I am also disappointed with the controls, which are just as bad as in the original. Although I’m aware of how hard adding to an already-completed game can be, Sonic Team could have at least tightened up the analog controls a bit, even if they couldn’t implement camera control with the C-stick. When a similar game very early in development (Sonic Heroes) handles better than an update to an already completed game, I can’t help but be frustrated.
The Sonic Adventure DX E3 demo left me yearning for my 4-year-old Dreamcast original. I only hope the gameplay bonuses in the final version can make up for its shoddy framerate and unimproved controls, because right now I’m not looking forward to my own review of this game.