We were killed by DarkSim1 (a lot).
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With RFN host Dr. Metts in the middle of a race against time to get home and record the show, the rest of the crew started this episode without their beloved leader. A relatively brisk round of New Business inevitably ensues, as Jon takes a break from his seemingly endless quest to defeat Lavos and instead discusses GoldenEye, which has quickly become his favorite FPS on Wii. Next, Greg gets shockingly topical with an in-depth look at Dead or Alive Dimensions for 3DS. Regardless of its crass exterior, Team Ninja’s fast-paced fighter proves to be a great fit for portable play, and is highly accessible for newcomers to the series. After the break, we respond to your Listener Mail, beginning with a follow-up to our E3 preview segment from last week’s episode, before Jonny arrives just in time to help us contemplate what makes most RPGs so lengthy and what matters most in the composition of a console's software library.
In the final segment, we kick-off our Perfect Dark RetroActive with a discussion of the game’s uproariously fun multiplayer component. Jon, James, and Jonny share hilarious anecdotes about being terrorized by Simulants while playing the XBLA version of Rare’s sci-fi shooter together online, while Greg reminisces about the good old days of 4 player split-screen sessions on the N64, stuttering framerate and all. We also read your comments from the official forum thread, which concentrate on how Perfect Dark’s local multiplayer-focused design distinguishes it from the online shooters of today.
We'll be returning to Perfect Dark for a look at its single player campaign after E3, but we still have one episode to go before the big show hits, so use this web form to send us your questions for the last pre-E3 batch of Listener Mail next week!
This podcast was edited by Greg Leahy. Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can purchase their newest album, Done with the Devil, directly from the record label, Amazon (CD) (MP3), or iTunes, or call your local record store and ask for it! Additional music for this episode of Radio Free Nintendo is copyrighted to Nintendo, and is included under fair use protection.