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NWR Interactive => TalkBack => Topic started by: Rwinterhalter on August 10, 2006, 09:27:05 PM

Title: PREVIEWS: The Chocobo and the Magic Picture Book
Post by: Rwinterhalter on August 10, 2006, 09:27:05 PM
The chocobos have yet another adventure in The Chocobo and the Magic Picture Book.

     Last updated: 08/11/2006 by Ryan Winterhalter            

Square has spun off the Final Fantasy chocobos into racing games and dungeon crawls. Recently announced in Japan, The Chocobo and the Magic Picture Book for the Nintendo DS is yet another spin off, featuring the loveable workhorses of the Final Fantasy games.    


The Magic Picture Book begins when the Black Mage Kuroma brings a picture book into the village. When the book is opened it awakens the demon Bebuzu, who is still trapped in the book.. In order to resurrect and free himself from his prison, Bebuzu begins to suck chocobo after chocobo into the book. Realizing the danger, one of them avoids capture and, along with his companion, set out to thwart the evil that’s plaguing the land.    


In order to save the world from the great demon you’ll have to engage in card games, as that’s what Magic Picture Book’s battle system revolves around. Each of these cards depicts a spell or an item. Even traditional Final Fantasy summons like Shiva have cards. You’ll gain more cards by defeating more enemies.    


Mini-games abound in The Magic Picture Book. The stylus gets a lot of use in these games. The character art used for these mini-games looks like it was inspired by older games in the series. 8-bit versions of classic Final Fantasy I characters like White Mage and Fighter make appearances.    


No details on a release date or a North American version have been given.

Title: RE:PREVIEWS: The Chocobo and the Magic Picture Book
Post by: Ceric on August 11, 2006, 05:01:35 AM
Quote

In order to save the world from the great demon you’ll have to engage in card games,


I'll thank I'll leave the world to the Demon.  NO thank you cards.  I was getting excited about this game until that point.
Title: RE:PREVIEWS: The Chocobo and the Magic Picture Book
Post by: Pryopizm on August 11, 2006, 05:42:04 AM
No more card games!!!!
Title: RE: PREVIEWS: The Chocobo and the Magic Picture Book
Post by: Bill Aurion on August 11, 2006, 05:52:18 AM
CARDS!?  My interest in this just flew off a cliff into a tar pit...
Title: RE: PREVIEWS: The Chocobo and the Magic Picture Book
Post by: Smash_Brother on August 11, 2006, 08:05:39 AM
Meh, more support for Nintendo hardware by Square = good.

This game wouldn't be something I'd buy, but I can tell you this: drumming up (more) support in Japan directly results in the production of games I WILL buy later on so, hey, it's all good news as far as I'm concerned.
Title: RE: PREVIEWS: The Chocobo and the Magic Picture Book
Post by: Ceric on August 11, 2006, 08:19:28 AM
Your right... If we lace each cartridge with Cyanide then maybe when the userbase dies off they'll stop ruining potentially good games with card combat.  I don't need those gamers.  I say let a card game be a card game and an adventure/rpg/whatever other genre they force cards into be what it is suppose to be.  Though I'll still read the review here and if it seems that the game actually does the card thing right and everything else is perfect then I might consider it, only because I like Baten Kaitos.
Title: RE:PREVIEWS: The Chocobo and the Magic Picture Book
Post by: Nephilim on August 11, 2006, 07:52:34 PM
need a tripetriad wifi ds game
I hate the fact square like tetramaster more, since it was in 9 and then 11
Title: RE: PREVIEWS: The Chocobo and the Magic Picture Book
Post by: Infernal Monkey on August 11, 2006, 11:05:45 PM
Way to ruin a really good looking game, Square!