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Episode 582: A Disgusting Hello Kitty Relationship

by James Jones, Greg Leahy, Jon Lindemann, and Guillaume Veillette - July 29, 2018, 11:47 am EDT
Total comments: 9

She doesn't even have a mouth.

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James was unable to start the show this week, so he left some very specific instructions for his cohorts. They were not followed. We're sorry in advance for the next two and a half hours of your life.

Greg starts A Very Lindemann New Business with a look at Battle Chasers: Nightwar, a non-Japanese JRPG based on a 90s comic. He was aware of the game's reputation for a sudden difficulty spike, and took precautions, but this may have padded the length a bit. He also took advantage of his Nintendo birthday discount - making him the first documented person in history to be offered a game they didn't already own - to get his hands on Super Mario Maker for 3DS. He mostly bought it for the included stages, and for the paltry price he paid he isn't perturbed. Guillaume is working on his future career as a Japanese convenience store clerk with ACA NEOGEO Money Puzzle Exchanger. He also has a look at Space Dave, a Galaga-inspired sequel to Woah Dave!, itself the sequel to Dave. Lastly, he looks at Adult Swim Games' weird new billiards game Pool Panic. Ever want to be a cue ball bent on nihilistic destruction? Seek help, but also this game is really for you. Jon is also in on an ACA NEOGEO game, with League Bowling. It's an arcade bowling game; there's not a lot of jokes to make here. James concludes New Business with more thoughts on Shining Resonance Refrain. He's way into the dating mechanics now, and they're not exactly melting his heart.

After the break we knockout a trio of Listener Mail. This week we offend everyone with the following: who is the worst fanbase, what's the next Nintendo character to have their mind stolen by a sentient hat, and will the next Mario Kart game be on Switch? You too can help us alienate our listeners by sending us an email.

This episode was edited by James Jones. The "Men of Leisure" theme song was produced exclusively for Radio Free Nintendo by Perry Burkum. Hear more at Perry's SoundCloud. The Radio Free Nintendo logo was produced by Connor Strickland. See more of his work at his website.

This episode's ending music is Indoline Praetorium (Night), from Xenoblade Chronicles 2. It was requested by Martin. Composition by Yasunori Mitsuda. All rights reserved by Nintendo Co., Ltd.

Talkback

KDR_11kJuly 30, 2018

So with Gui on vacation someone else will have to play Slaps & Beans then.


Choosing Kirby as the form of Goza the Destroyer? Are you out of your minds? That's an all-devouring cosmic horror that gets away with murdering hundreds just for a slice of cake by being pink

You could subdivide Nintendo fanbases as deep as every single game they've ever produced and still have an all-consuming tie for first.
Yeah, I said it.

EnnerJuly 31, 2018

Bangin' show, crew. Bangin' show!

TOPHATANT123July 31, 2018

Does the Kirby anime redeem Kirby or reinforce Jon's position?

He would be required to have a coherent position for it to be impacted.

Order.RSSAugust 01, 2018

Really funny show this week guys.

I've been considering not listening to this episode. I think I'll relent and finally listen today during my art stream I'll be having later.

Everything was said with love.


Except Jon. Jon's a prick.

so, I finally ACTUALLY started listening to this. it's put me off listening to RFN for 3 weeks because I didn't want to listen and do something irrational.


In these weeks, I picked up Rivals of Aether, an indie platform fighter with lovely, deep mechanics that make me smile as muscle memory of performing Wavedashes and Reverse Aerial Rush wash over me. it also features playable Ori and soon Shovel Knight, although I personally main Elliana, who is a snake piloting a steampunk mecha that probably is most similar to... Robin if Robin also had Jigglypuff's air speed and King Dedede's hitbox. I'm bad at it, but I'm taking my L's and trying to git gud.


Then I listened to this show, and Jon's affront to Masahiro Sakurai.


Let me be perfectly clear on a few things, first of all. My fandom of Kirby started at a young age. I loved the imaginative shounen mosnter of the week formula, the wonderful abstract nature the art direction takes but in a aesthetically pleasing manner. I have a life-time fan of Jun Ishikawa's music in the many genres he has worked into his works for Kirby games. I love the game feel, the wonderful pattern based boss battles, the challenge that's hidden in nooks of the game here otherwise I can have a chill time playing a game. it is comfort food. Kirby is a series I go to in times when I am grieving, when I need a ray of light in what is otherwise a soul-crushing and pointless life I am living. yeah, maybe there's a few edgelord kirby OCs otu there, but anyone I've met who likes Kirby generally tends to be a pretty swell and upstanding individual.

I think he just reminds you of how bald you are, Lindemann.


Arguing Smash Bros. with you is a pointless endeavor. you are allowed to play Smash Bros. like a 5 year older or like you're a creature from the Q Continuum or some shit. I respect that you two may be the best in the world at shooting gust bellows at each other with low gravity and the damage ratio cranked up. You do you, boo. I imagine even in the sickest permutations of the rules, you could give someone like ZeRo or ESAM a week of preparation and they'd JV5 you or whatever the coin smash equivalent of that would even look like.


The point is even if the game is unbalanced, they like watching and participating in something that may look like chaos on the screen, but is 100% under control as each other are layers deep into each other's mind trying to play mental chess at 60 frames per second. Platform Fighters aren't stiff and inaccessable like traditional 2D fighters. they don't give me horrible carpeltunnel like trying to mash out DPs in street fighter does. You do things and they generally tend to happen as fast as your thumbs can move to make them happen, and watching two people who have mastered this and their decision making is quite frankly enthralling.



Fire Emblem fandom is something I have my ear to the rail with. a lot of hardcore FE fans will snub the likes of Sacred Stones, Gaiden, or anything released after Radiant Dawn for de-emphasizing strategy. these are the sort of folks who swear by Geneaology of the Holy War, Thracia 776, and the like. I think THOSE are the people in David's e-mail he so bemoaned.

I actually do not understand why people are obsessed with Star Fox. I really don't thionk it's score attack elements are super enthralling and when you get that granular with the games, they rapidly devolve into playing something akin to a rail shooter, to which time crisis is a better series. Also, of all the franchises listed outside of sonic, there is an OBNOXIOUS volume of Starfox rule 34. It usually involves stuff from Starfox Adventures. Krystal, Renamon, and Rouge the Bat are like... the posterchildren for that sort of deviancy, if you wanna talk Daisy Deviants.


F-Zero is charming in it's american comic book inspired character design. I find Mr. EAD no more offensive than The Blob from X-men and Captain Falcon no more offensive than Captain America. I think people miss Futuristic racers in general from triple A devs.


I've talked a bit about Sonic on Twitter but like... you can't even really 'define' a sonic fandom, because there's about 10 different ways you can attack that angle. are you talking about the folks from the likes of the SonicRetro forums who make it a point to reverse engineer everything Sega puts out there and argue constantly over level design and physics? is it the folks who could give a rat's ass about sonic as a video game franchise and are lifetime and avid comic readers? is it the folks that got in with Sonic X? is it the folks who played Sonic 1, 2, 3&K and then stopped, declaring all other sonic media crap and begging for Jalil White to voice him again? is it the folks who really like the adventure games and beyond and don't get what the hype is around the classic games? is it just blatant furries? because I can point out individuals who fit each of these unique strain of sonic fan that I interact with on a regular basis.

Metroid is... honestly, I'm surprised you guys don't rake Metroid over the coals, because you know what is an even MORE self-indulgent community than Smashers? SPEED RUNNING! you know what's a centerpiece to Speedrunning and is considered sacred? SUPER METROID!!! you wanna talk about people that impose on you, how about the people who rag on ENDLESSLY over weather to save or kill the animals?!? i think if it weren't for the sheer metric fuckton of money they raise for cancer research every year, these are people who would get SO MUCH SHIT for regularly telling you that the way you play games is sub-optimal.

for the record, I think metroid speedrunning is pretty dope. I kinda like tricks like Mock Ball, Alcatraz escape, and Ocean Fly.


Earthbound fans are obnoxious to nintendo.


and I now realize I've spent longer wording this post than I have listening to the podcast. I think for my health I'm gonna stop and just move on to the next episode, because WHOOPS I think I actually have created a body of work here I will regret. Seriously, though. if Rivals of Aether definitive edition gets announced for switch, I want Jon on that review.

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