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Episode 683: Reggie's Strangely Square Back

by James Jones, Greg Leahy, Jon Lindemann, and Xander Morningstar - July 26, 2020, 4:24 pm EDT
Total comments: 3

He isn't as tall as you've been lead to believe.

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Xander continues his campaign through NWR's podcasts with a pitstop at RFN this week.

I feel 100% confident that he did not get to talk about Reggie's weirdly square back, SMTV's proof of life videos, or an update on the fugitive responsible for the Boom Blox Bash Party artwork.

Guillaume, our secret agent in the field, is out trying to get intel on these criminals.

New Business this week: KUUKIYOMI: Consider It! has a sequel, Consider It More! James tried to be considerate, but he couldn't. He also tried to Conduct TOGETHER! on his own, and again, he couldn't. Jon is still playing Mega Man X, and now he's getting ready for part 2 of the NHL 2020 season with NHL 20. Greg is taking Splatterhouse to to its roots with a cutie Splatterhouse game, Splatterhouse: Wanpaku Grafitti! Yeah, that's a real thing. Finally, Xander talks Paper Mario: The Origami King. We tried to put a new spin on it, but doing things well isn't the RFN way. He's also working out with Ring Fit.

After the break we answer two emails: what misguided edict has kept Tanabe from putting a mohawk on a Goomba, and what new Smash character would elicit the most delightful pantomime from Sakurai.

You can gesticulate your question in our general direction, but it's probably more effective to send us an email.

This episode was edited by James Jones. The "Men of Leisure" theme song was produced exclusively for Radio Free Nintendo by Perry Burkum. Hear more at Perry's SoundCloud. The Radio Free Nintendo logo was produced by Connor Strickland. See more of his work at his website.

This episode's ending music is Deep World Amala from Shin Megami Tensei: Nocturne. It was requested by K-S-O. All rights reserved by Atlus Co., Ltd.

Talkback

wcmullinsJuly 29, 2020

I feel like everyone who is in the more like thousand year door hasn't played it recently. I remember Guillaume way back criticizing it and I was not in agreement. I loved that game. I played it nearly straight through when it came out. 

I played it a few years ago and it's just okay. Maybe barely okay. I did not enjoy it and was very bored at the end.

They just need to re-release it so everyone remembers

Haha, folks on The Thirsty Mage also replayed TTYD recently and had the same epiphany, I think. They didn't hate it, but they talked eloquently about the flaws they saw in the level design, especially.

I'll play Origami King whenever it shows up from the library. I do enjoy the style and humor of those games, I just think personally that the original Mario & Luigi is even funnier than TTYD, and doesn't drag on in the way that I think TTYD or even ulterior M&L games did.

Quote from: wcmullins

I feel like everyone who is in the more like thousand year door hasn't played it recently. I remember Guillaume way back criticizing it and I was not in agreement. I loved that game. I played it nearly straight through when it came out. 

I played it a few years ago and it's just okay. Maybe barely okay. I did not enjoy it and was very bored at the end.

They just need to re-release it so everyone remembers

Quote from: Pandareus

Haha, folks on The Thirsty Mage also replayed TTYD recently and had the same epiphany, I think. They didn't hate it, but they talked eloquently about the flaws they saw in the level design, especially.

I'll play Origami King whenever it shows up from the library. I do enjoy the style and humor of those games, I just think personally that the original Mario & Luigi is even funnier than TTYD, and doesn't drag on in the way that I think TTYD or even ulterior M&L games did.

I can't remember if this showed up in that very long discussion or not, but I did replay TTYD back in January when I working on making some Paper Mario content. It's still a great game for me nostalgically, but the flaws are way more present. Think as more people return to it, they see those flaws, and I think the common desire is to have an iteration build off of what people did like about that and the original.

I replayed both Superstar Saga and Partners in Time last month (yes...I'm about sick to death of the Mario RPG brand for the time haha) and that series is an example of taking the same game and iterating on it, arguably not enough. But is probably closer to what fans of the RPG Paper Mario are looking for.

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