Making games ain't about making your money back on a game. It's about making a profit on a game.
This is true and it's why I haven't been as hard on third parties. They've sold some wii u games and done projections that show they won't make money and they are dropping support. People like to argue about them being jerks or having flawed business models leading them to support different consoles, but at the end of the day they are making rational decisions.
My problem is Nintendo is also a hardware manufacturer. They have a profit cycle where games lead to console sales which lead to more games sales which lead to more console sales and round the wheel spins. A successful console leads to more profit than any individual game could. I understand EA not wanting to lose money by sacrificing a game or two until the wii u user base builds, but I don't understand why Nintendo wouldn't. Nintendo has a game issue and not greenlighting games will lead to less profit in the long run.
I also think it's not a very good pr thing to say. Give me, "I would love to work on FE in the future and see how we can improve and expand the franchise. Right now, our team has been given other exciting opportunities that I can't reveal at this time. I'll give you more updates at a later date."
That implies they want to make quality games and that the user base will still get a great game it just won't be FE.
The way they came off is that the userbase will get more games if they buy more games. Like the userbase is responsible for the wii u not having games and not Nintendo.