I spent a while playing this tonight, and I'm impressed by the art direction, music and mood established in the game. Kind of ominous, really...and a little spooky, in a fairy tale sort of way. The character designs are a bit stiff, but given the fact that this a fan game that was built from the ground up, it's impressive. I loved revisiting some of the old King's Quest VI areas and running into some old characters; it felt almost like seeing old friends after a long absence. I was please to recognize several of the old VAs from the old games; both Graham and Alexander were immediately recognizable. It's worth checking out if you're a fan of King's Quest at all.
I encountered a couple of bugs, and the pathfinding was a bit awkward, at least in the more 3D-oriented areas. Overall, though, it's a pretty good effort. Actually, I think Telltale could learn a thing or two from these guys. This game runs far more smoothly than the Monkey Island and Wallace and Gromit series ran on my laptop; I love Telltale games, but I've always thought Telltale had weird memory hog issues.
My only real complaint? The initial chapter is very, very short and very easy...disappointingly so, actually. It's almost more like a prologue rather than a full-fledged chapter, since I felt like I did more watching than playing. I wonder if Hideo Kojima was a staff consultant? Seriously, though, I didn't die even once, and there wasn't much puzzle solving. My jaw actually dropped when I saw the end credits, but after checking the TSL forums, the staff indicates that the length of the remaining four chapters will be anywhere from 2-4 hours, depending on how fast you solve the puzzles. They state that the initial chapter was just the set up for what's to come; and one person estimates that the total length of the game is probably close to that of KQ VI. I hope that's truly the case; the set up looks pretty awesome. If the length and the puzzle issues aren't fixed, I confess that I'll feel a little disappointed after so long of a wait.
Positives:
- Art Direction
- Storytelling
- Seeing old characters; hearing the original voice cast.
Negatives:
- A little buggy
- Way too short
- Notable lack of puzzles and difficulty