The team at Ubisoft Bucharest has been focused on recreating the same experience as other platforms but with Wii U advantages.
When Watch Dogs hits Wii U on November 18, the GamePad will be the major unique addition.
"Our focus was in re-creating the same experience as on the other platforms, while taking advantage of what the Wii U has to offer," Ubisoft Bucharest Producer Florin Sanda told us. The Wii U advantage is off-TV play and an interactive map. The latter is useful, according to Sanda, because in Watch Dogs, "exploration is key."
That wasn't the only idea they had, though. Sanda explained that the team prototyped and playtested many other Wii U ideas, but "some of them just didn't work." After many tries, they determined that the interactive map was the best option.
The Wii U version has been primarily developed by a team at Ubisoft Bucharest, and the six-month delay allowed the team to make sure the Wii U version stacked up to the other versions.