Yay! A week late but Twilight Princess has moved from the backlog to my list of beaten games!
The final boss fights on Wii were incredibly disappointing, because it highlighted just how poorly the waggle controls worked. The classic "deflect the projectile with your sword" routine was particularly annoying when movements weren't picked up as intended - and after spending roughly 40 hours on the game it's shameful that I couldn't get the controls to behave consistently and responsively.
It's funny. In the end I have a bunch of gripes against the game, but only when compared to other Zelda games. It's hard to continually set the bar higher, and I think because the Zelda series is really the high-water mark (in my mind) for adventure games sometimes I judge more harshly if an entry in the series doesn't exceed my hopes.
Twilight Princess was a great experience overall and I enjoyed the vast majority of my time in that world. It's not going to land in my Top 3 (probably not even top 5) Zelda games... but I'm very gald this RetroActive event gave me incentive to finally play through the game.
... Other than Wind Waker, Zelda always takes a back seat in Zelda games. ...
I guess that I felt her role was growing in the series. In Ocarina, we got to see Zelda dress up and covertly fight against evil as Sheik (at least, that was always my impression - that she was waging a kind of guerrilla war against the evil in Hyrule while Link was missing) and then in Wind Waker she had a very fun and active character.
But then in Twilight Princess she is horribly under represented. Midna could have been an ok replacement, but also seemed to largely disappear for the second half of the game because you didn't need to spend much time as a wolf.
I'm really not into the current feminist movement when it comes to video games, and don't think that games need to be politically correct in any manner. But I personally want to see Zelda as an empowered character in the series. She's got one third of the Triforce, right? She's been blessed by the gods themselves? So don't stick her in an inaccessible tower as a helpless maiden with virtually no value to the game for 99% of the adventure.
That's just my take though.