Donkey Kong Country: Tropical Freeze and Bravely Default lead the pack for Nintendo.
February 2014 software sales for both Nintendo 3DS and Wii U rose above February 2013 sales thanks to both Donkey Kong Country: Tropical Freeze and Bravely Default.
In February, Wii U software sales were 180 percent higher than software sales the previous February. 3DS software sales also rose 25 percent when measured up to last year's sales.
The heavy increase of sales is due in part thanks to Donkey Kong Country: Tropical Freeze and Bravely Default. Tropical Freeze managed to sell over 130,000 copies in the mere eight days it was on the shelves in February. Bravely Default, released on February 7, dished out over 200,000 units on the market in its remaining few weeks of the month. These numbers surpassed Fire Emblem Awakening's launch by 10 percent.
Pokémon X & Y also sold strong last month with a combined total of 130,000 copies.
slow and steady
Said Sega in the 90's.
Are you saying actually HAVING new Wii U software in February this time increased Wii U software sales compared to last year's complete no-show? Man, who'd have thought? ::)Iwata's grand scheme revealed, no new games means next year's paltry sales look amazing.
Nice number for Bravely Default, glad to see.Agree with BD, but too early to say for DKCTF other than they aren't obviously great or terrible. Even looking at past performance it difficult given the different install bases between Wii and Wii U, different demographics, starkly different software situations, different release times, and simply too few games to directly compare for a baseline. We'll get a better idea in a few months.
Considering the smaller number of days for DKCTF, those might be nice numbers as well. Hope it keeps it up next month.
A clear indication that Nintendo needs to throw as many of their first party titles they can muster to gain Wii U sales. The release of a new Star Fox, F-Zero, Metroid, Star Tropics, Advanced Wars, Fire Emblem, etc, would push the Wii U further to surpassing the Gamecube in sales.Clearly, and to do so they need to expand, buy new developers, and make partnerships with others... in 2009. I wonder if GCN sales are even possible at this point, the GCN had a pretty nice mid-life revival (outsold the PS2 a few months in NA iirc) but then again it died shortly thereafter. Hey, there's one way Nintendo can boost the Wii U, drop it to $100 (or was it $150), with a choice of 4 or 5 great games people would actually want, and do it right before Mario Kart comes out.
Heavy Hitters sounds like an extreme baseball game from Acclaim in the early 90s.I read it as Heavy Hitlers...
Heavy Hitters sounds like an extreme baseball game from Acclaim in the early 90s.
Technically Sega did the knee jerk reaction many on the internet want Nintendo to do and just killed their system too early, leaving a gap of about two years of nothing before the Dreamcast was released. This was one of the factors that killed that system since many didn't exactly trust Sega anymore because they didn't want to buy a system that could be killed in less then 3 years.
Heavy Hitters sounds like an extreme baseball game from Acclaim in the early 90s.
I suppose I could have worded that differently. Thanks for pointing that out.