked
Mike G: i don't even know
Mike G: also, i switched to the gamecube controller today
Mike G: much better
Steven: of course it is
Steven: Turn off up jumping for improved results
Mike G: already did
Mike G: (and the cheat stick)
Mike G: not that it matters to everyone else playing
Steven: Can you turn that off?
Mike G: i made it something different
Steven: okay
Steven: Although I don't see why people refer to it as a cheat stick
Steven: Ya know, when IT IS A DESIGNED PART OF THE CONTROL SCHEME
Steven: yeesh
Mike G: because newbie people can just rotate it like crazy
Steven: And leave themselves open for easy counterattacks when faced against people who know what they're doing
Mike G: not when it's a 4 player match and most experienced people want to leave them alone in the beginning
Mike G: but then the cheat stick gets them an easy kill
Steven: Oh, okay, so when a newb does it, it's an easy kill via the cheat stick
Steven: But if anyone else does it, it's not
Steven: Yeah, sure thing
Mike G: ?
Mike G: i don't get you
Mike G: smash attacks take rhythm
Mike G: the only thing in the game that really does
Mike G: they shouldn't come so cheaply
Steven: You're lumping everyone who uses the C-Stick into a group of people who "use the cheat stick"
Steven: Why is it even in the game at all, if it's so cheap?
Mike G: because the developers of melee made one mistake
Steven: A mistake that could have been corrected if it really was one
Steven: And "the developers of Melee" is Sakurai
Mike G: but that would be admitting they were wrong
Steven: Who, I've been told, is the developer of Brawl
Steven: lol
Steven: Or maybe, you need to admit you're wrong?
Steven: Why is it always their fault, their mistake?
Steven: I believe they've made it possible to turn off up-jumping (a mistake in Melee, you could say)
Steven: And being able to customize all controls
Mike G: you couldn't do smash attacks when you first started playing melee could you
Steven: Uh
Mike G: you RELIED on the c-stick as a CRUTCH
Mike G: i can see through it
Steven: I did them just fine in the N64 game thanks
Steven: I'm just saying there are times when it's handy to have a quick, not-as-powerful smash
Mike G: uh huh
Steven: And
Mike G: sure
Steven: To attack behind me while in the air without changing direction
Mike G: cheap
Steven: lol
Mike G: you can do that anyway
Steven: My points are a lot more valid than yours are
Mike G: just tip the joystick that way
Mike G: it's not like it changes your direction that much
Steven: What if I don't want to change direction at all
Mike G: if your point is to take clever nuances that made the game a challenge away, that is a lame point
Steven: Ha
Steven: "Take the challenge away"
Steven: I believe dealing with newbies who get "cheap" kills, as you put it, provides more challenge than getting a weaker smash attack off a few milliseconds early
Mike G: that was just one reason
Steven: The challenge of the game is to beat your opponents using the tools available to you
Steven: If you don't want to use the tools available to you
Mike G: why don't they just add a "kill your opponent" button?
Mike G: that'd be better right?
Steven: Let me get something for you
Steven: http://forums.shoryuken.com/showthread.php?t=34747
Steven: There is no such thing is "cheap"
Steven: If you refuse to use tactics that are "cheap" you are only fooling yourself
Mike G: tl;dr
Steven: If something is so "cheap" to render a game unplayable
Steven: Why would you play the game?
Steven: A win button would be cheap
Steven: But it would also make the game terrible
Steven: And no one would play it
Steven: So if C-Stick smashing is so cheap
Steven: Why are you still playing Smash Bros?
Mike G: it removes a layer of depth from the fighting system
Mike G: = bad
Steven: In who's opinion?
Mike G: because i don't have to use it
Mike G: and i can endlessly harass people who do
Mike G: that's why i still play brawl
Steven: Oh, okay
Steven: So if I play you
Steven: And I keep winning because I use C-Stick smashes on occasion
Steven: What would you say?
Mike G: well there's the flaw in your argument
Mike G: you won't keep winning
Mike G: so what i would say is, "See I can still beat you even though you are a C-Stick lamer"
Steven: Once out of... 8 times, was it?[referring back to a set of matches played against each other online]
Mike G: hah
Mike G: i was using wonky controls with a game that is slightly different from melee with a character I've never played as
Steven: heh, true
Steven: But here's my point
Steven: I don't rely on C-Stick smashing
Steven: Anyone who knows how to play the game properly doesn't, either
Steven: But it's a handy tool to have in a pinch
Mike G: my point is, i agree with your first point
Mike G: but you should use other skills to get out of a pinch
Steven: Okay smart guy
Steven: I've been playing the game as long as you have
Steven: I have skills
Steven: I also have knowhow
Steven: If I see someone with high damage coming at me
Steven: And I have just enough time to throw out a quick smash, knowing it would KO them
Steven: Tell me
Mike G: you should quickly execute a normal smash
Steven: Why wouldn't I do it?
Mike G: it can be done
Steven: QUICK SMASHES COME OUT FASTER
Steven: They do
Steven: That is why they are called that
Mike G: right, and they remove the timing element from the game, thus cheapening it
Steven: They are also weaker by design
Steven: You buffoon
Steven: instant is a timing too
Mike G: they are no weaker than a standard smash if you don't charge it at all
Steven: Okay
Mike G: if you want instant you can use one of the much weaker truly instant moves
Steven: So what's the difference between Up + A and C-Up, if that's true
Steven: If they are just as powerful and come out just as fast
Mike G: there is no reason for a smash attack to be able to be executed at the same speed as a weak punch
Steven: uhhhh
Steven: Weak punches come out way faster
Mike G: some do
Steven: The point is if you miss a smash, you are penalized with delay
Steven: And if someone sees it coming, it's easy to avoid it
Mike G: when you first played 64
Steven: Sakurai even talked about that at his GDC session
Mike G: and you started punching and everything
Steven: Referring to Brawl
Mike G: and then you finally got the rhythm down to do a smash attack regularly
Mike G: wasn't that a good feeling?
Steven: Uh, yeah
Mike G: that feeling if you started with melee
Mike G: GONE
Steven: And it's good feeling today
Mike G: cause you could have just cheated with it
Steven: lol
Steven: "could"
Steven: "cheated"
Steven: Define cheating
Mike G: cheating is something that is done that shouldn't be done in the normal rules of the game.... the thing is, in every game, rules are opinion
Mike G: it is of my opinion that c smashing cheapens the gameplay and should not be allowed
Mike G: so i can call it cheating
Steven: Okay, that's a big stretch and you know it
Mike G: say you are playing basketball right
Steven: And also, C-Stick smashing is in the normal rules of the game
Steven: So there goes your argument right there
Mike G: and the other team has a 7 foot 8 guy
Mike G: everyone on your team is below 6 feet
Mike G: therefore, all the other team has to do is lob the ball to the 7 foot 8 guy and have him dunk it
Mike G: that isn't against the rules of basketball
Mike G: but for the good of YOUR game at that MOMENT, wouldn't it be better if he didn't play?
Steven: Sure
Steven: But that's irrelevant to the topic
Mike G: no
Steven: Since we're not talking about the teams playing
Steven: We're talking about the game
Mike G: in my opinion if people don't c-stick
Mike G: it makes for a better game
Mike G: therefore i should be able to lobby against it
Steven: To which each team has five players, each team has a hoop 10 feet high, each team gets two points for a regular field goal
Steven: There's also a three-point line
Steven: But if you think, "Gee, I think getting an extra point for a basket is cheap!" and choose not to do it
Steven: What right do you have to call the other team cheaters if they sink 3s left and right?
Mike G: right, if i felt that in a game of basketball, three pointers were infinitely easier than 2 pointers
Mike G: i wouldn't want to play with them
Mike G: but they AREN'T
Steven: To some people
Steven: They are
Mike G: no
Steven: That is why you have superstars in the NBA
Mike G: here's a better analogy
Steven: That is why you have better smash players than others
Mike G: say the nba, next year
Mike G: they decided that a zone from within 5 feet of the basket would ALSO be a three point zone
Mike G: that's what the c-stick is
Steven: Players will stop playing the game, fans will stop watching it, attendance and ratings would plummet, the NBA would wane in popularity and the rule would be changed immediately to fix the problem that shouldn't have been there in the first place
Steven: You state that the C-Stick was a problem to begin with
Steven: It is apparently not, according to the game's designer and the amount of people that will buy the game and use the C-Stick
Mike G: that's not necessarily true
Mike G: if dunks become worth 3 points then it would promote dunkers
Mike G: which could excite the game
Mike G: and make fans want to watch
Steven: lol
Steven: Slamball
Mike G: but all those people that shot normal threes would be sad
Mike G: so consider me one of those people that shoots normal 3s
Steven: Mike, they tried that and it didn't work
Steven: As are your analogies