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NWR Interactive => TalkBack => Topic started by: Jonnyboy117 on February 22, 2006, 10:57:27 AM

Title: Tetris DS Mode Details
Post by: Jonnyboy117 on February 22, 2006, 10:57:27 AM
In case you haven't heard about the six types of gameplay in Tetris DS, here's a press release from Nintendo with that info.

Portable Tetris DS Blends New Games with Classic Nintendo Characters and Music    


   Tetris(R) DS will have players humming along as their thumbs move at   lightning speed.  On March 20, Tetris DS launches exclusively for Nintendo   DS(TM) with six game modes, each themed with classic Nintendo characters and   remixed classic Nintendo music.  The new ways to play reignite the addictive   passion of one of the most popular games of all time.    


    Players can connect to Nintendo(R) Wi-Fi Connection, Nintendo's wireless   gaming service, or choose one of six other ways to play:    


    Mission: In this Legend of Zelda(R)-themed mode, players race the clock to   complete the missions that appear on the top screen before time runs out.    


    Catch: In this Metroid(R)-themed mode, players try to land Tetriminos   (falling blocks) on any side of an ever-growing floating pile of Tetriminos.    Once players complete a 4-by-4 square, the Tetrimino will explode in all   directions and earn points.    


    Puzzle: Players solve up to 200 tricky Tetris puzzles at their own pace   with the help of just a few Tetriminos provided.  Players tap the orientation   they want to use and then the Tetrimino will automatically fall into place as   Yoshi(TM) monitors the action.    


    Standard: This Mario(TM)-themed mode features the same addictive game play   that made the original Tetris so wildly popular.  Players guide Tetriminos and   form horizontal lines to clear them away.  Mario runs around Super Mario   Bros.(R) levels in the background.    


    Touch: This unique Balloon Fight(R)-themed take on Tetris really shows off   the touch-screen capability of Nintendo DS.  Players use a stylus to drag and   move a giant stack of Tetriminos to make them fall into horizontal lines.  In   early levels, they can tap to spin them just the way they need them.  Players   have as much time as they need to carefully plan their moves.    


    Push: The goal of this multiplayer Donkey Kong(R)-themed mode is to clear   two lines at a time to push the group of Tetriminos into an opponent's red   zone.  Players can't let their own Tetriminos build up too high, or it's game   over.

Title: RE: Tetris DS Mode Details
Post by: ShyGuy on February 22, 2006, 11:34:36 AM
Interesting that Balloon Fight got its own theme. I would have thought Starfox or Pokemon. Maybe Revolution will have a new Balloon fight game?
Title: RE:Tetris DS Mode Details
Post by: Flames_of_chaos on February 22, 2006, 03:47:41 PM
Well since Tetris was launched in the beginning of the NES/GB era I believe that Nintendo wanted to keep a retro NES theme to draw in old school gamers, and to keep a theme of the era it was launched in.
Title: RE: Tetris DS Mode Details
Post by: Bartman3010 on February 22, 2006, 03:56:03 PM
So...its like only standard mode for online play?

Phooey