You'd think that after six years, this debate would be a dead issue. Apparently not...
Steven: I'm not claiming that you need to shut up
Steven: I'm saying that calling C-Stick smashes as "cheap" are certainly not
Steven: Because you can't define something that is based on personal preference
Mike G: but in this case, i believe that the majority doesn't care because they've never really thought about it or experienced it the way i think it should be done
Mike G: because the damn c-stick has been in every game
Steven: The way it should be done
Steven: or the way that it is
Steven: If you don't like the way that it is, it's within your right to do something else
Mike G: take soul calibur 2 for example
Steven: But you don't have a right to change the way how other people view the way that it is
Mike G: now it's not possible to create a c-stick scenario, because there aren't enough buttons on the controller
Mike G: but in that game there are a ton of combo attacks that are new and different from any standard attack
Steven: Since it's their own preferences that determine whether or not they like something the way that it is
Mike G: discovering them makes the game fun
Mike G: i thought smash attacks were like that
Mike G: the c-stick made them not
Steven: I've got another link to rebutt that
Mike G: man, i totally have to go to bed
Mike G: this has been fun though
Steven: http://blog.wired.com/games/2007/12/opinion-why-str.html
Steven: The key point:
Steven: But having thought about it, I feel like I was having fun with Virtua Fighter 5 in spite of the game design, not because of it. Thinking back to playing Street Fighter II Turbo online on Xbox Live Arcade, it was just as challenging but much more fun, because I had a much more intuitive handle on what my options were.
Steven: "in spite of the game design"
Mike G: right
Steven: All the people who bought SCII for the GameCube did so because they could play as Link
Mike G: but i don't think going completely the other way is the solution either
Mike G: smash is mostly an easy game to get
Steven: Not because they wanted to discover new combos
Mike G: one button for special attacks
Mike G: one button for normal attacks
Steven: one button for smash attacks
Mike G: directional attacks and smash attacks just give it that flare
Mike G: that made it what it is today
Steven: Yes
Mike G: it would never have been so successful if there wasn't that little bit of depth there
Steven: Uh-huh
Steven: So what does that have to do with C-sticking being cheap to you
Mike G: it just took a slice of that depth away
Steven: To you
Mike G: and i think that was a bad decision, they shouldn't have been scared of it
Mike G: well i could say "to you" after all of your arguments too
Mike G: that's not a rebuttal
Steven: Let me point out something to you
Steven: You choose not to use C-Stick smashing at all
Steven: You say that a slice of the game's depth is missing
Steven: In other words, you're saying you think a slice of the game's depth is missing because you believe that C-Sticking is in the game and you choose not to use it
Steven: So how about this
Steven: Maybe if you started using the one thing you haven't used, you'll get that one thing that's missing out of the game
Mike G: that doesn't make any sense.. i don't think anything's missing
Mike G: i don't want to change how i play
Mike G: i love how i play
Steven: [quoting one of Mike's previous statements] Mike G: it just took a slice of that depth away
Mike G: right it did
Mike G: and i like depth
Steven: So something's missing
Mike G: so i won't let them take it from me
Mike G: if i don't use the c-stick i never lost it
Steven: You just said something was missing, implying that it has already been taking away
Mike G: my main argument is that in the long run, the game is more rewarding for the player without it in there
Steven: More rewarding for you, the guy who says something is missing from the game
Steven: Someone who doesn't use one of the game's built-in tools
Mike G: you aren't making any sense now
Steven: Have you ever thought that using the C-Stick might actually be viable considering you're not a newb anymore?
Mike G: part of the depth is missing for those that use the c-stick
Mike G: nothing is missing for those that don't
Steven: I don't think so
Steven: If you asked random Smash Bros owners, would they say that?
Mike G: some would, some wouldn't
Steven: Most wouldn't
Mike G: and those that wouldn't i would try and convince that they should give not using it a try
Mike G: because it makes the use of a smash attack more rewarding as far as your skill as a player is concerned
Steven: Why should they listen?
Steven: In your opinion
Mike G: maybe because they listen to me and want to give it a try?
Mike G: maybe they've never done a really smash attack?
Steven: ahahahaha
Mike G: because the c-stick blinded them to it
Mike G: that happens all the time with newer players
Mike G: especially casual ones that only play at a friends house
Steven: And they learn how to do smash attacks
Steven: And they realize that regular smash attacks are better in most circumstances
Mike G: right but in the wrong order
Mike G: they already did them
Mike G: and then they learn how to do them right
Steven: They learn how to do them
Steven: Why is there a right or wrong?
Mike G: because by the nature of what they are, they should be harder to do than a normal attack
Steven: Up+A
Steven: Up+B
Steven: Uhhhhhh
Steven: Harder?
Steven: More like different
Mike G: you have to slam the stick in the direction and then slightly after the stick hits the point, push the button
Mike G: just holding up and a does not yield a smash attack
Mike G: plus by the very nature of the c-stick's position
Steven: Might I point out to you that in the Wii Remote method for Brawl
Mike G: it essentially deprecates normal attacks for rookie players
Steven: The one that uses the D-Pad for movement
Steven: The controller that is meant for the person that doesn't know what they are doing
Mike G: it has a c-stick like approach
Mike G: which is equally lame
Steven: A smash attack is three buttons
Steven: Direction+1+2
Steven: Anyone can hit buttons at the same time
Mike G: right but the rhythm of pushing the direction isn't there
Steven: What does it matter?
Steven: The point is that anyone regardless of skill can execute the basic smash attack
Steven: Which does not make it cheap
Mike G: right, and why should the unskilled people use any other attack?
Mike G: hence, it cheapens the experience
Steven: Because if someone just uses smash attacks over and over again, they become predictable and easily beatable
Steven: Duh
Steven: To me, it sounds like you're just complaining because you can't overcome that obvious truth
Steven: So instead of getting better to deal with people that "randomly" C-Stick smash you
Steven: You just call it cheap to justify it
Mike G: sounds like you want this to be a black and white argument when it's not
Steven: Because it "couldn't have been your fault
Mike G: just because it's in there doesn't make it the best decision
Steven: This is not a black/white argument
Steven: This argument is based around the thought that the way you think the game should be
Steven: Should be the way everyone else should play it
Mike G: your entire basis is that because it made it in to brawl, it proves its ok
Mike G: that's silly
Steven: When the game was clearly designed for it to be the way that it is
Mike G: that is false right there
Mike G: the first smash, the smash who's popularity begot all other smash games, didn't have it
Mike G: therefore it is not an integral part
Mike G: of the mechanic
Steven: heh
Steven: So the Smash Ball is cheap, then?
Mike G: no
Steven: Wasn't in the original game!
Steven: Must not be an integral part!
Mike G: but for the same reason you are claiming that some new additions are good
Mike G: i can claim that others are bad
Steven: I'm not saying it's good or bad
Steven: I'm saying it's in there
Steven: Whether you like it or not
Mike G: but why aren't i allowed to wish it wasn't?
Steven: I'm not saying you can't
Steven: I'm saying you can't tell other people what to think of it
Steven: Just because you think the way you do
Steven: And
Steven: "cheap" does not exist
Steven: It is something made up to justify someone's beliefs about something
Steven: If something was "cheap" enough to be a true detriment to gameplay, no one would want to play the game
Mike G: that's false too
Mike G: something can be cheap but the overall game good enough that people still tolerate it
Mike G: hence my position
Steven: You assume that C-sticking is something that people need to tolerate in the first place
Mike G: i have to tolerate it
Mike G: i am a person
Steven: Yet you make a statement for "people"
Steven: You cannot do that
Mike G: what are you doing right now?
Mike G: i'm sorry
Mike G: i thought it was making a statement that people don't care?
Steven: I'm telling you what's in the game
Steven: I'm explaining to you why things are not cheap
Mike G: my statement is that most people don't know that they care
Mike G: and by that i mean, i think i can show them a better way to play
Steven: The truth is most people don't care that they know
Steven: or don't know rather
Steven: You have your way to play the game, that's fine
Mike G: it doesn't change the fact that I could show them a better way... for example, if i'm teaching one to play smash i won't even tell them about the c-stick
Steven: You think the game is a little worse off because of the game design choices, that's fine
Mike G: because them learning an actual smash is more rewarding
Steven: But you don't need to tell other people how to play the game their own way
Mike G: in fact, my fiancée is a perfect example
Steven: That would be like me telling you how to play the game the "right" way
Mike G: she never played 64
Mike G: she started on melee
Mike G: i told her about the c-stick but explained that you can do more and it takes more skill to do them the normal way
Mike G: she learned
Mike G: and she is in my camp completely
Mike G: she never touches the stick
Steven: Good for her
Mike G: oh but she doesn't represent the people either
Steven: That doesn't mean she can't go back to it if she understands the situations in which it's better to use it
Mike G: I'm sorry, i forgot
Steven: She doesn't need anyone to tell her how to play the game her own way
Steven: Not you
Steven: Not me
Steven: Not no one
Mike G: she loves the game now
Mike G: and i told her how i think she should play
Mike G: and she still plays the same way
Mike G: how is that a bad thing?
Steven: It's not
Steven: But are you going to babysit her, making sure she doesn't touch the c-stick?
Mike G: i don't have to
Mike G: it's more of an honesty and pride thing than something I'd ever want to police
Mike G: I'm not going to call someone a cheater (unless I'm just ragging on them) if they use it
Mike G: but i am going to say things like "that would have been infinitely more impressive if you pulled it off with a normal smash"
Steven: hah
Steven: How are you going to know the difference, if a regular smash and a c-stick smash are the same?
Mike G: it's not a question of me knowing the difference
Mike G: i can't right now
Mike G: and that's why the c-stick sucks
Mike G: if it wasn't there they would always be real smashes
Steven: LOL
Steven: are you kidding me
Steven: "real" smashes
Mike G: i totally have to go to bed
Steven: A smash is a smash
Mike G: no
Mike G: one is done with the c-stick
Steven: Doesn't matter if you Up and A it, C-Stick it, D-pad and 1+2 it
Mike G: and one is done how they were originally designed
Mike G: I'm tempted to call the original one the "real" one
Steven: They are all done as they are designed
Mike G: sorry
Steven: originally has nothing to do with it
Mike G: conceived would have been a better term
Mike G: and I'm not claiming that that fact alone makes them better
Steven: How else are you going to do it on an N64 controller?
Mike G: I'm claiming that the original system (as far as they are concerned) was better and thats what i wish remained
Steven: Of course C-Stick smashes didn't exist back then!
Steven: Then go back to playing the N64 game
Mike G: well then they just got lucky and made a better decision
Steven: If you wish it *that* badly
Mike G: so i should be thanking the n64 controller not the original designers
Mike G: alright, I'm going to bed
Steven: heh, fine
Mike G: i have to be to work in 7.5 hours
Mike G: go cheat at smash some more
Mike G: you cheater
Steven: One of these days you'll understand
Mike G: heh, doubtful
Mike G: see ya
Steven: k
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