Because I play my linear games turned open-world adventures for the plot.
Halo Infinite isn't generally seen as the incredible success that Breath of the Wild and Tears of the Kingdom were. And yet there is one key thing it does much better.
by John Rairdin - January 23, 2024, 9:58 am EST
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Because I play my linear games turned open-world adventures for the plot.
Halo Infinite isn't generally seen as the incredible success that Breath of the Wild and Tears of the Kingdom were. And yet there is one key thing it does much better.